Sep 11 UPDATE LOG (Fixed resolution related bug, fixed recruitment related bug)
- Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert
- Fixed a bug that made players unable to speak with the Blacksmith
- Fixed a bug related to Resolution settings
- Fixed a bug where recruiting minions didn't deduct recruitment attempts
- Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him
- Fixed a bug where NPC leaders would always fail when recruiting generals and now provide generals with higher remuneration
- Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time
- Fixed a bug where captives would refuse to proceed to the desert when exiled
- Fixed a bug where captives could also be taken during dungeon and text battles
- Fixed several issues with the writing and text
- Fixed an issue where characters recruited from among captives couldn't be sent out
- Fixed a display bug for towers summoned by players
- Fixed a bug where combat didn't grant experience
- Fixed a bug where the tournament couldn't be started
- Fixed a bug where players couldn't enlist active forces
- Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert.
[Bug Fixes]
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Fixed a bug that made players unable to speak with the Blacksmith.
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Fixed a bug related to Resolution settings.
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Fixed a bug where recruiting minions didn't deduct recruitment attempts.
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Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him.
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Fixed a bug where NPC leaders would always fail when recruiting generals. NPCs now provide generals with higher remuneration, meaning that they will be able to attract more generals.
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Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time.
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Fixed a bug where captives would refuse to proceed to the desert when exiled. There's now someone to oversee that the captives are indeed exiled.
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Fixed a bug where captives could also be taken during dungeon and text battles.
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Fixed several issues with the writing/text.
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Fixed an issue where characters recruited from among captives couldn't be sent out.
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Fixed a display bug for towers summoned by players.
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Fixed a bug where combat didn't grant experience.
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Fixed a bug where the tournament couldn't be started.
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Fixed a bug where players couldn't enlist active forces.