ScummVM 2026.1.0: "Like a version"
- Added support for Dark Seed
- Added support for God of Thunder
- Added support for The Adventures of Willy Beamish
- Added support for Heart of China
- Added support for Nancy Drew: Secret of the Scarlet Hand
- Added support for Nancy Drew: Ghost Dogs of Moon Lake
- Added support for Ripley's Believe It or Not!: The Riddle of Master Lu
- Added support for Out of this World (Another World)
- Added support for SLUDGE-based games, including Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far
- Added support for Adibou 2: Nature & Sciences
- Added support for more than 160 WAGE-based games
- Added support for Penumbra: Overture
- Added support for Tex Murphy: Martian Memorandum
- Added keymapper support to Access engine
- Added Text-to-Speech support to ADL engine
- Added Text-to-Speech support to AGI engine
- Added Text-to-Speech support to Private engine
- Changed version numbering schema
- Planning on more frequent releases
- Fixed foodstep sounds in Access engine
- Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports
Another year has gone by, therefore we are releasing a new ScummVM version. As you may notice right away, we are changing our version numbering schema, but that’s not all! We are also planning on more frequent releases!, which you can read about on sev’s blog.
This could be the biggest release we have made so far in terms of the added features and engines. If I count correctly, we have added 12 new engines to our compatibility page. Not games, engines. In terms of games, it is challenging to count, since two of the engines, SLUDGE and WAGE are authoring tools, but if you count games in our detection tables, that adds up to at least 194 titles!
And there is so much more...
Changelog
New games:
- Added support for Dark Seed.
- Added support for God of Thunder.
- Added support for The Adventures of Willy Beamish.
- Added support for Heart of China.
- Added support for Nancy Drew: Secret of the Scarlet Hand.
- Added support for Nancy Drew: Ghost Dogs of Moon Lake.
- Added support for Ripley's Believe It or Not!: The Riddle of Master Lu.
- Added support for Little Longnose.
- Added support for Pilot Brothers 3: Back Side of the Earth.
- Added support for Pilot Brothers 3D. The Case of Garden Pests.
- Added support for Pilot Brothers 3D-2. Kennel Club Secrets.
- Added support for Features of National Fishing.
- Added support for Mom Don't Worry.
- Added support for Dog-n-cat: In the Footsteps of Unprecedented Beasts.
- Added support for Dog-n-cat: Island of Dr Ratiarty.
- Added support for Out of this World (Another World).
- Added support for SLUDGE-based games, such as Out of Order, The Secret of Tremendous Corporation, Robin's Rescue and others, 12 titles so far.
- Added support for Adibou 2: Nature & Sciences.
- Added support for WAGE-based game. More than 160 titles so far.
- Added support for Penumbra: Overture.
- Added support for Tex Murphy: Martian Memorandum
- Added support for Mort&Phil: A Movie Adventure (Special Edition).
- Added support for Trick or Treat.
- Added support for Hodj 'n' Podj.
Access:
- Added keymapper support.
- Fixed foodstep sounds.
ADL:
- Added Text-to-Speech support.
AGI:
- Added Text-to-Speech support.
- Added support for SQ2 French translation.
- Added support for KQ1, KQ2, KQ3 Hebrew translations.
- Fixed Mickey's Space Adventure sound on PS3, Wii, and other big-endian ports.
AGS:
- Updated detection tables.
Buried:
- Added keymapper support.
CinE:
- Added Text-to-Speech support.
Cruise:
- Added Text-to-Speech support.
Cryomni3D:
- Added support for Chinese DOS/Win95 Versailles CD version.
Draci:
- Added Text-to-Speech support.
Drascula:
- Fixed displaying accented characters.
- Added Text-to-Speech support.
- Added keymapper support.
EFH:
- Fixed giving and dropping unequippable items.
- Fixed being unable to replace 3rd party member.
- Fixed quitting in status menu.
- Added Text-to-Speech support.
- Added keymapper support.
Freescape:
- Added roll rotation to Driller and Dark Side.
- Added full TinyGL support for all the games.
- Fixed several small details across all the games including missing graphics and sounds.
Gob:
- Added Text-to-Speech support.
Grim:
- Added support for the fantranslated Polish version of Grim Fandango.
Hugo:
- Added Text-to-Speech support.
- Fixed unrecognized commands, missing points, and graphics glitches in the DOS version of Hugo 2.
- Fixed clicking to walk.
- Fixed closing the top menu.
Hypno:
- Added keymapper support.
- Added support for third party subtitles.
Illusions:
- Fixed a crash when triggering the game menu early in the game.
Kyra:
- Reduced CPU usage in the LoL main menu.
- Reduced CPU usage in EoB 1 and 2.
- Introduced new launcher checkbox in Eye of the Beholder 1 and 2, to enable smarter replacing of thrown weapons from inventory.
- In Eye of the Beholder 1, Ileria and Beohram NPC data fix is now behind a separate feature flag and launcher checkbox.
Lab:
- Added keymapper support.
Lure:
- Added Russian version support to lure.dat.
MADE:
- Added Text-to-Speech support.
MM:
- Fixed protection from elements spell.
- Added Text-to-Speech support.
- Fixed errors with M&M1 monster advancement in combat.
- Fixed doors color in M&M1 enhanced mode.
- Fixed rendering of M&M1 enhanced main menu circles.
Mohawk:
- Fixed popping noise in speech in some game releases (bug in the original).
NANCY:
- Added support for ScummVM's save/load screens.
- Fixed a crash while reading files from the Zip disk in Secret of the Scarlet Hand.
Neverhood:
- Added keymapper support.
NGI:
- Added keymapper support.
- Fixed a crash when trying to open the game main menu several times in a row.
Nuvie:
- Added "Transfer a Character" feature to main menu.
Parallaction:
- Added Text-to-Speech support.
Petka:
- Added keymapper support.
Pink:
- Added keymapper support.
Prince:
- Added Text-to-Speech support.
- Added keymapper support.
Private:
- Added several important missing graphics and gameplay sounds, the engine is now considered to be at feature parity with the original game.
- Fixed inaccessible places, missing interactions or conversations.
- Added option to highlight decision areas for improved visibility.
- Added support for third party subtitles.
- Added missing features and fixed crashes in the desktop screen.
- Fixed various graphics and cursor glitches.
- Added keymapper support.
