Schedule I — Patch v0.3.6f6

Patch v0.3.6f6

Added 1
  • Added off-road skateboard
Changed 3
  • Skateboard stamina consumption is now gradual rather than instant
  • Tweaked some IK constraints for skateboard animations
  • Modified the pawn shop's pricing algorithm to be a bit less predictable
Fixed 10
  • Fixed not being able to knock on the door of the tall brick building next to the overpass
  • Fixed not being able to knock on the doors of the blue apartment building
  • Fixed skateboard pushing consuming excessive stamina
  • Fixed mis-indexed loading bays at the docks warehouse
  • Fixed broken font at the French restaurant
  • Fixed customers accepting unpackaged product even when displayed success chance is 1%

Additions

  • Added off-road skateboard

Tweaks/Improvements

  • Skateboard stamina consumption is now gradual rather than instant.

  • Tweaked some IK constraints for skateboard animations.

Bug fixes

  • Fixed not being able to knock on the door of the tall brick building next to the overpass.

  • Fixed not being able to knock on the doors of the blue apartment building.

  • Fixed skateboard pushing consuming excessive stamina.

  • Fixed mis-indexed loading bays at the docks warehouse.

  • Fixed broken font at the French restaurant.

  • Fixed customers accepting unpackaged product, even when displayed success chance is 1%.

  • Fixed the packaging station Mk2 being slower to use for NPCs compared to Mk1.

  • Fixed Salvador coca seed pricing.

  • Fixed a networth calculation bug.

  • Fixed a random generation bug causing 'Aspen Death' to be a very common output.

  • Modified the pawn shop's pricing algorithm to be a bit less predictable.

Thanks for reading,

Tyler

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