# Sands of Salzaar v1.1.16 Update Log (Increased the limit on auto-generated NPCs) - Product: Sands of Salzaar (https://whatsnew.fyi/product/sands-of-salzaar) - Vendor: 汉家松鼠Han-Squirrel Studio - Date: 2025-08-06 - Original notes: https://store.steampowered.com/news/app/1094520/view/507336391076610215 - Permalink: https://whatsnew.fyi/product/sands-of-salzaar/releases/2025-08-06-v1.1.16-update-log-increased-the-limit-on-auto-ge What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Increased the limit on auto-generated random NPCs - **added** — Added an option to toggle random NPC generation in Settings → Game - **added** — Added an option to change the game difficulty in Settings → Game - **fixed** — Resolved a bug where entering battle with more than 255 combat skills caused the game to freeze - **fixed** — Fixed a bug where persuading a captive with a full party could cause the captive to disappear - **fixed** — Fixed an issue where recruited characters could join the team in a broken or glitched state - **changed** — Re-enabled the in-game configuration file IntvalConfigs.xlsx to allow mods to add options to the Settings menu - **fixed** — Fixed a bug where players would sometimes enter Tournament matches with troops - **changed** — Improved the layout of the Land of the Eclipse's equipment forging interface - **changed** — Adjusted difficulty selection so the lowest difficulty now starts at Normal - **changed** — Reduced the materials required to forge advanced equipment in Land of the Eclipse - **changed** — Increased drop rates for Land of the Eclipse materials, with higher difficulties yielding more rewards - **fixed** — Fixed a bug where loading a save after challenging a Land of the Eclipse boss could cause the boss to appear with zero HP and MP - **fixed** — Fixed a bug where defeating Land of the Eclipse bosses using special mechanics could prevent normal loot drops - **fixed** — Fixed a rare bug that caused heir character models to have incorrect genders - **fixed** — Fixed a bug where heir characters could spawn in the wrong location when entering the sandbox world ##### Basic Game \ Increased the limit on auto-generated random NPCs and added an option to toggle random NPC generation. This can be adjusted in Settings → Game. \ Added an option to change the game difficulty in Settings → Game. \ Resolved a bug where entering battle with more than 255 combat skills caused the game to freeze. \ Fixed a bug where persuading a captive with a full party could cause the captive to disappear. \ Fixed an issue where recruited characters could join the team in a broken or glitched state. \ The in-game configuration file IntvalConfigs.xlsx is now re-enabled, allowing mods to add options to the Settings menu. ##### Tournament DLC \ Fixed a bug where players would sometimes enter Tournament matches with troops. ##### The Eclipse Hive DLC \ Improved the layout of the Land of the Eclipse's equipment forging interface. \ Adjusted difficulty selection so the lowest difficulty now starts at Normal. \ Reduced the materials required to forge advanced equipment. \ Increased drop rates for Land of the Eclipse materials, with higher difficulties yielding more rewards. \ Fixed a bug where loading a save after challenging a Land of the Eclipse boss could cause the boss to appear with zero HP and MP. \ Fixed a bug where defeating Land of the Eclipse bosses using special mechanics could prevent normal loot drops. ##### Child Rearing DLC \ Fixed a rare bug that caused heir character models to have incorrect genders. \ Fixed a bug where heir characters could spawn in the wrong location when entering the sandbox world.