Queen:
- Added keymapper support.
SCI:
- Fixed PHANT1 losing save files. (ScummVM 2.9.0 bug)
- Fixed QFG4 v1.1/German lockup when entering cave at end of game.
- Fixed PQ2 PC-98 Japanese text not displaying on certain screens.
- Fixed KQ1 Amiga crash when incorrectly guessing gnome's name.
- Fixed LONGBOW Amiga crash when going to abbey.
- Fixed SQ4 Amiga taking three minutes to display title screen.
- Fixed PQ2 phone when dialing wrong numbers.
- Fixed script bugs in ECO1, LSL6, PEPPER.
- Added support for SLATER Macintosh.
- Virtual keyboard now correctly triggers on/off wherever text input is needed.
SCUMM:
- Added support for the classic SE variants of MI1, MI2, DOTT and FT.
- Added support for the remastered speech and sound effects in the remastered version of Day of the Tentacle.
- Added speech support in the SE versions of MI1 and MI2.
- Improved graphics support for Macintosh DOTT, Sam & Max, The Dig, Full Throttle, and the PowerPC version of Fate of Atlantis.
- Added an option to render Sega CD MI1 with the "Shadow Mode" palette which was originally used for that release. (It's unclear whether that much darker rendering was used on purpose, or unintentionally.)
- Added Text-to-Speech support.
- Added support for Catalan fan translations of Maniac Mansion, Indy3, Monkey1 and Indy4.
- Fixed game detection for the Macintosh version of MI1 from the first LucasArts Mac CD Game Pack. Previously you had to make sure to only copy the data fork, not the (empty) resource fork.
- Fixed various crashes when loading some old/special saves.
- Fixed a bug with background layers, which could cause some small glitches in The Dig.
- Fixed an edge case when decoding SMUSH videos. This would cause some gray artifacts/pixels to appear in the ending video of The Dig.
- Fixed minor visual issues in Backyard Baseball (1997) and Pajama Sam 3.
- Fixed missing graphical effects in Spy Fox in Cheese Chase.
- Fixed Spy Fox in Cheese Chase always preferring custom levels over the built-in ones.
Sherlock:
- Added keymapper support.
Stark:
- The OpenGL renderer now works on older GPUs not supporting non-power-of-two textures.
Supernova:
- Added keymapper support.
Sword1:
- Fixed harsh noise being played instead of the intended audio on PS3, Wii, and other big-endian ports.
- Fixed some engine leaks that could lead to crashes in some situations.
Sword25:
- Added keymapper support.
Teenagent:
- Added language support for Polish, Czech and Russian versions. New teenagent.dat file is generated.
- Added keymapper support.
- Added Text-to-Speech support.
- Added support for Polish CD version with voice-over.
Tetraedge:
- Added keymapper support.
Titanic:
- Added keymapper support.
Toltecs:
- Added keymapper support.
Toon:
- Adjusted the speed of the Gift-O-Matic machine sequence, so that it better matches the way it behaved on original hardware.
Touche:
- Fixed a crash when quitting the game while some speech was about to be played.
TwinE:
- Activated original bug fixes (FunFrock's HQ door and safe bugs).
V-Cruise:
- Fixed text rendering in Chinese and Japanese localizations.
- Added support for Japanese DVD version of Schizm: Mysterious Journey.
Voyeur:
- Added keymapper support.
Wintermute:
- 3D renderer enabled by default for 2D games.
- Added Text-to-Speech support.
- Added support for several fan translations.
Desktop ports:
- Allow the user to disable manual resizing of the ScummVM window (using Ctrl+R).
- Add support for building with SDL3 (although SDL2 is still used by default).
- Add support for scaling shaders within 3D engines.
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified.
Android port:
- Support Android 16.
- Add support for scaling shaders within 3D engines.
- Add support for antialiasing with 3D engines.
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified.
- Take screen forbidden zones into account.
- Use Android networking code instead of libcurl: system HTTPS certificates are now used.
- Long-press on back button with latest Android versions is fixed.
Atari port:
- Unified paths for FreeMiNT and TOS in scummvm.cfg (better delete the old config file).
- Added translation for longer than 8+3 .dat filenames.
- Fixed slow rendering of Eco Quest's intro.
- Fixed cursor rendering of Phantasmagoria, KQ7 and other SCI32 games.
- Increased stack size to 256k to avoid stack overflow in some engines (e.g. Supernova).
- Fixed launching games from command line.
DS port:
- Migrate to latest devkitPRO SDK.
iOS port:
- Add support for scaling shaders within 3D engines.
- Add support for antialiasing with 3D engines.
- Remove last remnants from the ResidualVM merge: the codebase is now fully unified.
- Take screen forbidden zones into account.
PS3 port:
- Fixed crashes for games using a screen shaking effect.
