# Risk of Rain 2 Memory Optimization Update Notes V1.3.9 - Product: Risk of Rain 2 (https://whatsnew.fyi/product/risk-of-rain-2) - Vendor: Hopoo Games - Date: 2025-06-03 - Original notes: https://store.steampowered.com/news/app/632360/view/524218548534381121 - Permalink: https://whatsnew.fyi/product/risk-of-rain-2/releases/2025-06-03-memory-optimization-update-notes-v1.3.9 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Optimized memory usage across all platforms to improve loading times and performance, particularly for low-end PCs and consoles - **added** — Added 28 new Steam achievements, mostly tied to Seekers of the Storm content - **changed** — Enemies are now significantly less likely to be forced through terrain with survivor attacks - **fixed** — Fixed issue on XBOX with non-official controllers where input delay would occur on high refresh-rate settings - **fixed** — Anti-Aliasing setting now functions correctly and is no longer forced on - **changed** — Stunned enemies now have stun duration reset instead of stacking duration when stun is reapplied - **fixed** — SSAO, Sobel Lighting, and Gamma Boost options now function correctly - **fixed** — Fixed multiple instances of SFX and ambient sounds not playing - **fixed** — Fixed issue with CHEF's momentum being reduced after using Oil Spill - **added** — Seeker's Reprieve and False Son's Meridian's Will can now perform critical strikes - **changed** — Changed proc rate on CHEF's Dice to 1 (1.5 on charged/boosted) - **changed** — Changed proc rate of the 3rd projectile of Seeker's Spirit Punch from 0.75 to 1 - **fixed** — Fixed issue where CHEF's Dice couldn't crit with the first Cleaver throw as a client in multiplayer - **fixed** — Seeker's Palm Blast damage now correctly scales with level - **fixed** — Shaped Glass's damage increase now contributes towards Seeker's Scorched Earth unlock - **fixed** — Intro Gearbox/Hopoo Games logos now display for the correct amount of time - **fixed** — The Colossus Laser during the False Son Boss Fight no longer targets invisible players - **changed** — Clarified Seeker's Clear Mind unlock to specify that the 20 Meditate inputs need to be in a row - **fixed** — CHEF's You've Always Been Crazy unlock is now achievable on Commencement - **fixed** — Chests and Chest-like interactables such as Void Cradles now correctly show the Chest Icon when using the Radar Scanner equipment - **fixed** — Fixed issue where the Disturbed Impact stage logbook was unobtainable if you had already collected the Titanic Plains logbook ##### Memory Optimization Today we have pushed an update to all platforms focused on optimizing memory usage - this should have a significant positive impact on low-end PCs and consoles, the most obvious of which will be vastly improved loading times, but all players should see _some_ performance improvements. ##### Update Notes While the memory optimization efforts should fix a multitude of bugs/crashes that were related to memory, we have also used this opportunity to address other issues and also **added 28 new Steam achievements, mostly tied to Seekers of the Storm content.** - Enemies are now significantly less likely to be forced through terrain with survivor attacks. - Fixed issue on XBOX (when using non-official controllers) where an input delay would occur on high refresh-rate settings. - The Anti-Aliasing setting will now function correctly (AA is no longer forced on.) - Stunned enemies will no longer stack the duration of stun when it is reapplied, they now have the duration of stun reset. - The SSAO, Sobel Lighting & Gamma Boost options should now function correctly. - Fixed multiple instances of SFX & ambient sounds not playing. - Fixed issue with CHEF's momentum being reduced once Oil Spill had been used. - Seeker’s Reprieve and False Son’s Meridian’s Will can now perform critical strikes. - Changed proc rate on CHEF’s Dice to the correct 1 (1.5 on charged/boosted.) - Changed proc rate of the 3rd projectile of Seeker’s Spirit Punch from 0.75 to 1. - As a client in multiplayer CHEF’s Dice couldn't crit with the first Cleaver throw (only on the return journey) - this has been fixed. - Seeker’s Palm Blast damage will now correctly scale with level. - Shaped Glass’s damage increase will now contribute towards Seeker’s Scorched Earth unlock. - The intro Gearbox/Hopoo Games logos will now display for the correct amount of time. - The Colossus Laser during the False Son Boss Fight will no longer target invisible players. - Clarified Seeker’s Clear Mind unlock to specify that the 20 Meditate inputs need to be in a row. - CHEF’s “You’ve Always Been Crazy” unlock is now an achievable on Commencement. - Chests (and Chest-like interactables such as Void Cradles) will now correctly show the Chest Icon when using the Radar Scanner equipment. - Fixed issue where the Disturbed Impact stage logbook was unobtainable if you had already collected the Titanic Plains logbook. - Changed “Mithrix” to “The Final Boss” in the description of CHEF and False Son’s new skill unlocks to avoid spoilers for a 6 year old game. - The Lunar Wisp that would sometimes spawn inside a pillar during “The Final Boss” phase 2 leading to a probable soft-lock scenario will now correctly spawn outside of the pillar. - Void Infestors will once again burst out of Void Cradles rather than just plopping into the ground. - Fixed issue on Nintendo Switch where the Teleporter Portal Orbs would not appear (only their trails were visible.) - Common Tri-Shops (with white items) will no longer spawn on Helminth Hatchery and will be replaced with Uncommon (green item) Tri-Shops. - Halcyon Shrines and Lunar Pods can now spawn on Aphelian Sanctuary. - The Bazaar Shopkeeper’s voice will now emanate from the shopkeeper itself, not the exit portal. - Elite Beetles on Nintendo Switch will display the correct visual effects.