# ScummVM: what changed from 2 to 2026 - Product: ScummVM (https://whatsnew.fyi/product/scummvm) - Vendor: ScummVM Team - Range: patch notes entries numbered after v2.9.1 up to and including v2026.3.0, stable releases only - Entries below: 3 updates (newest first) - Resolved: 2 is v2.9.1 and 2026 is v2026.3.0, the newest stable update of each major we track - Carrying security changes: 0 · CVEs mentioned: 0 · Mentioning breaking changes: 0 · Removing or deprecating something: 0 - Page: https://whatsnew.fyi/product/scummvm/compare/2...2026 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. ## What changed (61 changes, grouped by kind) ### Added #### v2026.3.0 (2026-06-20) - Support for Nancy Drew: The Haunted Carousel - Support for Nancy Drew: Danger on Deception Island - Support for Noctropolis - Support for Cartoon Carnival - Support for Alfred Pelrock: En Busca de un Sueño - Support for Pilot Brothers: On the Track of Striped Elephant, Pilot Brothers: The Case of Serial Maniac, and five minor games built on the Gamos engine - Highlight clickable links in the GUI with a cursor change - Implemented NULL OPL driver for lower-base systems - Implemented kinetic scrolling in GUI lists - Support for language files used by Amiga and Macintosh versions of Simon2 - Text and engine settings exposed in the GUI for GLK - Two more games added to detection for SLUDGE: Sam and Max Flintlocked and Full Moon - Native CDDA support for Atari port - Plugin support for Atari port allowing ScummVM to run with as little as a few megabytes of RAM - Native YM2149 support for Atari port currently usable for Elvira 1 and 2 - Support for running ScummVM engines as separate modules/executables on PS3 port saving about 90 MB of RAM #### v2026.2.0 (2026-03-28) - Support for Necronomicon: The Dawning of Darkness - ALG engine for DOS versions of American Laser Games including Crime Patrol, Crime Patrol 2: Drug Wars, The Last Bounty Hunter, Mad Dog McCree, Mad Dog II: The Lost Gold, Space Pirates, and Who Shot Johnny Rock? - Multiselect in the GUI launcher games list - MT-32 display simulation for on-screen messages - Possibility to load GUI translations from the local po/ directory - Help button to the main interface and improved the dialog speed - Possibility to run unpacked GUI themes - Music support for the Atari ST releases of Elvira 1 and 2 - Original cursors for the Amiga release of Personal Nightmare - Support for earlier Spanish CD variant of Mortadelo y Filemón: Una Aventura de Cine - Edición Especial - Support for Russian variant of Mort & Phil: A Movie Adventure #### v2026.1.0 (2026-01-31) - Added support for Dark Seed - Added support for God of Thunder - Added support for The Adventures of Willy Beamish - Added support for Heart of China - Added support for Nancy Drew: Secret of the Scarlet Hand - Added support for Nancy Drew: Ghost Dogs of Moon Lake - Added support for Ripley's Believe It or Not!: The Riddle of Master Lu - Added support for Out of this World (Another World) - Added support for SLUDGE-based games, including Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far - Added support for Adibou 2: Nature & Sciences - Added support for more than 160 WAGE-based games - Added support for Penumbra: Overture - Added support for Tex Murphy: Martian Memorandum - Added keymapper support to Access engine - Added Text-to-Speech support to ADL engine - Added Text-to-Speech support to AGI engine - Added Text-to-Speech support to Private engine ### Changed #### v2026.3.0 (2026-06-20) - Reworked keymapper for MM1 - Reworked audio mixer for Atari port fixing the barking poodles in SOMI #### v2026.2.0 (2026-03-28) - Improved PC-Speaker emulation - Updated ImGui library to 1.92.6-docker - Significantly reduced compilation time and memory usage when building the TinyGL component - Improved support of the Acorn releases of Simon the Sorcerer with original cursor implementation and Desktop Tracker format support for music - Improved font rendering accuracy for DOS Personal Nightmare and the Amiga Elvira 1 demo #### v2026.1.0 (2026-01-31) - Changed version numbering schema - Planning on more frequent releases ### Fixed #### v2026.3.0 (2026-06-20) - Window size when switching out of fullscreen mode on 3D engines - Various script issues in Martian Memorandum #### v2026.2.0 (2026-03-28) - Smart Search in the Icons Grid view in the launcher - Personal Nightmare Wait command being far too quick on modern systems - Inventory icon colors in the Amiga and Atari ST releases of Personal Nightmare - Simon's sprite having no color in the Acorn floppy demo of Simon the Sorcerer 1 #### v2026.1.0 (2026-01-31) - Fixed foodstep sounds in Access engine - Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports ## Release notes ### v2026.3.0 — ScummVM 2026.3.0: "Carousels & Killer Whales" - Date: 2026-06-20 - Version: v2026.3.0 - Original notes: https://github.com/scummvm/scummvm/releases/tag/v2026.3.0 - Permalink: https://whatsnew.fyi/product/scummvm/releases/v2026.3.0 - Labels: Platforms: Desktop - **added** — Support for Nancy Drew: The Haunted Carousel - **added** — Support for Nancy Drew: Danger on Deception Island - **added** — Support for Noctropolis - **added** — Support for Cartoon Carnival - **added** — Support for Alfred Pelrock: En Busca de un Sueño - **added** — Support for Pilot Brothers: On the Track of Striped Elephant, Pilot Brothers: The Case of Serial Maniac, and five minor games built on the Gamos engine - **added** — Highlight clickable links in the GUI with a cursor change - **added** — Implemented NULL OPL driver for lower-base systems - **added** — Implemented kinetic scrolling in GUI lists - **added** — Support for language files used by Amiga and Macintosh versions of Simon2 - **added** — Text and engine settings exposed in the GUI for GLK - **added** — Two more games added to detection for SLUDGE: Sam and Max Flintlocked and Full Moon - **added** — Native CDDA support for Atari port - **added** — Plugin support for Atari port allowing ScummVM to run with as little as a few megabytes of RAM - **added** — Native YM2149 support for Atari port currently usable for Elvira 1 and 2 - **added** — Support for running ScummVM engines as separate modules/executables on PS3 port saving about 90 MB of RAM - **changed** — Reworked keymapper for MM1 - **changed** — Reworked audio mixer for Atari port fixing the barking poodles in SOMI - **fixed** — Window size when switching out of fullscreen mode on 3D engines - **fixed** — Various script issues in Martian Memorandum ScummVM 2026.3.0 "Carousels & Killer Whales" comes to fruition. So far, we are able to keep the release cadence. This quarter, the team is bringing you a set of new and old, all exciting features! ##### Newly Supported Games: * _Nancy Drew: The Haunted Carousel_ * _Nancy Drew: Danger on Deception Island_ * _Noctropolis_ * _Cartoon Carnival_ * _Alfred Pelrock: En Busca de un Sueño_ * _Pilot Brothers: On the Track of Striped Elephant_ * _Pilot Brothers: The Case of Serial Maniac_ and 5 more games on the same engine But wait, that's not everything! #### Changelog ##### New games: - Added support for Nancy Drew: The Haunted Carousel. - Added support for Nancy Drew: Danger on Deception Island. - Added support for Noctropolis. - Added support for Cartoon Carnival. - Added support for Alfred Pelrock: En Busca de un Sueño. - Added support for Pilot Brothers: On the Track of Striped Elephant, Pilot Brothers: The Case of Serial Maniac, and five minor games built on the Gamos engine. ##### General: - Highlight clickable links in the GUI with a cursor change. - Fixed window size when switching out of fullscreen mode on 3D engines. - Implemented NULL OPL driver for lower-base systems. - Implemented kinetic scolling in GUI lists. ##### ACCESS: - Fixed various script issues in Martian Memorandum. ##### AGOS: - Added support for language files used by Amiga and Macintosh versions of Simon2. ##### GLK: - Exposed text and engine settings in the GUI. ##### LastExpress: - The game has been supported for a while now (2026.1.0), we just forgot to add a news entry here. Whoops! - Several inaccuracies from the character logic have been fixed, which means that some rare issues concerning characters behavior should now be gone. ##### MADS: - In Rex Nebular fix game being semi-stuck while using binoculars. ##### MM: - Reworked keymapper for MM1. - Fixed MM1 Enhanced allowing trading more than the character owned. - Fixed MM1 Enhanced allowing free temple healing where it shouldn't. - MM1 Enhanced most recently played music was restarting after opening and closing the GMM. ##### MYST3: - Fixed a regression for the animation of the control wheel at J'nanin's shore. - Camera movement is now free after placing a symbol on the pedestal at the watch tower in J'nanin. ##### NANCY: - Fixed a regression in ripped letter types of puzzles, affecting all the Nancy games that feature such puzzles. - Fixed potential crashes in ripped letter types of puzzles, after loading a saved game. - Show the correct mouse cursor in rotating lock types of puzzles. - Enter the game scene directly when loading a saved game from the launcher or the GMM, instead of starting in the main game menu. - Properly handle the "Continue Game" button after clicking on the "More Nancy" button. - Fixed an edge case in piano types of puzzles, where clicking on a key while another was still down produced a graphical glitch. - Fixed some sounds stopping prematurely in Nancy Drew: Secret of the Scarlet Hand and newer games. - Fixed animation speed and timing in turning types of puzzles. ##### SLUDGE: - Added two more games to detection, "Sam and Max Flintlocked" and "Full Moon". ##### TwinE: - Fixed soft lock collision bug with bulldozer. - Fixed wrong scaling for plasma menu effect. - Fixed holomap model rendering. - Disable autosaves while driving a vehicle. ##### Atari port: - Added native CDDA support. - Added plugin support (now ScummVM can run with as little as a few megs of RAM). - Added native YM2149 support (currently usable for Elvira 1 and 2). - Reworked audio mixer (this fixes the barking poodles in SOMI). - Autosave is disabled by default as it leads to audible artefacts during gameplay. ##### PS3 port: - Added support for runnin _[Truncated at 4000 characters — full notes: https://github.com/scummvm/scummvm/releases/tag/v2026.3.0]_ ### v2026.2.0 — ScummVM 2026.2.0: "Railmonicon" - Date: 2026-03-28 - Version: v2026.2.0 - Original notes: https://github.com/scummvm/scummvm/releases/tag/v2026.2.0 - Permalink: https://whatsnew.fyi/product/scummvm/releases/v2026.2.0 - Labels: Platforms: Desktop - **added** — Support for Necronomicon: The Dawning of Darkness - **added** — ALG engine for DOS versions of American Laser Games including Crime Patrol, Crime Patrol 2: Drug Wars, The Last Bounty Hunter, Mad Dog McCree, Mad Dog II: The Lost Gold, Space Pirates, and Who Shot Johnny Rock? - **changed** — Improved PC-Speaker emulation - **added** — Multiselect in the GUI launcher games list - **changed** — Updated ImGui library to 1.92.6-docker - **fixed** — Smart Search in the Icons Grid view in the launcher - **added** — MT-32 display simulation for on-screen messages - **added** — Possibility to load GUI translations from the local po/ directory - **changed** — Significantly reduced compilation time and memory usage when building the TinyGL component - **added** — Help button to the main interface and improved the dialog speed - **added** — Possibility to run unpacked GUI themes - **added** — Music support for the Atari ST releases of Elvira 1 and 2 - **changed** — Improved support of the Acorn releases of Simon the Sorcerer with original cursor implementation and Desktop Tracker format support for music - **changed** — Improved font rendering accuracy for DOS Personal Nightmare and the Amiga Elvira 1 demo - **added** — Original cursors for the Amiga release of Personal Nightmare - **fixed** — Personal Nightmare Wait command being far too quick on modern systems - **fixed** — Inventory icon colors in the Amiga and Atari ST releases of Personal Nightmare - **fixed** — Simon's sprite having no color in the Acorn floppy demo of Simon the Sorcerer 1 - **added** — Support for earlier Spanish CD variant of Mortadelo y Filemón: Una Aventura de Cine - Edición Especial - **added** — Support for Russian variant of Mort & Phil: A Movie Adventure Three months have passed since the last release, and here we are again, with our new release approach. We are both worried and excited, but hope that in the current reality of the absence of pre-release testing, with more frequent releases, we will be able to deliver critical fixes faster. Let's talk about the release scope. Three months have passed, but the amount of new features is _very_ noticeable. ##### Newly Supported Games: * _Necronomicon: The Dawning of Darkness_ * _Crime Patrol_ * _Crime Patrol 2: Drug Wars_ * _The Last Bounty Hunter_ * _Mad Dog McCree_ * _Mad Dog II: The Lost Gold_ * _Space Pirates_ * _Who Shot Johnny Rock?