# SCUM SCUM - Hotfix 1.2.0.2.104004 - Product: SCUM (https://whatsnew.fyi/product/scum) - Vendor: Gamepires - Date: 2026-01-13 - Original notes: https://store.steampowered.com/news/app/513710/view/500594947381003802 - Permalink: https://whatsnew.fyi/product/scum/releases/2026-01-13-scum-hotfix-1.2.0.2.104004 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Movement and interactions would be frozen if the character interacted with a trader while jumping - **fixed** — Game would crash when dragging a magazine into another magazine's attachment slot - **fixed** — Server would hang when using an admin command to spawn large inventory full of items with large number of stacks - **fixed** — L Support Frame Metal was incorrectly named in the context menu - **fixed** — Improvised Workbench could not be manually repaired - **fixed** — Buried chests could not be observed in drone mode - **fixed** — Base building blueprints would disappear after a server restart - **fixed** — Light cutout in the character creation menu background - **fixed** — Players were unable to craft electrical lamps using Sidecar Bike lamps - **fixed** — Lamp BB elements displayed a weight of 1.0 g - **fixed** — AT4 ammo would get refilled after a relog - **fixed** — Items would sometimes disappear after being dropped - **fixed** — Wetness indicator was not displayed for the Tomahawks and Military Shovel items - **fixed** — Character would sometimes not be able to take anything into hands - **fixed** — Items inside the character's inventory would decay while character is offline - **fixed** — Cooking utilities were clipping through the improvised oven when placed on it - **fixed** — Items dropped in certain areas would disappear or teleport to a different location - **fixed** — Empty water bottle would return to the spot it was thrown from - **fixed** — Characters hit by thrown weapons took damage without any accompanying visual impact or feedback - **fixed** — Hazmat and Vintage Hazmat suits would lose too much durability over time ##### What's up, prisoners! Now that we're all returned fresh from our holidays, we're kicking this January off and starting strong with a much-anticipated hotfix! - Fixed an issue where movement and interactions would be frozen if the character interacted with a trader while jumping. - Fixed an issue where the game would crash when dragging a magazine into another magazine's attachment slot. - Fixed an issue where the server would hang when using an admin command to spawn large inventory full of items with large number of stacks. - Fixed an issue where the L Support Frame Metal was incorrectly named in the context menu. - Fixed an issue where Improvised Workbench could not be manually repaired. - Fixed an issue where buried chests could not be observed in drone mode. - Fixed an issue where base building blueprints would disappear after a server restart. - Fixed a light cutout in the character creation menu background. - Fixed an issue where players were unable to craft electrical lamps using Sidecar Bike lamps. - Fixed an issue where Lamp BB elements displayed a weight of 1.0 g. - Fixed an issue where AT4 ammo would get refiled after a relog. - Fixed an issue where items would sometimes disappear after being dropped. - Fixed an issue where the wetness indicator was not displayed for the Tomahawks and Military Shovel items. - Fixed an issue where the character would sometimes not be able to take anything into hands. - Fixed an issue where items inside the character's inventory would decay while character is offline. - Fixed an issue where cooking utilities were clipping through the improvised oven when placed on it. - Fixed an issue where items dropped in certain areas would disappear or teleport to a different location. - Fixed an issue where an empty water bottle would return to the spot it was thrown from. - Fixed an issue where characters hit by thrown weapons took damage without any accompanying visual impact or feedback. - Fixed an issue where the Hazmat and Vintage Hazmat suits would lose too much durability over time. - Fixed Weapon_Parts_SCAR_DMR not being visible in the vicinity. - Fixed an issue where the game would crash when taking ammo out of the chest. - Fixed an issue where exiting Sandbox via "Quit Game" caused items in gun/knife sheaths to drop to the ground. - Fixed an issue where TAB menu cannot be accessed while holding an empty Improvised Flamethrower. - Fixed an issue where the egg food item could not be found at the bartender trader unless searched via the search bar. - Various level design fixes, which should result in better collisions and subsequently, better vehicle handling over rugged terrain. - Adjusted the displayed weight of the City Bike and Mountain Bike to 25 kg. - Reduced the nutritional value of seeds by lowering their weight. - Items can no longer be moved or placed through vehicles to prevent them from disappearing. They can now be placed either on the vehicle or next to it. - Updated the Flare gun description for improved clarity. - Decreased Sidecar Bike push forces and max speeds. - Reduced decay rate of non-food items. - Fixed minor clarity and grammatical errors in the Aviation skill description. - Increased fridge inventory size from 15x15 to 16x16. - Kunai knife should now be visible in the vicinity panel when lodged inside base buildings elements. - Player username is now also logged in the base building destruction log. - Added logs for base building destruction in which the last ten hits above 20 damage to a destroyed base building element are logged, along with the UserlD of the instigator, the used weapon, and the possible damage. - Vehicle destruction log now shows the deflating and inflating of the Dinghy. - Added graphics setting for screen space reflection quality. - Adjusted the default item decay damage multiplier. More info in the additional notes. - **scum.BaseBuildingDestructionLogDamageThreshold** - With this setting, players _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/513710/view/500594947381003802]_