Merged PRs
- SCI: fix kernel sub function mapping for certain builds by @athrxx in https://github.com/scummvm/scummvm/pull/6315
- TSAGE: Split engine into multiple subengines by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6314
- SCUMM: HE: Fix alloc-dealloc mismatch in ResExtractor by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6320
- GOB: magicstones detection cleanup by @BJNFNE in https://github.com/scummvm/scummvm/pull/6318
- SCI: (KQ6WinCD) - fix hires drawing glitches by @athrxx in https://github.com/scummvm/scummvm/pull/6319
- JANITORIAL: Fix revesed and desiged typos in head.cpp by @raziel- in https://github.com/scummvm/scummvm/pull/6321
- GRAPHICS: Apply aspect ratio correction to 16 color VGA 640x350 video… by @yuv422 in https://github.com/scummvm/scummvm/pull/6311
- AGI: Fix PREAGI pictures by @sluicebox in https://github.com/scummvm/scummvm/pull/6322
- GRAPHICS: Handle seek-only case in TTFLibrary readCallback by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6324
- SCUMM: Add support for the classic SE variants of MI1, MI2, DOTT and FT by @bluegr in https://github.com/scummvm/scummvm/pull/6313
- SCI: (SQ4/CD/Windows) - make use of windows gfx drivers by @athrxx in https://github.com/scummvm/scummvm/pull/6325
- PSP: Fix PNG loading and improve it by @lephilousophe in https://github.com/scummvm/scummvm/pull/6327
- GOB: add russian adibou3 variant to detection by @BJNFNE in https://github.com/scummvm/scummvm/pull/6330
- Bump jinja2 from 3.1.4 to 3.1.5 in /doc/docportal by @dependabot[bot] in https://github.com/scummvm/scummvm/pull/6332
- GOB: add russian variant of Adiboudchou by @BJNFNE in https://github.com/scummvm/scummvm/pull/6333
- ULTIMA: NUVIE Keymap Fixes by @malignantmanor in https://github.com/scummvm/scummvm/pull/6329
- SCI: cleanup and reorganize gfx drivers by @athrxx in https://github.com/scummvm/scummvm/pull/6328
- Disable load button in Launcher when no savegame is available for the selected game by @criezy in https://github.com/scummvm/scummvm/pull/6331
- GUI: Improve console selection by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6317
- GRAPHICS: OPENGL: Enable more features with OpenGL ES 3 by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6275
- CONFIGURE: Added possibility to define engine components by @sev- in https://github.com/scummvm/scummvm/pull/6280
- JANITORIAL: Fix typos in general files by @raziel- in https://github.com/scummvm/scummvm/pull/6337
- JANITORIAL: Fix AGS engine typos by @raziel- in https://github.com/scummvm/scummvm/pull/6338
- JANITORIAL: Fix everytime typo in bladerunner engine by @raziel- in https://github.com/scummvm/scummvm/pull/6339
- JANITORIAL: Fix sargent typos in darkseed.cpp by @raziel- in https://github.com/scummvm/scummvm/pull/6340
- JANITORIAL: Fix afterwords and cant typos in Glk engine by @raziel- in https://github.com/scummvm/scummvm/pull/6341
- JANITORIAL: Fix applcation typo in gob engine by @raziel- in https://github.com/scummvm/scummvm/pull/6342
- JANITORIAL: Fix degress typo in hdb engine by @raziel- in https://github.com/scummvm/scummvm/pull/6344
- JANITORIAL: Fix degress and cant typos in icb engine by @raziel- in https://github.com/scummvm/scummvm/pull/6345
- JANITORIAL: Fix runing typo in hypno engine by @raziel- in https://github.com/scummvm/scummvm/pull/6346
- JANITORIAL: Fix proccessing typo in immortal engine by @raziel- in https://github.com/scummvm/scummvm/pull/6347
- JANITORIAL: Fix substract typos in myst3 engine by @raziel- in https://github.com/scummvm/scummvm/pull/6350
- JANITORIAL: Fix substract typos in twine engine by @raziel- in https://github.com/scummvm/scummvm/pull/6359
- JANITORIAL: Fix ocassional typo in m4 engine by @raziel- in https://github.com/scummvm/scummvm/pull/6349
- JANITORIAL: Fix auxillaries and explictly typos in lure engine by @raziel- in https://github.com/scummvm/scummvm/pull/6348
- JANITORIAL: Fix a bunch of typos in saga2 engine by @raziel- in https://github.com/scummvm/scummvm/pull/6352
- JANITORIAL: Fix a bunch of typos in the scumm engine by @raziel- in https://github.com/scummvm/scummvm/pull/6353
- JANITORIAL: Fix portugese typo in sword1 engine by @raziel- in https://github.com/scummvm/scummvm/pull/6356
- JANITORIAL: Fix pratice typo in sci engine by @raziel- in https://github.com/scummvm/scummvm/pull/6354
- JANITORIAL: Fix analagous typo in startrek engine by @raziel- in https://github.com/scummvm/scummvm/pull/6355
- JANITORIAL: Fix extremly typo in titanic engine by @raziel- in https://github.com/scummvm/scummvm/pull/6358
- JANITORIAL: Fix convertion typo in qdengine by @raziel- in https://github.com/scummvm/scummvm/pull/6351
- JANITORIAL: Fix cant typos in teenagent engine by @raziel- in https://github.com/scummvm/scummvm/pull/6357
- JANITORIAL: Fix managment typo in watchmaker engine by @raziel- in https://github.com/scummvm/scummvm/pull/6361
- JANITORIAL: Fix a bunch of typos in ultima engine by @raziel- in https://github.com/scummvm/scummvm/pull/6360
- Palette color distance definitions by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6362
- JANITORIAL: Add FIXMEs for typos in hadesch engine by @raziel- in https://github.com/scummvm/scummvm/pull/6343
- CREATE_PROJECT: Add components based features dynamically by @lephilousophe in https://github.com/scummvm/scummvm/pull/6363
- ULTIMA: NUVIE: Fix show_spell_description by @malignantmanor in https://github.com/scummvm/scummvm/pull/6336
- GOB: add versionnumbers to GOB2 and GOB3 entries by @BJNFNE in https://github.com/scummvm/scummvm/pull/6364
- gitignore: Ignore pycache by @einstein95 in https://github.com/scummvm/scummvm/pull/6367
- DIRECTOR: Add CD detection patch for Pink Gear Collection by @einstein95 in https://github.com/scummvm/scummvm/pull/6366
- AUDIO: Fix Fluidsynth soundfont path check on iOS by @criezy in https://github.com/scummvm/scummvm/pull/6365
- SCUMM: Allow using the Amiga palette again for Loom/Monkey1/Passport EGA by @dwatteau in https://github.com/scummvm/scummvm/pull/6316
- GOB: Detection improvements for Gobliins entries by @BJNFNE in https://github.com/scummvm/scummvm/pull/6371
- COMMON: Remove undefined behaviours from RNC decoder by @lephilousophe in https://github.com/scummvm/scummvm/pull/6369
- BACKENDS: MACOS: Don't instantiate touch bar on old MacOS versions by @lephilousophe in https://github.com/scummvm/scummvm/pull/6334
- IOS7: Various fixes by @larsamannen in https://github.com/scummvm/scummvm/pull/6368
