# Rust THE WORLD UPDATE 2.0 - Product: Rust (https://whatsnew.fyi/product/rust-game) - Vendor: Facepunch Studios - Date: 2024-10-03 - Original notes: https://store.steampowered.com/news/app/252490/view/4688900740985785453 - Permalink: https://whatsnew.fyi/product/rust-game/releases/2024-10-03-the-world-update-2.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Radtown monument returned with refreshed gameplay space, improved movement flow and cover - **changed** — All cliffs completely reworked into two types: tall coastal cliffs and sloped inland cliffs with improved traversability - **added** — New coastal rocks added close to shores for increased base building variety - **changed** — All large rock formations revamped with returning fan favorite formations like god rock, anvil rock, and arch rock, plus new formations including offshore spawns - **added** — Canyons, lakes, and oases now spawn in procedurally generated maps with unique gameplay characteristics - **changed** — Rivers now longer, flow more naturally, and widen as they progress with water system overhaul supporting different water types at any altitude - **changed** — Ocean fully culled underneath terrain and lakes no longer stretch beyond boundaries - **added** — High Caliber Revolver added as single-action revolver using 5.56 ammo, unlockable at Tier 2 workbench - **added** — Legacy wood piles added to snow and temperate biomes, harvestable with rock, hatchet, or chainsaw - **changed** — Dive site floating bottle indicators remodeled into more visible solid buoys - **changed** — All dive sites refreshed with entirely new set of three options replacing old sites, each with unique environment art and topology - **changed** — Underwater foliage graphically updated and fish visuals tweaked to behave more naturally - **added** — Diver Propulsion Vehicle (DPV) added as handheld dive vehicle craftable and deployable in water at least 1 metre deep, powered by low grade fuel - **changed** — Water well monuments made more interesting with new vendor offering random selection of teas and farming equipment that shuffles periodically - **added** — Water well vendor is first non-safezone vendor available and can be killed by players ##### RADTOWN One of the emblematic locations from legacy Rust makes a comeback: Radtown. We turned this monument from a bunch of blocky garage buildings, into a refreshed new gameplay space. We tried to preserve the proportions and purpose of each location while opening up new paths and adding way to improve the flow of movement and cover throughout. ##### Exteriors ##### Interiors ##### CLIFFS We have completely reworked all cliffs in the game. The new cliffs come in two types, tall coastal cliffs placed close to the ocean and sloped inland cliffs covering hills and mountains. A lot of effort was made into making them not only look realistic, but also easy to traverse. You can run up the inland cliffs with ease, while the coastal cliffs can be scaled by jumping on the rocky ledges and protrusions. In addition we have added many new coastal rocks close to the shore to further spice up the world. ##### REVAMPED ROCK FORMATIONS We have completely revamped all large rock formations in the game and decided to bring back some of the old fan favorites. Formations such as the god rock, anvil rock and arch rock all return to the game. Completely new rock formations have been added and some of them even spawn off shore allowing for more base building possibilities than ever before. ##### UNIQUE ENVIRONMENTS In Rust, you will now find several different canyons, lakes, and oasis of various sizes in each procedurally generated map. Canyons, Lakes, and Oases – each offering a fresh way to play with their own pros and cons. Canyons provide narrow pathways for ambushes but can be risky to navigate. Lakes create opportunities for resource gathering and farming but leave you vulnerable in open water. Oases are lush safe havens with valuable resources but will become hotspots for fierce competition. ##### Canyons These towering landscapes offer fresh opportunities for ambushes and base building. While the narrow pathways and steep drops make for thrilling combat and strategic locations. Canyons can be rich in resources, but don't get too greedy and get caught out. ##### Lakes These scenic water bodies add a new twist to the gameplay, offering great spots for fishing, resource gathering, farming and base-building by the shore. However, the open water leaves you exposed to attacks, and swimming can slow you down when trying to make a quick escape. ##### Oasis These rare paradises amidst the harsh desert. These lush areas are perfect for setting up base, gathering, farming, and finding vital resources like water. But be warned: Oases will attract other players looking to take advantage of these havens. ##### RIVERS Rivers are now longer, flow more naturally, and widen the longer they get. This as well as the new unique environments required a larger water system overhaul to support different water types at any altitude. The ocean is now fully culled underneath the terrain, and lakes no longer stretch beyond their boundaries. Overall, it's a much more robust and future proof system. https://files.facepunch.com/paddy/20241002/rust_worldUpdate_rivers02_11.jpg ##### HIGH CALIBER REVOLVER The High Caliber Revolver is a hand-crafted, single-action revolver that uses 5.56 ammo. Built for precise, long-range shots rather than rapid fire, it demands a steady hand for maximum accuracy. Its slower fire rate reflects the single-action design, but the power and precision make each shot count. Unlockable at a Tier 2 workbench, the High Caliber is for survivors who prioritize accuracy and impact over speed. ##### LEGACY WOOD PILE Welcome back wood piles! These will spawn in the snow, and temperate biomes. They function just like our traditional ore piles, but for wood! Harvestable with a rock, hatchet or chainsaw. A great source of wood early in the game to start off your Rust journey. ##### DIVE SITES ##### Ocean Wreck Buoys We’ve remodelled the old floating bottle indicators on the surface of dive sites into more solid buoys. _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/252490/view/4688900740985785453]_