# Rust ROAD RENEGADES - Product: Rust (https://whatsnew.fyi/product/rust-game) - Vendor: Facepunch Studios - Date: 2024-07-04 - Original notes: https://store.steampowered.com/news/app/252490/view/4266679397755157139 - Permalink: https://whatsnew.fyi/product/rust-game/releases/2024-07-04-road-renegades What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Motorbikes can now be found at several monument locations, including single-person and sidecar variants for two players - **added** — Bicycles can now be found across the map on roadsides and at monuments, with standard and three-wheeled variants - **added** — Handcuff and Prisoner Hood items allow players to take enemies captive and restrict their actions - **added** — Travelling Vendor event spawns naturally on maps with ring roads and traverses roads selling random selections of items - **added** — Sprint mode while biking allows the driver to stand up for temporary power and speed increase - **changed** — Ceiling light IO points are now easier to target - **changed** — Barricades can now be placed on rocks and dirt roads - **changed** — NPC vendor pricing for items purchased with scrap now dynamically adjusts based on item popularity, with prices changing by 5% or 10% every 6 in-game hours - **changed** — Bicycles consume food and water levels instead of fuel when used - **changed** — Memory processing of assets improved through aggressive streamlining at the project level during build - **fixed** — Handcuffed players can hold the attack button to progress an unlock minigame and break free from restraints ##### MOTORBIKES Motorbikes can now be found at several monument locations. One is a single-person bike and one has a sidecar as well, where a second player can sit and use weapons. These are relatively fast and nimble vehicles, useful for quickly traversing the map using low grade fuel. If damaged, they can be repaired with a small amount of Metal Fragments. ##### BICYCLES Bicycles can now be found across the map on roadsides, and also at several monuments. The standard bike takes one player, but a three-wheeled variant allows a second player to sit and shoot from the rear. The bicycles aren't as fast or strong as the new motorbikes, but they're easier to acquire, and they don't use any fuel. Instead, they slowly consume your own food and water levels. Holding Sprint while biking will have the driver stand up and give you a bit more temporary power and speed. Sprint mode will also automatically engage if you're struggling up a hill. This feature wears out after a few seconds and needs time to recharge. ##### HANDCUFFS AND PRISONER HOOD Take your enemies captive with the new Handcuff and Prisoner Hood items! Use the Handcuffs on a surrendering (friendly gesture) or downed player to take them prisoner - restricting their inventory, belt, use and interact options. Handcuffed players can be pushed around and forced into vehicles and other mountables. Place the new Prisoner Hood on your victim to block their vision and disable their map access, preventing them from seeing where you are taking them. Handcuffed players can hold their attack button to progress the unlock minigame. Fill the progress bar and the Handcuffs break, releasing you! Unlock progress is tied to the Handcuff item condition so that you can always eventually get free - but being damaged or pushed will temporarily interrupt your breakout attempt! Additionally, performing the friendly gesture - at any time - lets other players inspect your full inventory and modify your belt - a great way to show you're not a threat or hiding something valuable! ##### TRAVELLING VENDOR We've added a brand new event! The Travelling Vendor. The vendor will spawn naturally on maps with ring roads (4000+) and traverse the roads. The vendor sells a selection of wares: from basic building materials to some of the best items in the game. Each time the vendor spawns a random selection of items are chosen to sell, along with a different price each time. If you're lucky, the vendor will decide to sell something at a discount, so keep an eye out! To get the vendor to stop just run up to it, but don't stand blocking its way for too long or you will be ignored. It can't wait on you forever! It doesn't take too kindly to gunfire or selling to hostiles so make sure you're on your best behaviour. I want to say a huge thanks to the Rust Discord Community for their incredible work in helping debug and improve the vendor. ##### QUALITY OF LIFE CHANGES **Ceiling Light Wiring** Ceiling lights IO points are now easier to target **Improved Barricade Placement** Can now place barricades on rocks and dirt roads ##### DYNAMIC VENDOR PRICING To introduce a little more variety into the NPC vending system, this month we have introduced a change that increases or decreases the sale price of items purchased with scrap based on that item’s popularity. The way it works is we now keep a running total of the average number of items sold every 6 in-game hours. Every 6 hours if the number sold is less than the average then the price of the item will drop by 5% for the next 6 hours (down to a minimum of 50%). If the number of items sold has increased above the average then its price will be increased by 10% (to a maximum of 100% extra, or twice the price). We will be starting prices at 200% so they will likely drop for a while before settling to the “market” price. An example of the logic: - The average amount of SAM sites purchased in a 6 hour window is 150, and the current price has no inc _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/252490/view/4266679397755157139]_