# RuneScape The Week Ahead: GE Improvements, Capes and the HCIM Leaderboards - Product: RuneScape (https://whatsnew.fyi/product/runescape) - Vendor: Jagex Ltd - Date: 2026-07-27 - Original notes: https://store.steampowered.com/news/app/1343400/view/686386184730970853 - Permalink: https://whatsnew.fyi/product/runescape/releases/2026-07-27-the-week-ahead-ge-improvements-capes-and-the-hcim What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add the ability to move rooms in Player-Owned Housing - **added** — Add the ability to customize floors on a room by room basis in Player-Owned Housing - **added** — Add an 'Edit Current Room' option to edit the room you're currently standing in - **added** — Add loot beams for Player-Owned Housing trophy drops - **added** — Add new supported capes to Cape Stand system with emotes, teleports and features accessible via right-click - **added** — Add the ability to add noted potions to the cauldron - **added** — Re-add the ability to make a cup of tea in the player owned house that boosts the player's construction level - **fixed** — Fix a bug where furniture pieces that were walls were being deleted when building or removing a room next to them - **fixed** — Fix a bug that was causing the God Wars Dungeon kill count to be reset when using the Wars Retreat portal and similar PvM portals - **fixed** — Fix a bug that was causing Seals to drop in God Wars Dungeon 2 even when players were at max reputation - **fixed** — Fix a bug that was preventing Broad arrows and special arrows from displaying the correct make-x interface - **fixed** — Fix a bug where Demonic Skulls were only being refunded once per account even if the player had multiple Demonic Skulls - **fixed** — Fix a bug where Shortbows, Longbows and Crossbows were not providing the correct amount of components and lower the Junk component chance as a result of retiering - **changed** — Ensure displayed capes on Cape Stand now behave the same as wearable capes with emotes, teleports and features ##### **Community Topics:** **Construction** - Lots of great new additions for Construction this week! - You can now move rooms! - You can now customize your floor on a room by room basis! - We've added a new 'Edit Current Room' which will edit the room you're currently standing in. - We've added loot beams for Player-Owned Housing trophy drops. - We've added new supported capes to Cape Stand system. Displayed capes should now behave the same as wearable cape with emotes, teleports and features. You'll be able to right-click the cape on its stand to get its features. - You can now add noted potions to the cauldron. - We've re-added the ability to make a cup of tea in the player owned house that boosts the player's construction level. - We fixed a bug where furniture pieces that were walls were being deleted when building or removing a room next to them. - Looking forward on the subject of Construction: - We're working on increasing furniture limits - these changes need to be tested and require a full engine update to ensure that the system retains a good level of performance. We're looking forward to the next Engine Update opportunity to implement these changes if possible, but that may take a little longer. - The Portable Workbench remains at the top of our mind, and we will share more news on it in the near future. - Finally, we want to conclude today's Construction changes with a note that we have so many more ideas for how to improve and expand the Player-Owned Housing system as a new reward space - and we'll be doing that throughout the future. Functional furniture especially is an area where we have a number of thoughts for things we would include in future content updates. **Mid-Game Rebalance:** - Since the Mid-Game Rebalance launched last week, below is a list of what we've actioned during the week. Today's patch notes include further details on what we've addressed today. - We fixed a bug that was causing the God Wars Dungeon kill count to be reset when using the Wars Retreat portal (and similar PvM portals). - We fixed a bug that was causing Seals to drop in God Wars Dungeon 2 even when players were at max reputation. - We fixed a bug that was preventing Broad arrows and any special arrow from displaying the correct "make-x" interface - We fixed a bug where Demonic Skull's were only being refunded once per account, even if the player had multiple Demonic Skulls. - Should you have been affected by this (e.g. you had multiple skulls but only got refunded for one), please be aware that our Player Support team should already have reached out and refunded the difference to you. - We fixed a bug related to Shortbows, Longbows and Crossbows not providing the correct amount of components. The Junk component chance been lowered as a result of the retiering. - We're planning to add a boss pet override option for the Jad pet - this hasn't been done yet as the pet is missing attack and defend animations. That work will take a little longer to complete, but we didn't want to have those missing animations block us from making the change alongside the Mid-Game Rebalance. ##### **What's happening this week:** - From Tuesday, July 28th we will be kicking off our Daily League Reveals! Find out about Relics, Blessings, Tier Passives, Regions and everything in between. This information will be revealed each day at 5pm BST on our social channels alongside a dedicated reveal blog getting updated each day! ##### ** In Case You Missed It Last Week:** - We revealed **Leagues II: EQUILIBRIUM**! [Find out everything you need to know here](https://secure.runescape.com/m=news/countdown-to-leagues-ii-equilibrium?_gl=1*lhzwkr*_gcl_au*MTI1NDg3NTA4NS4xNzgwMzA5NDQ0*_ga*MTI1NzY4MjUzNS4xNzY0NTgyNjg5*_ga_DSN9YBF934*czE3ODQ5MDE3MzckbzI2MyRnMCR0MTc4NDkwMTczNyRqNjAkbDAkaDE0MzQyNTY3). - We shared our **latest Marketplace news**, including our thinking behind our new cosmetic type. [Read more here](https://secure.runescape.com/m= _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1343400/view/686386184730970853]_