- GOB: add missing filesize to GOB2 and GOB3 variants by @BJNFNE in https://github.com/scummvm/scummvm/pull/6373
- SCUMM: Fix build with UBSan and SCUMM engine disabled by @lephilousophe in https://github.com/scummvm/scummvm/pull/6372
- AUDIO: MT32: Force MT32 rebuild after configure is run by @lephilousophe in https://github.com/scummvm/scummvm/pull/6370
- GRAPHICS: Remove overrideColor from ManagedSurface::transBlitFrom by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6375
- SCUMM: Fix DOTT Remastered offsets by @BLooperZ in https://github.com/scummvm/scummvm/pull/6378
- SCUMM: mixer_he: Add check sample buffer size for fade in by @VladDoc in https://github.com/scummvm/scummvm/pull/6376
- SCUMM: Implement Macintosh GUI for the remaining SCUMM games by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6326
- GRAPHICS: Add ColorQuantizer class by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6379
- BUILD: Fix build on mingw with libcurl by @orgads in https://github.com/scummvm/scummvm/pull/6380
- DIRECTOR: Add detection for fpgapirates full game, add movutil name to get it past titlescreen by @einstein95 in https://github.com/scummvm/scummvm/pull/6381
- MOHAWK: LB: Fix crash in the v3 sampler during the Green Eggs and Ham section by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6384
- MOHAWK: LB: Add a separate debug channel for LBCode by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6386
- AGI: Refactor
PictureMgr, support early KQ1 pics, fix Troll fill by @sluicebox in https://github.com/scummvm/scummvm/pull/6388 - GRAPHICS: Add simplified mask blitting routines to ManagedSurface by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6390
- GRAPHICS: Convert the primitives code to use classes by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6374
- GRAPHICS: Make use of simpleBlitFrom for PM5544 rendering by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6389
- GRAPHICS: Fix potential bug in drawThickLine2 by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6393
- MEDIASTATION: Make use of simpleBlitFrom by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6394
- IMAGE: Don't declare GIFDecoder when GIF support is not built by @lephilousophe in https://github.com/scummvm/scummvm/pull/6397
- DIRECTOR: Migrate to the new Primitives class by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6396
- ASYLUM: Fix crash for game menu by @antoniou79 in https://github.com/scummvm/scummvm/pull/6385
- GRAPHICS: Remove masks from ManagedSurface::transBlitFrom by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6377
- CREATE_PROJECT: Add support for meta-components by @lephilousophe in https://github.com/scummvm/scummvm/pull/6382
- GRAPHICS: MACGUI: Make it possible to disable menus by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6395
- GOB: improve magicstones detection by @BJNFNE in https://github.com/scummvm/scummvm/pull/6400
- TETRAEDGE: Support Android and Switch versions by @phcoder in https://github.com/scummvm/scummvm/pull/5021
- GOT: God of Thunder engine by @dreammaster in https://github.com/scummvm/scummvm/pull/6387
- BACKENDS: ANDROID: Fix memchr calls by @lephilousophe in https://github.com/scummvm/scummvm/pull/6402
- NEVERHOOD: Fix "puzzle solved" sound sometimes being played twice in the H room by @Player701 in https://github.com/scummvm/scummvm/pull/6403
- FREESCAPE: Refactor TinyGL's clear method by @cmd05 in https://github.com/scummvm/scummvm/pull/6404
- AGI: KQ1-Early loaders and detection by @sluicebox in https://github.com/scummvm/scummvm/pull/6407
- AGS: Implement SoundClipWaveBase::set_speed by @l0ud in https://github.com/scummvm/scummvm/pull/6410
- SCUMM: Add option for gamma correction (for the Macintosh games) by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6405
- VCRUISE: Make use of simpleBlitFrom and maskBlitFrom by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6392
- DIRECTOR: Don't allocate big objects in stack in SpaceMgr by @lephilousophe in https://github.com/scummvm/scummvm/pull/6409
- GRAPHICS: Remove deprecated uses of primitives by @lephilousophe in https://github.com/scummvm/scummvm/pull/6401
- CONFIGURE: Warn if the stack frames are too large by @lephilousophe in https://github.com/scummvm/scummvm/pull/6411
- DIRECTOR: Fix UBsan and ASan warnings by @lephilousophe in https://github.com/scummvm/scummvm/pull/6408
- IMAGE: Fix TGA color map loading by @lephilousophe in https://github.com/scummvm/scummvm/pull/6413
- ENGINES: Use LiberationSans instead of FreeSans as a fallback by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6304
- NGI: Don't reopen the NGIArchive when reading a content by @lephilousophe in https://github.com/scummvm/scummvm/pull/6414
- ANDROID: Various improvements around SAF (and more) by @lephilousophe in https://github.com/scummvm/scummvm/pull/6391
- TETRAEDGE: Don't declare OpenGL with shaders as supported by @lephilousophe in https://github.com/scummvm/scummvm/pull/6415
- FREESCAPE: Keep cursor in the middle of the view area when switching to shoot mode by @NigeNigeNige in https://github.com/scummvm/scummvm/pull/6406
- AUDIO: Mark more AdLib symbols as const by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6266
- MOHAWK: Add demos from MacFormat 18 coverdisc by @einstein95 in https://github.com/scummvm/scummvm/pull/6416
- ENGINES: Use LiberationSans with ImGui instead of FreeSans by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6417
- CONFIGURE: Don't use the Gold linker on i386/ppc (unless using --enable-gold) by @dwatteau in https://github.com/scummvm/scummvm/pull/6285
- ENGINES: Use LiberationSans for subtitles instead of FreeSans by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6418
- DIRECTOR: Fixes for D5 support by @moralrecordings in https://github.com/scummvm/scummvm/pull/6420
- DIRECTOR: Fixes for D5 support by @moralrecordings in https://github.com/scummvm/scummvm/pull/6424
- VIDEO: QTVR: Fix hotspot inverse projection by @elasota in https://github.com/scummvm/scummvm/pull/6427
- MEDIASTATION: Fix lionking 2.0GB copy-paste mistake by @einstein95 in https://github.com/scummvm/scummvm/pull/6426
- VIDEO: QTVR: Fix backwards hotspot X reverse projection and revert debug code by @elasota in https://github.com/scummvm/scummvm/pull/6428
- Add support to select shader from the command line by @naatje80 in https://github.com/scummvm/scummvm/pull/6429
- HADESCH: Add pirated Mac version to detection by @einstein95 in https://github.com/scummvm/scummvm/pull/6433
