# Rust TIME TO KILL - Product: Rust (https://whatsnew.fyi/product/rust-game) - Vendor: Facepunch Studios - Date: 2024-09-05 - Original notes: https://store.steampowered.com/news/app/252490/view/4616840611117967676 - Permalink: https://whatsnew.fyi/product/rust-game/releases/2024-09-05-time-to-kill What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Digital Clock craftable item that displays server time when powered and allows setting up to five alarms to trigger circuits at specific times - **added** — Gas Compression Overdrive weapon attachment that boosts projectile damage and velocity for Thompson, SAR, SAP, M92, M39, and Custom SMG - **added** — Wallpapers as a new decorative item for interior walls, craftable for 10 cloth per 2 pieces with default Vintage skins in 4 colours - **added** — Colourblind accessibility options to customize tree marker colours, health/hunger/hydration bar colours, name tag colours, monument blocked colour, and mushroom colour - **added** — Convar client.errortoasts_in_chat to keep error messages in chat instead of toast messages - **changed** — Building error messages moved from chat to toast messages and made more specific, such as 'Blocked by X' instead of 'Cannot build in this area' - **changed** — Increased contrast of icons in Hunger/Health/Hydration bar for better visibility in snowy or bright regions - **fixed** — Re-enabled tunnel network visibility layer separation feature between above ground and below ground networking groups to improve performance ##### DIGITAL CLOCK Meet the Digital Clock, a new craftable item, a simple but powerful addition to your base's electrical setup. When powered, it displays the current server time - Consumes 1 power - Available at the Tier 2 Workbench - Craftable for 100 Metal Fragments The clock also allows you to set up alarms. When an alarm goes off, the power will pass through, allowing you to trigger any sort of circuit inside your base at specific times. Whether you want to automate your farms, activate traps, or control lighting systems, you can set up to five alarms simultaneously. ##### GCO WEAPON ATTACHMENT A powerful new cutting-edge experimental weapon attachment for those who crave more damage and speed in their shots. The Gas Compression Overdrive attachment boosts projectile damage and velocity, allowing you to hit harder. However, this extra power comes with trade-offs, a slower fire rate and increased recoil. If you can handle the extra kick, this attachment is maybe for you. The GCO attachment works on the following weapons: Thompson, SAR, SAP, M92, M39 and the Custom SMG. ##### WALLPAPERS This month, we're adding wallpapers, a new way to decorate your base's interior. Wallpapers can only be applied to the interior side of your walls. Purely visual, they don't provide any additional protection, are easy to remove and won't interfere with the deployment of any other items. - Default blueprint - Crafting cost: 10 cloth for 2 pieces of wallpaper - Includes 'Vintage' default skin in 4 colours - blue, red, green and yellow Just like other deployable items, wallpapers can be skinned during crafting, in a repair bench or after being deployed using the spray can. ##### Wallpaper Starter Pack In addition to the 4 wallpapers skins unlocked by default, you can purchase the [Wallpaper Starter Pack](https://store.steampowered.com/itemstore/252490/detail/10265/) which features 22 extra wallpaper skins for styling your base. Skins included in the wallpaper starter pack, as pictured above: - Clouds - Yellow Stripe - Blue Diamond - Fleur (3 variants) - Retro (3 variants) - Subway (2 variants) - Geometric (2 variants) - Polka Dots (3 variants) - Wainscotting (3 variants) - Venetian Plaster (3 variants) The Wallpaper Starter Pack is available for purchase in-game or through the [Steam's item store](https://store.steampowered.com/itemstore/252490/detail/10265/). ##### COLOURBLIND ACCESSIBILITY As part of my Hackweek last month, I explored some ways we can make playing Rust more accessible for players that experience different forms of colour blindness. Colour blindness is experienced by up to 8% of men and 0.5% of women, so it likely affects a good portion of our player base. We’ve tried to identify problematic areas in the game world, as well as in our UI, and then make those colours configurable so every player can customise the look of their game to meet their needs. Since colour blindness comes in many forms, we’ve exposed each option individually as well as some presets that we think will help for more common forms of the condition. We’ve exposed the following options: - Tree marker colours - Health Bar colour - Hunger Bar colour - Hydration Bar colour - Team Name tag colour - Enemy Name tag colour - Ally Name tag colour (eg. marked friendly in the contacts system) - Monument blocked colour (the new radius that appears when building close to a monument) - Mushroom colour We also adjusted the contrast of the icons in the Hunger/Health/Hydration bar to make them stand out a bit more when in snowy/very bright regions. Please get in touch if we’ve missed a colour you find problematic to see, or if there are other accessibility options you think could help make playing Rust more comfortable. You can contact us via the F7 report menu, or opening a new [Support ticket](https://support.facepunchstudios.com/hc/en-us/requests/new). ##### TUNNEL NETWORK VISIBILITY LAYER Way, way _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/252490/view/4616840611117967676]_