# Sands of Salzaar v1.1.13 Update Log: Improved Combat Pathing & Mod Compatibility Fixes - Product: Sands of Salzaar (https://whatsnew.fyi/product/sands-of-salzaar) - Vendor: 汉家松鼠Han-Squirrel Studio - Date: 2025-03-28 - Original notes: https://store.steampowered.com/news/app/1094520/view/507323889090560194 - Permalink: https://whatsnew.fyi/product/sands-of-salzaar/releases/2025-03-28-v1.1.13-update-log-improved-combat-pathing-mod-co What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Units now prioritize moving in squads to reduce CPU load for path calculations and resolve terrain issues causing units to get stuck - **fixed** — Script compatibility issues with certain older mods that previously caused mod failures due to script conflicts - **changed** — Battlefield wall models in the Siege and Conquest DLC now become semi-transparent when players approach to reduce visual obstruction - **fixed** — Recruitment bug in the Child Rearing DLC where grown-up offspring and their mothers could not be properly recruited - **added** — Visibility condition column for scenario-based mods files to control whether a scenario appears as available - **fixed** — Translation errors in the English and Korean versions of The Ember Saga DLC related to inheritance mechanics ##### 0328Update Log 1. Improved combat pathfinding: Units now prioritize moving in squads, reducing CPU load for path calculations and resolving terrain issues that previously caused units to get stuck. 2. Fixed script compatibility issues with certain older mods, reducing the likelihood of mod failures due to script conflicts. 3. Optimized battlefield wall models in the Siege and Conquest DLC: Walls now become semi-transparent when players approach to reduce visual obstruction. 4. Fixed recruitment bug in the Child Rearing DLC: In some cases, grown-up offspring and their mothers could not be properly recruited. 5. Added a visibility condition column for scenario-based mods files, allowing control over whether a scenario appears as available. 6. Fixed translation errors in the English and Korean version of The Ember Saga DLC related to inheritance mechanics.