Hotfix - 1.3.1.1.128880
- Increased the maximum number of flags per person to 100
- Reduced animal global density multiplier from 1.0 to 0.5
- Reduced maximum non-virtual animals in world from 800 to 500
- Fixed a server crash that could occur when spilling liquids out of containers
- Fixed a bug which would disconnect players from the game after making a big purchase at a trader
- Fixed a bug that allowed crafted chests to be sold for money
- Fixed a bug which made some items in the inventory immovable
- Fixed a bug where items from the inventory would visually disappear upon entering a vehicle
- Fixed a bug where inventory item movement would be blocked when attempting to move it either right or down
- Fixed a bug which caused weapon attachments to be dropped to the ground when removed via quick access
- Fixed a bug where the character would stand up when reloading the MAC-10 while mounted on the RIS or Dirtbike
- Fixed a bug where aiming with the RPG-7 was offset while aiming down the sight
- Fixed a bug where the MAC-10 magazine color would not change when painting the entire weapon
- Fixed a bug where the Hunter85 paint would appear transparent or faded
- Fixed a bug where a pop-up would appear for a split second and then disappear when connecting to a server for the first time
- Fixed a bug where the context menu for the Gas Lantern would display 'Gasoline Required' instead of 'Container Full'
- Fixed a bug where hovering over any base building blueprint would cause item icons to disappear or display incorrectly
- Fixed a bug where quest item turn-in containers could break inventory item icons and interactions by making them disappear or corrupted
- Fixed a bug where animals sometimes would not receive headshot damage from a large caliber weapon
- Fixed a bug where base building element coloring would not be saved in the database
Hey there prisoners!
Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.
SERVER SETTING CHANGES
-
Increased the maximum number of flags per person to 100.
-
Reduced the number of animals in the world by modifying the following settings:
-
scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000
-
scum.MaxNonVirtualAnimalsInWorld = 800 -> 500
SERVER & CONNECTIVITY
-
Fixed a server crash that could occur when spilling liquids out of containers.
-
Fixed a bug which would disconnect players from the game after making a big purchase at a trader.
INVENTORY
-
Fixed a bug that allowed crafted chests to be sold for money.
-
Fixed a bug which made some items in the inventory immovable.
-
Fixed a bug where items from the inventory would visually disappear upon entering a vehicle.
-
Fixed a bug where inventory item movement would be blocked when attempting to move it either right or down.
WEAPONS
-
Fixed a bug which caused weapon attachments to be dropped to the ground when removed via quick access.
-
Fixed a bug where the character would stand up when reloading the MAC-10 while mounted on the RIS or Dirtbike.
-
Fixed a bug where aiming with the RPG-7 was offset while aiming down the sight.
-
Fixed a bug where the MAC-10 magazine color would not change when painting the entire weapon.
-
Fixed a bug where the Hunter85 paint would appear transparent or faded.
USER INTERFACE
-
Fixed a bug where a pop-up would appear for a split second and then disappear when connecting to a server for the first time.
-
Fixed a bug where the context menu for the Gas Lantern would display 'Gasoline Required' instead of 'Container Full'.
-
Fixed a bug where hovering over any base building blueprint would cause item icons to disappear or display incorrectly.
-
Fixed a bug where quest item turn-in containers could break inventory item icons and interactions by making them disappear or corrupted.
HUNTING
-
Fixed a bug where animals sometimes would not receive headshot damage from a large caliber weapon.
-
Fixed a bug where animals would use their far-distance LOD when viewed through a scope even though they are physically close.
-
Fixed a bug where animals could leave tracks on cement roads.
BASE BUILDING
-
Fixed a bug where base building element coloring would not be saved in the database.
-
Fixed a bug where certain base buildings elements were missing the 'Paint' option.
OTHER
-
Fixed a bug where a cut-off between body and head textures would be visible in the character creator.
-
Added new detections for the anti-cheat violation manager.
As always, if you've encountered anything else that requires our attention, please let us know via the following channels: