# SCUM SCUM: INTO THE WILD - August Update | 1.3.3.0.144566 - Product: SCUM (https://whatsnew.fyi/product/scum) - Vendor: Gamepires - Date: 2026-08-25 - Original notes: https://store.steampowered.com/news/app/513710/view/692016318956700096 - Permalink: https://whatsnew.fyi/product/scum/releases/2026-08-25-scum-into-the-wild-august-update-1.3.3.0.144566 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add TEC1 Research Facility, an underground dungeon with multiple entrances across the Island accessible with a Research Facility Keycard - **added** — Add Master Hunter quests focused on mutant wildlife, including new Tier 3 hunts and Apex Hunt, a Tier 4 quest inside the Facility - **added** — Add mutant bears as a deadly predator found at specific locations across the Island and inside the Research Facility - **added** — Add 15 new Heatless cooking recipes including salads and sandwiches that can be prepared with hands without equipment - **added** — Add Master Hunter exclusive rewards including a weapon charm, mounted skull trophy, and Master Hunter headgear - **added** — Add Cloning Sickness, a temporary condition that becomes more severe if the prisoner dies again before recovering - **added** — Add Hands option in the Cooking menu to prepare meals without equipment - **changed** — Reduce cooking times across all existing food and drink recipes except smoked recipes, with reductions ranging from approximately 25% to 69% depending on the recipe and Cooking skill - **changed** — Update Food Effects system to give diet a greater role in survival gameplay - **changed** — Change cooking timers to display real-world time instead of in-game time - **changed** — Increase prisoner Energy Burn Rate temporarily while digesting food, with the increase depending on the food type consumed - **changed** — Update the map at Hunters Grotto with known mutant bear sightings - **changed** — Make Heatless recipes unable to go into overtime once complete, unlike standard cooking recipes **Prisoners,** **The Into the Wild August Update is live!** Enter an underground TEC1 Research Facility, face mutant bears through new Master Hunter quests and claim exclusive rewards. Cooking has been expanded with new Heatless recipes, faster cooking times and a Food Effects overhaul that gives your diet a greater role in survival. Repeated respawning now also comes with Cloning Sickness, a temporary condition that becomes more severe if you die again before recovering. The **Stalker Outfit Pack** also launches today and is available to purchase separately. It includes a complete outfit set and a bone tomahawk. Take your first look inside the Research Facility in the new trailer below, then read on for everything included in the August Update. ## Deep beneath the Island, TEC1 once operated a Research Facility to experiment on wildlife. Its abandoned corridors now lead into habitats still occupied by the creatures it left behind. ##### **GETTING INSIDE** Choose one of three converted underground bunker entrances across the Island. Each leads to its own Facility, with the same layout and challenge at all three. To open the door, you’ll need a Research Facility Keycard. Earn one by completing certain Master Hunter quests or find one as rare loot elsewhere on the Island. A Keycard works at any of the three locations, expires after a limited time and is consumed when used. One Keycard is enough for a group. Once the door opens, everyone can enter together. Once a group begins a run, the entrance locks until the Facility resets. ##### **THE PURGE** Starting a Facility run begins a ten-minute purge and opens the door to the first containment area for 30 seconds. Make sure everyone is ready to move. Once the door closes, anyone left behind cannot enter the containment area. Fight through the containment habitats and find an exit before the countdown ends. Any prisoners remaining inside will be terminated before the Facility resets. You can leave before the purge ends by activating an exit. Once triggered, the exit will only remain open for a short time. ##### **THE FACILITY** Mutant bears inside will not flee. They will work to flank you and will be drawn to careless gunfire. Their positions will also change between runs. Survive the purge and reach the deepest part of the Facility to uncover what TEC1 left behind and escape with rare medical and scientific loot. Facility loot spawns when the purge sequence begins and is refreshed for every run. A group carrying multiple Keycards can complete several runs back to back, collecting a fresh set of loot each time. ## ## The Island’s largest predator has become even more dangerous. Mutant bears can also be found at specific locations across the Island, adding a deadly new target to the Master Hunter questline. The map at the Hunters Grotto has been updated with known mutant bear sightings. The questline now includes several new Tier 3 hunts focused on mutant wildlife. Complete the required quests to earn a Research Facility Keycard and unlock Apex Hunt, a new Tier 4 quest that sends you into the Facility to eliminate every mutant bear inside. Complete the new hunts to claim exclusive rewards, including a weapon charm, mounted skull trophy and the Master Hunter headgear. ## SCUM’s metabolism system already tracks calories, nutrients and digestion in considerable detail. This update gives those systems more weight, from the energy spent digesting food to how well your prisoner handles exhaustion, injuries and sickness. Yes, there was a chemist involved. ##### **HEATLESS COOKING** You can now put together a proper meal wherever you are. The new **Hands** option in the Cooking menu lets you prepare salads, sandwiches and other simple meals without any equipment. Meals prepared using Hands count as cooked food, giving them the same digestion benefits as food prepared using a stove. Unlike standard cooking recipes, Heatless recipes cannot go into overtime once c _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/513710/view/692016318956700096]_