- CI: Update Ubuntu runner from 20.04 to 22.04 by @dwatteau in https://github.com/scummvm/scummvm/pull/6430
- AGS: Add detection for Old Skies OSDemo v1.0 and its controller plugin name by @einstein95 in https://github.com/scummvm/scummvm/pull/6435
- M4: RIDDLE: Add detection for 2 more demos and Italian release, fix typo by @einstein95 in https://github.com/scummvm/scummvm/pull/6432
- 3DS: Fix improper memory freeing (Sprite.vertices) by @BallM4788 in https://github.com/scummvm/scummvm/pull/6434
- CONFIGURE: Make --disable-gold the default, now that Binutils deprecated it by @dwatteau in https://github.com/scummvm/scummvm/pull/6431
- FREESCAPE: Implement skybox for opengl with shaders by @cmd05 in https://github.com/scummvm/scummvm/pull/6440
- DIRECTOR: Fixes for D5 by @moralrecordings in https://github.com/scummvm/scummvm/pull/6437
- I18N: Miscellaneous fixes by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6305
- JANITORIAL: Fix typo by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6438
- BACKENDS: Add SDL3 backend + update imgui by @scemino in https://github.com/scummvm/scummvm/pull/6312
- CRYO: Add detection for Lost Eden PC-9821 version by @einstein95 in https://github.com/scummvm/scummvm/pull/6444
- DISTS: Add Bash tab completions script for ScummVM by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6419
- COMMON: Remove plural of debugChannels by @lephilousophe in https://github.com/scummvm/scummvm/pull/6452
- BACKENDS: SDL: Let the user prevent resizing of the window by @lephilousophe in https://github.com/scummvm/scummvm/pull/6449
- GOT: Fix the starting armor for area > 1 by @nniro in https://github.com/scummvm/scummvm/pull/6448
- GOT: Add eyeballs mode for chapter 2 shovel maze by @nniro in https://github.com/scummvm/scummvm/pull/6451
- AGS: Avoid stack frame size warning in AGS3::unload_game by @lephilousophe in https://github.com/scummvm/scummvm/pull/6450
- DISTS: IOS7: icons—fix white corners’ artifacting by @stevenjamescox in https://github.com/scummvm/scummvm/pull/6453
- TEST: Fix base64 test on big-endian by @lephilousophe in https://github.com/scummvm/scummvm/pull/6441
- SCUMM: "Fix" the bright graphics in the Sega CD version of MI1 by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6446
- GRAPHICS: Use constexpr for palette constants by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6456
- FREESCAPE: Fix some UI Issues in Dark-Side by @akramhany in https://github.com/scummvm/scummvm/pull/6455
- IMAGE: Replace palette byte arrays with Palette class by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6447
- TESTBED: Add test suite for image decoders by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6454
- DIRECTOR: Fixes for D5 by @moralrecordings in https://github.com/scummvm/scummvm/pull/6457
- IMAGE: Fix 24bpp PCX image decoding. by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6458
- SWORD1/SWORD2: Detect availability of RGB colour support at runtime by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6297
- TESTBED: Miscellaneous improvements to the video player by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6462
- CONFIGURE: Make SVQ1 and QDM2 optional components by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6461
- COMMON: Add emplace and rvalue insert to Common::List by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6460
- SCUMM: MACGUI: Disable Maniac Mansion Mac GUI while paused by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6422
- GRAPHICS: Removed deprecated ManagedSurface constructors by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6459
- SWORD25: Fix keyboard input by @rinevard in https://github.com/scummvm/scummvm/pull/6465
- IMAGE: Use palette class in Cinepak decoder. by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6466
- FREESCAPE: Fix Flying-Mode Related Issues by @akramhany in https://github.com/scummvm/scummvm/pull/6463
- Bump jinja2 from 3.1.5 to 3.1.6 in /doc/docportal by @dependabot[bot] in https://github.com/scummvm/scummvm/pull/6467
- SWORD25: Add internal debugger launch flag by @rinevard in https://github.com/scummvm/scummvm/pull/6468
- IMAGE: Use palette class in more codecs by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6469
- SCUMM: LOOM: Fix Hetchel flying with two heads in some EGA releases (Enhancement) by @dwatteau in https://github.com/scummvm/scummvm/pull/6470
- AGS: fix DynamicSprite.Flip() to use CreateTransparentBitmap by @mausimus in https://github.com/scummvm/scummvm/pull/6472
- VIDEO: Use palette class in video decoders by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6471
- QDENGINE: Fix pathfinding slowdown problem by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6476
- SWORD25: Fix display order of deathscreen by @rinevard in https://github.com/scummvm/scummvm/pull/6474
- VIDEO: Use palette class in video decoders (Part 2) by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6475
- DIRECTOR: Fix MSVC warnings by @bluegr in https://github.com/scummvm/scummvm/pull/6464
- GRAPHICS: MACGUI: Fix color palette used in nine-patch bitmap for disabling border by @cmd05 in https://github.com/scummvm/scummvm/pull/6479
- WAGE: Fix "New" and "Revert" option bugs by @WinterSun23 in https://github.com/scummvm/scummvm/pull/6436
- TESTBED: Allow video test to handle more decoders by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6473
- FREESCAPE: Fix sound-related issues by @akramhany in https://github.com/scummvm/scummvm/pull/6478
- PRIVATE: Take cursor images from Windows executable by @ellm135 in https://github.com/scummvm/scummvm/pull/6481
- GOB: mark bargon entry as EN_GRB by @BJNFNE in https://github.com/scummvm/scummvm/pull/6486
- DIRECTOR: Implement text line height by @rinevard in https://github.com/scummvm/scummvm/pull/6480
- DIRECTOR: DEBUGGER: Generate unique table ids to prevent warnings. by @harsh-kulkarni-05 in https://github.com/scummvm/scummvm/pull/6487
- QDENGINE: LITTLE LONGNOSE: Fix missing walking animation and direction change by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6482
- CHAMBER: Fix cga_Blit to support HGA screen rendering by @Nasir-Bilal in https://github.com/scummvm/scummvm/pull/6493
- QDENGINE: Fix path optimization algorithm by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6490
- DGDS: Correct spelling in minigame by @Kawa-oneechan in https://github.com/scummvm/scummvm/pull/6497
- HYPNO: fix infinite video playback during missile sequence in wetlands by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6494
