Patch 1.0.6 Test (Updated September 11)
- Add Minerbot, Green Tapebot, Yellow Tapebot, Blue Totebot, Yellow Totebot, Cablebot, Cablebot Multi and Red Totebot capsules
- Alarm clock is now silent in mute mode
- Growbeds now use the same harvest drop rates as normal soil
- Boombox now continues playing when placed on the Lift
- Freezer and Beehive output can now be vacuumed
- Refineries now prioritize connected external chests before using their internal storage
- Fix an issue that caused some save files to crash the game when being loaded
- Fix an issue that caused user-created challenges to not be completable
- Fix an issue that could cause the player to get stuck and/or take damage when traversing small gaps
- Fix Portable Craftbots being indestructible and allow them to be placed with the Lift
- Fix Thrusters to properly take fuel from chained fuel containers
- Fix Thrusters to properly give back the remaining gas when picked up
- Fix Suspensions with Bearings to be properly driven by all engines
- Fix Refinery and Ore Crusher consuming from collectors when out of range
- Fix Ore Collector rearranging itself when taking out from it
- Fix an issue where corrupted inventories could prevent items from being picked up
- Fix duplicate Fridge and Sink recipes
- Fix locked items appearing in the wrong recipe list and preventing their schematics from working correctly
- Fix Creative/Survival Mountable Spudguns compatibility
- Fix various seekerbot stability issues
From Scrap Mechanic
Hi Mechanics!
Yesterday's patch introduced some severe issues, and we had to roll it back. We sincerely apologize for the inconvenience.
We're happy to say that the issues introduced in the latest update have now been resolved. Thank you for your patience and for all the reports that helped us identify and fix the problems.
Has your save file been affected?
Players whose save files were affected by the latest update can restore their progress by moving a backup save from the Backup folder into their regular save file folder.
Please see the image for guidance, or navigate to the following path:
C:\Users\\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_\Save\Survival\Backup
Where is the patch?
In light of the issues with our last patch, we've decided to postpone the release until sometime next week.
Players who want to opt in and try the patch before its official release can do so by selecting the new beta branch: test
This is how to access the test branch on steam:
Thank you for your understanding, Mechanics!
Here is what we have updated:
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Added Minerbot, Green Tapebot, Yellow Tapebot, Blue Totebot, Yellow Totebot, Cablebot, Cablebot Multi and Red Totebot capsules
-
Fixed an issue that caused some save files to crash the game when being loaded
-
Fixed an issue that caused user-created challenges to not be completable
-
Fixed an issue that could cause the player to get stuck and/or take damage when traversing small gaps
-
Fixed Portable Craftbots being indestructible and can now be placed with the Lift
-
Alarm clock should now be silent in mute mode
-
Growbeds now use the same harvest drop rates as normal soil
-
The Boombox now continues playing when placed on the Lift
-
Thrusters should now properly take fuel from chained fuel containers
-
Thrusters now properly give back the remaining gas when picked up
-
Suspensions with Bearings can be properly driven by all engines
-
Freezer and Beehive output can now be vacuumed
-
Fixed Refinery and Ore Crusher consuming from collectors when out of range
-
Ore Collector will no longer rearrange itself when taking out from it
-
Refineries now prioritize connected external chests before using their internal storage
-
Fixed an issue where corrupted inventories could prevent items from being picked up
-
Fixed duplicate Fridge and Sink recipes
-
Fixed locked items appearing in the wrong recipe list and preventing their schematics from working correctly
-
Fixed Creative/Survival Mountable Spudguns compatibility
-
Various seekerbot stability fixes
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Fixed bone artifacts not rendering correctly in first-person
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Fixed Sawbot unlock slots displaying the wrong unlock level
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Fixed growable plant rendering issues
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Fixed save and load issues with custom challenges
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Fixed an issue where previously unlocked achievements were not synchronized correctly when loading a save
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Fixed a softlock in The Stench quest
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Auto-created blocks should now properly count towards the achievement
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Fixed an issue where the max HP did not reset when dying when having the HP buff
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The visualisation when carrying the glowbug is now a glowbug instead of a cube
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Fixed the Built to Last quest not activating correctly after loading a save
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Fixed an issue that blocked progression in the end quest
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Fixed an issue with missing Glowbug in a builder quest
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Fixed Mining Hub activation lever not showing up
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Fixed an issue that could cause enemies to stop spawning
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Sawbot effects should now follow the Sawbot when on a moving creation
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Fixed an issue that could cause growlab elevators to be inaccessible
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Babywoc despawns when the ending cinematic starts
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Carryable items can no longer be duplicated by rapid placement input
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Engines no longer consume fuel from braking forces applied while the engine is turned off
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Limited character acceleration from stepping onto a fast moving object
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Fixed a bug where characters gained speed when tumbling
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Smashing a growlab Balloon Crate and exiting through the entrance elevator counts as completing the growlab
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Fixed issues with creating and uploading mods with the Mod Tool
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Fixed Mod Tool Tile Editor prefab and blueprint icons not being generated
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Various miscellaneous crash and stability fixes
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Other fixes
More fixes coming soon!
If you have found a bug that needs fixing, please email bugs@axolotgames.com.
Please provide:
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A description of the bug.
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The log file from that session.
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The save file.
File Locations:
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Log file directory: C:\Program Files (x86)\Steam\steamapps\common\Scrap Mechanic\Logs
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Save file directory: C:\Users\\AppData\Roaming\Axolot Games\Scrap Mechanic\User\User_\Save\Survival