# Scrap Mechanic Creative mode update test 0.5.0 (Updated March 30) - Product: Scrap Mechanic (https://whatsnew.fyi/product/scrap-mechanic) - Vendor: Axolot Games - Date: 2021-03-04 - Original notes: https://store.steampowered.com/news/app/387990/view/3052849588812174115 - Permalink: https://whatsnew.fyi/product/scrap-mechanic/releases/2021-03-04-creative-mode-update-test-0.5.0-updated-march-30 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Easy difficulty added to the gameplay setting - **added** — Glowstick added to creative mode - **added** — Crafting resources needed by the Craftbot added to creative mode - **added** — Bucket added to creative mode - **added** — Craftbot added to creative mode - **added** — Refinery added to creative mode - **added** — Resource Collector added to creative mode - **added** — Large Chest added to creative mode - **added** — Vacuum Pump and Vacuum Pipes added to creative mode - **added** — Woc capsule added - **added** — Glowbug capsule added - **changed** — Updated flat terrain - **changed** — Vacuum can suck up Pigment Flower, Cotton and dropped items - **changed** — Explosives can be triggered by bot collisions - **changed** — Updated Red Tapebot visuals - **changed** — Hotbar is saved in the menu build mode - **changed** — Game settings saved per world - **changed** — Bots no longer target capsules - **changed** — Bot capsules can be opened by drilling or sawing them - **fixed** — Camera issues in the World Builder fixed - **fixed** — Players that had issues starting the game in the test branch should now be able to start - **fixed** — Games containing a corrupt player position are repaired - **fixed** — Crash that could occur when removing blocks or parts while restarting a challenge or exiting a world fixed - **fixed** — Blueprint preview stop updating issue fixed - **fixed** — Crash that occurred when placing blocks on the ground using the Vacuum fixed - **fixed** — Harvesting assets were invisible, like corn and soil, fixed - **fixed** — Crash that occurred when joining a game containing custom characters that were not present on the client fixed - **fixed** — Crash that occurred when setting the density of parts or blocks to 0 fixed - **fixed** — Crash that occurred when setting the character mass to 0 fixed - **fixed** — Bots could sometimes stop and not make a new decision fixed - **fixed** — Some popups scaling issues fixed - **fixed** — GUI issues fixed - **fixed** — Crash that occurred when accessing functions on a part directly after being created to a pre-existing creation fixed - **fixed** — Color of carried Scrap Metal fixed - **fixed** — Creations containing static bodies triggered the fall through ground check issue fixed - **fixed** — Spruce tree texture issues fixed - **fixed** — Players could be stuck with a grey screen after testing a challenge in the challenge builder fixed - **fixed** — Creations placed on the ground could sometimes become loose in survival mode when returning to an unloaded area fixed - **fixed** — Crash that occurred when clients left the game with a spudgun equipped fixed - **fixed** — Mods reading and writing json files issues fixed - **fixed** — Adding shapes to existing bodies from scripts could crash the game fixed - **fixed** — Crash that occurred when creating a modded thruster with invalid configuration fixed - **changed** — Threading prioritization improved to solve issues with creations despawning for some players when driving around - **changed** — Preloading character meshes for more smooth capsule pops - **changed** — AI pathfinding optimized - **changed** — Stone LODs added - **changed** — Lua memory issues fixed - **changed** — Loading time of the user content icons in the main menu optimized - **added** — Scripts can access the hotbar in creative mode - **added** — Mods can load custom GUI layouts - **added** — Hint to verify the integrity of game files when shaders are broken added _Updated March 30_ **Bug fixes** - Fixed camera issues in the World Builder -------------------------------------------------------- _Updated March 26_ **Bug fixes** - Players that had issues starting the game in the test branch should now be able to start - Games containing a corrupt player position is repaired - Fixed a crash that could occur when removing blocks or parts while restarting a challenge or exiting a world - Fixed an issue that could cause the blueprint preview to stop updating - Fixed a crash that occurred when placing blocks on the ground using the Vacuum (hotpatched) - Fixed an issue where some harvesting assets were invisible, like corn and soil (hotpatched) **Modding** - Fixed a crash that occurred when joining a game containing custom characters that were not present on the client - Fixed a crash with that occurred when setting the density of parts or blocks to 0 - Fixed a crash with that occurred when setting the character mass to 0 - Added a hint to verify the integrity of game files then shaders are broken -------------------------------------------------------- _Updated March 24_ **Features** - Added Easy difficulty to the gameplay setting - Glowstick added to creative mode - Crafting resources needed by the Craftbot added to creative mode - Added Bucket to creative mode **New chat commands** - /day - Set day - /night - Set night Type /help to show all commands Type /help for more info **Improvements** - Vacuum can suck up Pigment Flower, Cotton and dropped items - Explosives can be triggered by bot collisions **Bug fixes** - Fixed a case when bots could sometimes stop and not make a new decision - Fixed some popups scaling issues - Other GUI fixes **Optimizations** - Preloading character meshes for more smooth capsule pops **Modding** - Fixed a crash, introduced in the previous test, that occurred when accessing functions on a part directly after being created to a pre-existing creation. -------------------------------------------------------- _Updated March 19_ **Hi Mechanics!** Thanks for helping us test the upcoming update. In this test, we did a bunch of additional fixes based on your feedback. For example, we added more chat commands for the capsules that will be helpful and fun to use. Fixed some of the bots misbehaving and some additional fixes for players using mods. Here is the list: **Features** - Updated flat terrain - Added Craftbot to creative mode - Added Refinery to creative mode - Added Resource Collector to creative mode - Added Large Chest to creative mode - Added Vacuum Pump and Vacuum Pipes to creative mode **New chat commands** - /noaggrocreations - Bots do not aggro creations - /popcapsules - Open all capsules - /killall - Kills all spawned units - /place tree - Places a tree in creative mode - /place stone - Places a stone in creative mode - /place birch|spruce|leafy|pine - Places a specific tree type - /dropscrap - Enables or disables Scrap Metal loot drops in creative mode (default off) - /restrictions - Allows removing restricted objects in creative mode, like tree parts. - /clear -Removes all creations from the entire world in creative mode. Can only be used by the host and must be enabled with /allowclear - /allowclear - Allows the use of the /clear chat command Type /help to show all commands Type /help for more info **Improvements** - Threading prioritization improvements. Should solve issues with creations despawning for some players when driving around. - Bot capsules can be opened by drilling or sawing them - Updated Red Tapebot visuals - Hotbar is saved in the menu build mode - Game settings saved (per world) **Tweaks** - Bots no longer target capsules **Bug fixes** - Fixed color of carried Scrap Metal - Fixed an issue where creations containing static bodies triggered the fall through ground check. - Spruce tree texture fixes - Fixed an issue where players could be stuck wit _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/387990/view/3052849588812174115]_