- FREESCAPE: add cubemap shaders to configuration lists by @cmd05 in https://github.com/scummvm/scummvm/pull/6499
- VIDEO: Correctly handle raw Elementary Stream MPEG Videos by @Malharbdv in https://github.com/scummvm/scummvm/pull/6496
- MACVENTURE: Fix save file loading by @cmd05 in https://github.com/scummvm/scummvm/pull/6502
- WAGE: Fix crash due to outdated sound queue timestamps by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6504
- WAGE: Fix missing text and extra newlines by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6501
- DIRECTOR: Fixes for D5 by @moralrecordings in https://github.com/scummvm/scummvm/pull/6498
- TINYGL: Fix TGL_TRIANGLE_FAN rendering by @jpres27 in https://github.com/scummvm/scummvm/pull/6509
- BACKENDS: FS: Use stat() fallback for all unexpected dirent d_type values by @dwatteau in https://github.com/scummvm/scummvm/pull/6505
- GRIM: Add French Mac EMI detection entry by @dwatteau in https://github.com/scummvm/scummvm/pull/6512
- ALL: Use C++ 11 range-based for loops by @bluegr in https://github.com/scummvm/scummvm/pull/6508
- PRIVATE: Track game events in diary by @ellm135 in https://github.com/scummvm/scummvm/pull/6503
- I18N: Fixes for Swedish language by @bluegr in https://github.com/scummvm/scummvm/pull/6488
- DIRECTOR: add Bidule series to detection by @meekee7 in https://github.com/scummvm/scummvm/pull/6507
- FREESCAPE: Fix for #15486 TINYGL: triangles always override zbuffer from lines by @For-Chance in https://github.com/scummvm/scummvm/pull/6527
- TOLTECS: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6522
- Czech translation for Kyrandia 1, 2, and 3. by @mbreskovec in https://github.com/scummvm/scummvm/pull/6519
- QDENGINE: Draw background before playing video by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6529
- CHAMBER: HGA Text Rendering Fixes by @Nasir-Bilal in https://github.com/scummvm/scummvm/pull/6523
- GOB: add version number to playtoons2 german variant by @BJNFNE in https://github.com/scummvm/scummvm/pull/6536
- PLAYGROUND3D: Make various improvements by @BallM4788 in https://github.com/scummvm/scummvm/pull/6534
- STARK: Support Hebrew fan translation by @BLooperZ in https://github.com/scummvm/scummvm/pull/6532
- HPL1: Add a new detection entry for Penumbra: Overture by @For-Chance in https://github.com/scummvm/scummvm/pull/6541
- SCUMM: Add enhancement for missing message when entering ship's hold by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6540
- GUI: Implement GlobalOptionsDialog dumping in dumpAllDialogs by @TusharGautam29 in https://github.com/scummvm/scummvm/pull/6514
- COMMON: Fix DCL IMPLODE name by @sluicebox in https://github.com/scummvm/scummvm/pull/6551
- SCI: Merge and cleanup LZW decompressors by @sluicebox in https://github.com/scummvm/scummvm/pull/6550
- ALG: Initial version of American Laser Games engine by @dckone in https://github.com/scummvm/scummvm/pull/6500
- IMAGE: Get palette class by reference on image decoders by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6535
- JANITORIAL: Add missing references to const function parameters by @mikrosk in https://github.com/scummvm/scummvm/pull/6542
- SCUMM: Add workaround for missing smoke in MI1 VGA floppy lava maze by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6553
- 3DS: Fix top screen not fully rendering in some cases by @BallM4788 in https://github.com/scummvm/scummvm/pull/6544
- QDENGINE: Various fixes around older game versions by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6517
- BACKENDS: MACOS: Fix various small warnings in macosx-audiocd.cpp by @dwatteau in https://github.com/scummvm/scummvm/pull/6477
- MTROPOLIS: Three new titles for detection (bug #15316) by @meekee7 in https://github.com/scummvm/scummvm/pull/6531
- QDENGINE: Add support for rgba8888 pixel format by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6552
- ANDROID: Add a backup/restore feature by @lephilousophe in https://github.com/scummvm/scummvm/pull/6425
- QDENGINE: Fix Wswitch and Wcast-qual warnings by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6560
- DIRECTOR: Fixes for Derrat Sorcerum by @moralrecordings in https://github.com/scummvm/scummvm/pull/6555
- AGS: Fix volume modifier not being respected by @leny100 in https://github.com/scummvm/scummvm/pull/6554
- SKY: Support Hebrew fan translation by @BLooperZ in https://github.com/scummvm/scummvm/pull/6562
- SCUMM: Add workaround for MI1 Sega CD clobbering bit variables by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6557
- DOCS: Fix some typos and style by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6568
- MACGUI: Null pointer and empty chunks tests in mactext , change cursor restoration in getmaxwidth. by @dasbidyendu in https://github.com/scummvm/scummvm/pull/6538
- GRAPHICS: Fix TTF font caching by @leny100 in https://github.com/scummvm/scummvm/pull/6561
- QDENGINE: Fix sound related issues by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6567
- CREATE_PROJECT: Use /diagnostics:caret for clearer MSVC warnings by @dwatteau in https://github.com/scummvm/scummvm/pull/6569
- BUILD: Use -Werror=return-type (and MSVC equivalent) by @dwatteau in https://github.com/scummvm/scummvm/pull/6570
- CREATE_PROJECT: Fix include order for cmake projects by @orgads in https://github.com/scummvm/scummvm/pull/6558
- VIDEO: QTVR: Add quality, warpMode and swing transition by @Malharbdv in https://github.com/scummvm/scummvm/pull/6548
- DIRECTOR: XTRA: Set origin for the QTVR decoder in QTVR Xtra by @Malharbdv in https://github.com/scummvm/scummvm/pull/6564
- DIRECTOR: Disable Movie Events while Alert is being shown by @Malharbdv in https://github.com/scummvm/scummvm/pull/6571
- ENGINES: Add detection table dumping for Glk and Scumm by @ShivangNagta in https://github.com/scummvm/scummvm/pull/6524
- COMMON: Improve Gentee Installer loader to support Schizm Japanese version by @elasota in https://github.com/scummvm/scummvm/pull/6572
- SCUMM: Mitigate errors when resuming CD audio after loading a savegame by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6573
- GUI: Fix integrity dialog freeze/update issue by @ShivangNagta in https://github.com/scummvm/scummvm/pull/6489
- GRAPHICS: Add palette constructor for ownership of data by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6525
- BACKENDS: OPENGL: Fix CLUT shader lookup by @lephilousophe in https://github.com/scummvm/scummvm/pull/6559
- SCI: Fix King's Quest IV demo crash by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6578
