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Sands of Salzaar — v1.1.16 Update Log (Increased the limit on auto-generated NPCs)

v1.1.16 Update Log (Increased the limit on auto-generated NPCs)

Basic Game

\ Increased the limit on auto-generated random NPCs and added an option to toggle random NPC generation. This can be adjusted in Settings → Game.

\ Added an option to change the game difficulty in Settings → Game.

\ Resolved a bug where entering battle with more than 255 combat skills caused the game to freeze.

\ Fixed a bug where persuading a captive with a full party could cause the captive to disappear.

\ Fixed an issue where recruited characters could join the team in a broken or glitched state.

\ The in-game configuration file IntvalConfigs.xlsx is now re-enabled, allowing mods to add options to the Settings menu.

Tournament DLC

\ Fixed a bug where players would sometimes enter Tournament matches with troops.

The Eclipse Hive DLC

\ Improved the layout of the Land of the Eclipse's equipment forging interface.

\ Adjusted difficulty selection so the lowest difficulty now starts at Normal.

\ Reduced the materials required to forge advanced equipment.

\ Increased drop rates for Land of the Eclipse materials, with higher difficulties yielding more rewards.

\ Fixed a bug where loading a save after challenging a Land of the Eclipse boss could cause the boss to appear with zero HP and MP.

\ Fixed a bug where defeating Land of the Eclipse bosses using special mechanics could prevent normal loot drops.

Child Rearing DLC

\ Fixed a rare bug that caused heir character models to have incorrect genders.

\ Fixed a bug where heir characters could spawn in the wrong location when entering the sandbox world.

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