_ And - as usual - there are a couple of "one more things"! #### Changelog ##### New games: - Added support for Necronomicon: The Dawning of Darkness. - Added ALG engine for DOS versions of American Laser Games: Crime Patrol, Crime Patrol 2: Drug Wars, The Last Bounty Hunter, Mad Dog McCree, Mad Dog II: The Lost Gold, Space Pirates and Who Shot Johnny Rock? ##### General: - Improved PC-Speaker emulation. - Implemented multiselect in the GUI launcher games list. - Updated ImGui library to 1.92.6-docker. - Fixed Smart Search in the Icons Grid view in the launcher. - Simulate MT-32 display for on-screen messages. - Added possibility to load GUI translations from the local `po/` directory. Useful for translators since it does not require regeneration of the translations.dat file. - Significantly reduced compilation time and memory usage when building the TinyGL component. - Added Help button to the main interface and improved the dialog speed. - Added possibility to run unpacked GUI themes. ##### AGOS: - Added music support for the Atari ST releases of Elvira 1 and 2. - Improved support of the Acorn releases of Simon the Sorcerer. Original cursor is now implemented, along with support of the Desktop Tracker format used for music. - Improved font rendering accuracy for DOS Personal Nightmare and the Amiga Elvira 1 demo. - Implemented original cursors for the Amiga release of Personal Nightmare. - Fixed Personal Nightmare 'Wait' command being far too quick on modern systems. - Fixed inventory icon colors in the Amiga and Atari ST releases of Personal Nightmare. - Fixed Simon's sprite having no color in the Acorn floppy demo of Simon the Sorcerer 1. ##### Alcachofa: - Added support for earlier Spanish CD variant of Mortadelo y Filemón: Una Aventura de Cine - Edición Especial. - Added support for Russian variant of Mort & Phil: A Movie Adventure (Секретные агенты: Киномонстры атакуют). ##### Bagel: - Fixed Enter/Escape keys in The Guessing Game guess dialog. - Fixed using Enter key to close info dialogs. - Fixed shell animations in Mankala minigame. - Fixed incorrect evolution logic in Game of Life. - Hopeful fix for occasional crash entering boardgame stores. - Fixed crash when hiding boardgame turn start spinner. - Fixed Poker minigame bet icons rendering over game over dialog. - Made in-progress speech stop when closing a minigame exit dialog. - Fixed using Enter key after typing savegame name to save it. ##### Freescape: - Added sound emulation for Driller, Dark Side, Total Eclipse and Castle Master on CPC, C64 and Amiga. - Added music support for Total Eclipse on Atari ST. - Added WASD movement option with shift for run. - Improved touchscreen controls and alternative input mappings for mobile devices. - Added a debugger with position and area commands. - Implemented compressed data loading for Driller on Atari ST. - Fixed rendering artifacts and culling issues. - Fixed various UI element positions and score rendering across multiple releases. ##### Gob: - Optimized the number of screen blits, making Gobliiins and Ween noticeably more responsive on weaker platforms. Other Gob games are als _[Truncated at 4000 characters — full notes: https://github.com/scummvm/scummvm/releases/tag/v2026.2.0]_ ### v2026.1.0 — ScummVM 2026.1.0: "Like a version" - Date: 2026-01-31 - Version: v2026.1.0 - Original notes: https://github.com/scummvm/scummvm/releases/tag/v2026.1.0 - Permalink: https://whatsnew.fyi/product/scummvm/releases/v2026.1.0 - Labels: Platforms: Desktop - **changed** — Changed version numbering schema - **changed** — Planning on more frequent releases - **added** — Added support for Dark Seed - **added** — Added support for God of Thunder - **added** — Added support for The Adventures of Willy Beamish - **added** — Added support for Heart of China - **added** — Added support for Nancy Drew: Secret of the Scarlet Hand - **added** — Added support for Nancy Drew: Ghost Dogs of Moon Lake - **added** — Added support for Ripley's Believe It or Not!: The Riddle of Master Lu - **added** — Added support for Out of this World (Another World) - **added** — Added support for SLUDGE-based games, including Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far - **added** — Added