# Rust WAVES OF CHANGE - Product: Rust (https://whatsnew.fyi/product/rust-game) - Vendor: Facepunch Studios - Date: 2024-04-04 - Original notes: https://store.steampowered.com/news/app/252490/view/4170970295477564180 - Permalink: https://whatsnew.fyi/product/rust-game/releases/2024-04-04-waves-of-change What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Cargo Ship can now dock at harbors, with new islands accessible via rotating bridges, floating containers, or crane jumps - **added** — New containers on docked Cargo Ship can be opened and hidden in for smuggling and tactical opportunities - **added** — Two new ship doors above the water line provide access to the lower interior level of the docked Cargo Ship - **added** — Cargo Ship horn sounds 60 seconds before departure - **added** — Underwater access added to Oilrigs that leads to Level 3 floors - **added** — CCTV desk added to Oilrigs interior for observing camera feeds - **added** — Minigun weapon added to the game, used by Heavy Scientists, which requires 1.5 seconds spin-up time and lowers movement speed during spin - **added** — Military flamethrower added to Heavy Scientists arsenal that deals damage up to 12 meters and creates walls of fire for area denial - **added** — Retro Tool Cupboard DLC skin that displays live upkeep time, resources, and block count information on monitors when authorized - **changed** — Cargo Ship loot replenishes every 10 minutes up to 3 times, with one refresh triggered when docking at a harbor - **changed** — Minigun requires workbench level 2 to add ammunition and cannot be reloaded in the field - **changed** — Patrol helicopter strafing attacks now randomize rocket amount, drop-off distance, and turn speed for varied encounters - **changed** — Patrol helicopter aggro system now uses invisible zones with damage scores to prioritize attacking players dealing damage rather than random targeting - **added** — Patrol helicopter now performs new orbital strafing phase where it orbits position and fires rockets from all directions - **changed** — Flamethrower damage to players has been modified to make it an extremely effective PvP weapon ##### CARGO SHIP DOCKING We’ve given both Harbors a fresh coat of paint this month, with a significant amount of visual and gameplay changes. These changes support the new Cargo Ship docking process, which allows the ship to adjust it's course and dock with the harbor. Each harbor has a new island that can be reached by crossing a rotating bridge, floating containers or a daring set of jumps across cranes. This island becomes a stronghold once the Cargo Ship docks as it becomes sheltered from the rest of the harbor. The ship will pick the first harbor it passes to dock and will only dock once. Once docked, the cranes in the Harbor will spring into life and move several containers from the docks onto the deck of the ship. These containers have openable doors and can be hidden in, so they present a new way to smuggle aboard the ship and another threat for players already on the ship to contend with. These containers will be deposited in locations that are generally above the deck, in some cases by several meters. This should present an interesting tactical situation when attacking the ship as well as defending it. We’ve also added two ship doors above the water line that allow access to the lower interior level of the ship and provide additional ways to board or traverse the monument while the ship is docked. By default the Cargo Ship replenishes it's loot every 10 minutes - up to 3 times. When the ship docks at the harbor it will attempt to trigger one of those loot refreshes, although if all three have already happened it will be unable to spawn any more loot. The Cargo Ship horn will sound 60 seconds prior to it's departure - once you hear that horn it's time to get moving or you might end up back out at sea. We think these changes combined will lead to Cargo Ship being a much more contested PvP environment for groups of all sizes. We're also interested to see how a traditionally lower intensity monument like the Harbors adjust to periodic bouts of high intensity action. ##### OILRIGS The Oilrigs receive an upgrade this month, with an underwater access. This new way to get onto the Oilrig will add a path into both structures Level 3 floors. This provides a different, and possibly safer way into the monument. It is also a way to counter the players on board by short circuiting the docks at the rigs water line. The extra rooms inside see the addition of a CCTV desk that allows you to observe in place the camera feeds of the monument. ##### MINIGUN The iconic minigun has been added to the game which is used by the Heavy Scientists. It takes a moment to spin up, but when it does, it unleashes a massive amount of ammunition, making targets much easier to hit. It's a rare drop useable by players and you must be at a workbench level 2 to add ammunition to it as it cannot be reloaded in the field. It also takes 1.5 seconds to spin up and lowers your movement speed while the spin is engaged. ##### RETRO TOOL CUPBOARD We're thrilled to announce Rust's first-ever tool cupboard DLC skin! The Retro Tool Cupboard can be crafted as usual using the skin picker or applied to an existing Tool Cupboard using the Spray can item. The Retro Tool Cupboard monitors display live information such as upkeep time, resources, and the number of blocks used to calculate upkeep costs. However, the data is only visible on the monitors when authorized. The Retro Tool cupboard doesn't require power, the lower half of the Retro Tool Cupboard behind the glass panel displays current inventory upkeep amounts and tools. When approaching the Retro Tool cupboard design, we felt aesthetics were critical. The tool cupboard is the heart of any base and should be instantly recognizable. You can purchase Retro Tool cupboard skin in-game or at [Steam's item store](https://store.steampowered.com/itemstore/252490/). ##### MILITARY FLAMETHROWER In addition to the minigun, the Heavy Scientists have had their arsenal upgraded with a new, military tier fla _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/252490/view/4170970295477564180]_