# Sands of Salzaar Sep 11 UPDATE LOG (Fixed resolution related bug, fixed recruitment related bug) - Product: Sands of Salzaar (https://whatsnew.fyi/product/sands-of-salzaar) - Vendor: 汉家松鼠Han-Squirrel Studio - Date: 2024-09-11 - Original notes: https://store.steampowered.com/news/app/1094520/view/4611211745155591428 - Permalink: https://whatsnew.fyi/product/sands-of-salzaar/releases/2024-09-11-sep-11-update-log-fixed-resolution-related-bug-fi What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert - **fixed** — Fixed a bug that made players unable to speak with the Blacksmith - **fixed** — Fixed a bug related to Resolution settings - **fixed** — Fixed a bug where recruiting minions didn't deduct recruitment attempts - **fixed** — Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him - **fixed** — Fixed a bug where NPC leaders would always fail when recruiting generals and now provide generals with higher remuneration - **fixed** — Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time - **fixed** — Fixed a bug where captives would refuse to proceed to the desert when exiled - **fixed** — Fixed a bug where captives could also be taken during dungeon and text battles - **fixed** — Fixed several issues with the writing and text - **fixed** — Fixed an issue where characters recruited from among captives couldn't be sent out - **fixed** — Fixed a display bug for towers summoned by players - **fixed** — Fixed a bug where combat didn't grant experience - **fixed** — Fixed a bug where the tournament couldn't be started - **fixed** — Fixed a bug where players couldn't enlist active forces **** - Increased the number of days NPC leaders take to return once exiled, as they are now exiled deeper into the desert. **[Bug Fixes]** - Fixed a bug that made players unable to speak with the Blacksmith. - Fixed a bug related to Resolution settings. - Fixed a bug where recruiting minions didn't deduct recruitment attempts. - Fixed a bug where the Ransom Broker sometimes forgot to take captive heroes with him. - Fixed a bug where NPC leaders would always fail when recruiting generals. NPCs now provide generals with higher remuneration, meaning that they will be able to attract more generals. - Fixed a bug where the same character sometimes appeared in the party and captives tabs at the same time. - Fixed a bug where captives would refuse to proceed to the desert when exiled. There's now someone to oversee that the captives are indeed exiled. - Fixed a bug where captives could also be taken during dungeon and text battles. - Fixed several issues with the writing/text. - Fixed an issue where characters recruited from among captives couldn't be sent out. - Fixed a display bug for towers summoned by players. - Fixed a bug where combat didn't grant experience. - Fixed a bug where the tournament couldn't be started. - Fixed a bug where players couldn't enlist active forces.