support for Adibou 2: Nature & Sciences - **added** — Added support for more than 160 WAGE-based games - **added** — Added support for Penumbra: Overture - **added** — Added support for Tex Murphy: Martian Memorandum - **added** — Added keymapper support to Access engine - **fixed** — Fixed foodstep sounds in Access engine - **added** — Added Text-to-Speech support to ADL engine - **added** — Added Text-to-Speech support to AGI engine - **fixed** — Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports - **added** — Added Text-to-Speech support to Private engine Another year has gone by, therefore we are releasing a new ScummVM version. As you may notice right away, we are changing our version numbering schema, but that’s not all! We are also planning on more frequent releases!, which you can read about on [sev’s blog](https://www.patreon.com/posts/new-milestone-in-149535385). This could be the biggest release we have made so far in terms of the added features and engines. If I count correctly, we have added 12 new engines to our compatibility page. Not games, engines. In terms of games, it is challenging to count, since two of the engines, SLUDGE and WAGE are authoring tools, but if you count games in our detection tables, that adds up to at least 194 titles! And there is so much more... #### Changelog ##### New games: - Added support for Dark Seed. - Added support for God of Thunder. - Added support for The Adventures of Willy Beamish. - Added support for Heart of China. - Added support for Nancy Drew: Secret of the Scarlet Hand. - Added support for Nancy Drew: Ghost Dogs of Moon Lake. - Added support for Ripley's Believe It or Not!: The Riddle of Master Lu. - Added support for Little Longnose. - Added support for Pilot Brothers 3: Back Side of the Earth. - Added support for Pilot Brothers 3D. The Case of Garden Pests. - Added support for Pilot Brothers 3D-2. Kennel Club Secrets. - Added support for Features of National Fishing. - Added support for Mom Don't Worry. - Added support for Dog-n-cat: In the Footsteps of Unprecedented Beasts. - Added support for Dog-n-cat: Island of Dr Ratiarty. - Added support for Out of this World (Another World). - Added support for SLUDGE-based games, such as Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far. - Added support for Adibou 2: Nature & Sciences. - Added support for WAGE-based game. More than 160 titles so far. - Added support for Penumbra: Overture. - Added support for Tex Murphy: Martian Memorandum - Added support for Mort&Phil: A Movie Adventure (Special Edition). - Added support for Trick or Treat. - Added support for Hodj 'n' Podj. ##### Access: - Added keymapper support. - Fixed foodstep sounds. ##### ADL: - Added Text-to-Speech support. ##### AGI: - Added Text-to-Speech support. - Added support for SQ2 French translation. - Added support for KQ1, KQ2, KQ3 Hebrew translations. - Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports. ##### AGS: - Updated detection tables. ##### Buried: - Added keymapper support. ##### CinE: - Added Text-to-Speech support. ##### Cruise: - Added Text-to-Speech support. ##### Cryomni3D: - Added support for Chinese DOS/Win95 Versailles CD version. ##### Draci: - Added Text-to-Speech support. ##### Drascula: - Fixed displaying accented characters. - Added Text-to-Speech support. - Added keymapper support. ##### EFH: - Fixed giving and dropping unequippable items. - Fixed being unable to replace 3rd party member. - Fixed quitting in status menu. - Added Text-to-Speech support. - Added keymapper support. ##### Freescape: - Added roll rotation to Driller and Dark Side. - Added full TinyGL support for all the games. - Fixed several small details across all the games including missing graphics and sounds. ##### Gob: - Added Text-to-Speech support. ##### Grim: - Added support for the fantranslated Polish version of Grim Fandango. ##### Hugo: - Added Text-to-Speech support. - Fixed unrecognized commands, missing points, and graphics glitches in the DOS version of Hugo 2. - Fixed clicking to walk. - Fixed closing the top menu. ##### Hypno: - Added keymapper support. - Added support for third party subtitles. ##### Illusions: - Fixed a crash when triggering the g _[Truncated at 4000 characters — full notes: https://github.com/scummvm/scummvm/releases/tag/v2026.1.0]_