RISK UPDATE v3.22.1 RELEASE NOTES
This is our last update for 2025 so hopefully everyone can enjoy Sandbox and the new content over the break. A big thank you again to everyone who helped us identify issues in 3.21 - especially members of our Risk Beta Discord.
While we’ve fixed most of the pressing issues with 3.21’s release, we’re aware there are a few outstanding - these are listed at the bottom. We will be pushing one more update ASAP next year when the studio returns from break.
Thanks and have a happy holiday season!
Bugfixes
Rejoin/Reconnection issues:
-
A player rejoining should no longer cause other player turn timers to reset or change.
-
Rejoining a game can no longer cause other players’ turns to skip or be reverted.
-
Rejoining a game at the end of a turn will no longer cause a black screen.
-
Bots & botted out players should take their turns normally after a player rejoins.
-
Turn timers should not stop after a player rejoins.
-
Players should not be stuck ‘Waiting for Host’ when a player minimises and rejoins.
Other major:
-
Players should no longer be able to spawn multiple caps in Capitals Conquest.
-
Players should no longer be able to fortify multiple times in some instances.
-
Players that eliminate other players and need time for trades will now be granted an extra flat 30 seconds to their turn - a slight consistency update from the old logic which removed up to 30 seconds of elapsed time.
-
Fixed the calculation delay on blitz rolls.
-
Puck troop count labels should show up with the same size regardless of puck shape.
-
Bonus time for card trades is granted on player elimination, not on the card trade itself.
-
Sandbox modified continent bonuses should never carry into other game modes.
Minor:
-
More in-game tooltips account for Sandbox changes to rules.
-
Offers should no longer be able to duplicate themselves in the shop.
-
Fixed a bug where some users couldn’t purchase the Starter Pack.
-
Improved optimisation for large troop count Sandbox games on low end devices.
-
‘Failure to initialise’ errors on some older Samsung devices should no longer occur.
-
Fixed a visual glitch on the Exit Map Editor button in Sandbox.
-
MAPS+ offer should now show correctly in the offers section of the shop.
-
Closed an exploit where it was possible to create negative-value territory bonuses in Sandbox.
-
All Maps filters should apply immediately without needing to exit the screen.
-
Sandbox loading screen should be restored for mobile devices.
-
Türkiye map should now be searchable with unaccented letters: ‘Turkiye’, ‘Turk’, etc.
-
Ibailand removed from MAPS+ inclusions description (as it is a free map).
-
Removed the phantom ‘XXDFG’ game code visual glitch in private lobbies.
-
Sandbox tab should no longer show up in Ranked.
-
Sandbox filters should no longer show up in Ranked.
-
Favourited Sandbox maps will no longer show in the favourites section in Ranked.
-
Disabled the drumroll occurring on turn start.
-
Alliance requests should no longer share a single timer.
-
Cleaned up the crossroad connection in Sietch Tabr.
-
Territory Card trade-in recommendations will take into account Sandbox adjustments to make optimal trades.
-
In Pass & Play, rejoining the game will no longer remove the turn timer for other players
-
A player going MIA will no longer cause the next player to also receive an inactivity warning.
Known Issues
Major:
- Purchasing Sandbox can still sometimes fail on Steam if you don’t have money in your Steam Wallet prior to purchase. We’ve reached out to Steam about this issue and have a workaround (https://store.steampowered.com/news/app/1128810/view/537747742027416353?l=english).
Minor:
-
We are aware of some UI glitches in zombie mode (non-updating pucks, missing & incorrectly timed animations). Investigating for a fix next year.
-
Ibailand is locked in Sandbox. Will be added in the next patch.
-
Restarting a mission in Basic Training can cause a soft lock. Surrendering and returning will fix this issue while we hunt for a better solution for the next patch.
New Content
-
Feudal Japan Map Pack has been added to the game. Battle the Shogun’s finest in four brand new maps:
-
Himeji Remastered
-
47 Ronin
-
Fort Goryokaku
-
Edo City
-
Maps can take up to 24 hours to become available in the store.