- SCUMM: MONKEY1: Make the Jolly Roger enhancement work on the floppy VGA release by @dwatteau in https://github.com/scummvm/scummvm/pull/6576
- TINYGL: Implement scissor test by @lephilousophe in https://github.com/scummvm/scummvm/pull/6575
- AUDIO: Remove rate parameter for Mod/XM/S3M and Universal Tracker streams by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6581
- IMAGE: Improved support for QuickTime dithering by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6580
- ENGINES: Deduplicate escapeString and fix unused-function warnings by @orgads in https://github.com/scummvm/scummvm/pull/6583
- BUILD: Support both $_host-peldd and peldd for mingw builds by @dwatteau in https://github.com/scummvm/scummvm/pull/6574
- SCUMM: Fix encoding of some message dialogs with
original_gui=falseby @dwatteau in https://github.com/scummvm/scummvm/pull/6577 - VIDEO: QTVR: Remove bug in QTVR while changing nodes by @Malharbdv in https://github.com/scummvm/scummvm/pull/6584
- SCUMM: Add some bounds-checking to o5_stringOps() (bug #15884) by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6586
- ANDROID: Extract doc outside of the assets folder by @lephilousophe in https://github.com/scummvm/scummvm/pull/6588
- ANDROID: Trigger an abort on error by @lephilousophe in https://github.com/scummvm/scummvm/pull/6589
- BACKENDS: OPENGL: Don't use HW CLUT8 lookup on low precision devices by @lephilousophe in https://github.com/scummvm/scummvm/pull/6587
- OPENGL: Use helper functions for endian-specific pixel formats by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6590
- JANITORIAL: Fix some release build warnings by @orgads in https://github.com/scummvm/scummvm/pull/6592
- FREESCAPE: Support running with any pixel format with TinyGL by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6597
- AWE: Another World engine by @dreammaster in https://github.com/scummvm/scummvm/pull/6556
- CREATE_PROJECT: Set RELEASE_BUILD also for cmake by @orgads in https://github.com/scummvm/scummvm/pull/6591
- CI: Save vcpkg cache even on build failure by @orgads in https://github.com/scummvm/scummvm/pull/6585
- IMAGE: Fix dithering 8bpp images when the container owns the palette by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6594
- DIRECTOR: Ensure that GUI options are displayed for games that use them by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6596
- AWE: Silence clang warnings by @einstein95 in https://github.com/scummvm/scummvm/pull/6598
- GOB: add new german variant of English Fever by @BJNFNE in https://github.com/scummvm/scummvm/pull/6600
- DIRECTOR: Fixes for Derrat Sorcerum by @moralrecordings in https://github.com/scummvm/scummvm/pull/6593
- TWP: FREESCAPE: Fix non-compliant GLSL by @chkuendig in https://github.com/scummvm/scummvm/pull/6602
- QDENGINE: Add 32bpp support to more drawing methods by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6606
- GLK: do not clear screen when adding scrollback buffer + GLK: LEVEL9: add MSX entries, v1 and unknown variant support by @balyuf in https://github.com/scummvm/scummvm/pull/6609
- DRASCULA: Fix displaying accented characters by @criezy in https://github.com/scummvm/scummvm/pull/6612
- GRIM: Mark lua_error as noreturn by @orgads in https://github.com/scummvm/scummvm/pull/6615
- GRIM: Fix unused variable warning by @orgads in https://github.com/scummvm/scummvm/pull/6618
- GRIM: Suppress compiler warning on release build by @orgads in https://github.com/scummvm/scummvm/pull/6617
- DRASCULA: Add text-to-speech (TTS) by @ellm135 in https://github.com/scummvm/scummvm/pull/6526
- BASE: Fix MetaEngine leak in runGame by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6619
- TSAGE: More accurate surface scaling and fixes for Blue Force by @antoniou79 in https://github.com/scummvm/scummvm/pull/6611
- SCI: Suppress GCC warnings on release builds by @orgads in https://github.com/scummvm/scummvm/pull/6616
- GOB: Adibou 2 / Sciences support by @sdelamarre in https://github.com/scummvm/scummvm/pull/6563
- AUDIO: Fix compiler warning on release build by @orgads in https://github.com/scummvm/scummvm/pull/6614
- SCUMM: Fix bad use of strncpy by @orgads in https://github.com/scummvm/scummvm/pull/6622
- GOB: fix o7_openTranslationDB typo by @BJNFNE in https://github.com/scummvm/scummvm/pull/6628
- JANITORIAL: Silence Compiler Warnings by @chkuendig in https://github.com/scummvm/scummvm/pull/6604
- SCUMM: INDY3: Backport FM-TOWNS lightning effect from Japanese release by @dwatteau in https://github.com/scummvm/scummvm/pull/6629
- SCUMM: Fix out-of-bounds charset error with some v0.13.x saves (Trac#15931) by @dwatteau in https://github.com/scummvm/scummvm/pull/6626
- GRIM: Fix failed assertion on font rendering with TinyGL by @orgads in https://github.com/scummvm/scummvm/pull/6631
- GRIM: LUA: Avoid unnecessary calls for empty string concatenation by @orgads in https://github.com/scummvm/scummvm/pull/6625
- CLOUD: Simplify Setup Wizard by @chkuendig in https://github.com/scummvm/scummvm/pull/6603
- DIRECTOR: Add Italian version of Masters of the Elements to detection table by @lotharsm in https://github.com/scummvm/scummvm/pull/6630
- GOB: Code comment improvements by @BJNFNE in https://github.com/scummvm/scummvm/pull/6633
- CONFIGURE: Remove needless condition for GCC version by @orgads in https://github.com/scummvm/scummvm/pull/6632
- TSAGE: BLUEFORCE: Fix submitting password text by @antoniou79 in https://github.com/scummvm/scummvm/pull/6613
- NANCY: ScummVM save/load menus and Nancy 8 fixes by @bluegr in https://github.com/scummvm/scummvm/pull/6599
- COMMON: Fix Unicode support in JSON by @chkuendig in https://github.com/scummvm/scummvm/pull/6601
- GOB: Detection improvements by @BJNFNE in https://github.com/scummvm/scummvm/pull/6635
- GOB: Fix SaveLoad_v7 initialization by @orgads in https://github.com/scummvm/scummvm/pull/6624
- NANCY: Don't change cursor over Help's Done button by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6641
- GRAPHICS: Fix memory leaks in image archive by @leny100 in https://github.com/scummvm/scummvm/pull/6634
- EMSCRIPTEN: TTS: Add TTS based on Web Speech API by @chkuendig in https://github.com/scummvm/scummvm/pull/6636
- BUILD: Suppress stringop-overflow and stringop-truncation GCC warnings by @orgads in https://github.com/scummvm/scummvm/pull/6637
- BACKENDS: ATARI: Introduce AtariFilesystemNode by @mikrosk in https://github.com/scummvm/scummvm/pull/6621
- SCUMM: Initial work on the PowerPC version of Fate of Atlantis by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6623
- TESTBED: Small Improvements & Bugfixes by @chkuendig in https://github.com/scummvm/scummvm/pull/6605
- NANCY: Fix reset sound in SafeDialPuzzle by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6654
- QDENGINE: Add support for adv minigames by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6647
- QDENGINE: More fixes for older game versions by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6655
- DIRECTOR: Add detection for The Official Guide to The Daedalus Encounter companion disc by @einstein95 in https://github.com/scummvm/scummvm/pull/6645
- SCUMM: Add small helpers for shorter/safer/clearer enhancement checks by @dwatteau in https://github.com/scummvm/scummvm/pull/6650
- DIRECTOR: Swedish edutainment games; Krakel ABC game and the Fem Myror demo from Hemglass by @BreakinBenny in https://github.com/scummvm/scummvm/pull/6652
- QDENGINE: Print more event types in human-readable form in XML scripts by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6657
- SCI: Improve reg_t initialization sequence by @orgads in https://github.com/scummvm/scummvm/pull/6638
- GRIM: Use concrete types to avoid GCC warning by @orgads in https://github.com/scummvm/scummvm/pull/6620
- GRAPHICS: Disable filtering when scaling image to its original size by @leny100 in https://github.com/scummvm/scummvm/pull/6653
- GUI: Take out all the trash (fix memory leak) by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6659
- QDENGINE: Fixes for Triangles minigame by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6660
- MACGUI: Fix clicking on links in helpmenu by @leny100 in https://github.com/scummvm/scummvm/pull/6664
- QDENGINE: Bug fixes and small improvements by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6668
- JANITORIAL: Fix MSVC macro redefinition warnings by @lephilousophe in https://github.com/scummvm/scummvm/pull/6663
- COMMON: Add error description for kMetaEnginePluginNotFound by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6665
- STARK: Check for GL_MIRRORED_REPEAT before using it by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6662
- GOB: use correct directories for ADI4 save files by @BJNFNE in https://github.com/scummvm/scummvm/pull/6672
- SCUMM: Fix MI1 storekeeper line being skipped (original script error) by @dwatteau in https://github.com/scummvm/scummvm/pull/6610
- BACKENDS: Merge 3D graphics managers with the 2D ones by @lephilousophe in https://github.com/scummvm/scummvm/pull/6651
- CREATE_PROJECT: Disable NDEBUG for cmake by @orgads in https://github.com/scummvm/scummvm/pull/6667
- BACKENDS: OPENGL: Fix getScreenFormat while running in 3D by @lephilousophe in https://github.com/scummvm/scummvm/pull/6675
- ENGINES: Replace glColor3*/glColorPointer calls with OpenGL ES compatible calls by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6661
- SCI: Fix GCC warning by @orgads in https://github.com/scummvm/scummvm/pull/6674
- SHERLOCK: Use initGraphicsAny for 3DO screen resolutions by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6671
- WINTERMUTE: Use common code for writing BMP files by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6676
- WINTERMUTE: Reduce the number of surface copies when taking screenshots by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6677
- WINTERMUTE: Avoid unneeded pixel format conversion for fadeToColor() by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6678
- ULTIMA4: Replace Std::deque with Common::List by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6683
- AUDIO: Fix order of Macintosh music types by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6682
- BASE: Show error description when game fails to run by @tunnelsociety in https://github.com/scummvm/scummvm/pull/6666
- OPENGL: Add support for more pixel formats by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6658
- QDENGINE: Improve performance for tiled animations by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6680
- DIRECTOR: Fixes for transitions and sprite updates by @moralrecordings in https://github.com/scummvm/scummvm/pull/6648
- GUI: Remove RTL hack by @lephilousophe in https://github.com/scummvm/scummvm/pull/6679
- ULTIMA4: Replace Shared::File with Common::File by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6686
- TEENAGENT: Add text-to-speech (TTS) by @ellm135 in https://github.com/scummvm/scummvm/pull/6566
- ULTIMA1: Embed the logo and flags bitmaps in the executable by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6687
- ULTIMA: Split up the Debugger classes by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6685
- DS: Support returning errors when switching to unsupported resolutions by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6670
- DIRECTOR: use for "ein" uppercase for TKKG comments by @BJNFNE in https://github.com/scummvm/scummvm/pull/6689
- GOB: add comments for kScriptSourceFile files in demoplayer.cpp by @BJNFNE in https://github.com/scummvm/scummvm/pull/6690
- VIDEO: QTVR: Disabling warp mode 1 and minor changes by @Malharbdv in https://github.com/scummvm/scummvm/pull/6695
- VIDEO: QTVR: Fix hard coded maximum zoom value by @Malharbdv in https://github.com/scummvm/scummvm/pull/6694
- ULTIMA: Split up the UltimaEngine class by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6692
- VIDEO: Fix audio lag and delayed playback start in MPEG videos by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6579
- MADE: Split up the music player class to support other platforms by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6681
- BACKENDS: OPENGL: Fix rendering issues in 3D games when antialiasing is enabled by @lephilousophe in https://github.com/scummvm/scummvm/pull/6702
- XEEN: Fix protection from elements spell by @leny100 in https://github.com/scummvm/scummvm/pull/6703
- GUI: Fixes and cleanup when removing games by @sluicebox in https://github.com/scummvm/scummvm/pull/6701
- VIDEO: MPEGPS: Handle packets with invalid pts when offsetting by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6707
- DOCS, CI: Update build instructions using v4 libs by @larsamannen in https://github.com/scummvm/scummvm/pull/6708
- Fix several issues with the GroupedListWidget by @criezy in https://github.com/scummvm/scummvm/pull/6704
- WINTERMUTE: Reduce direct access to surface pixel buffers by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6696
- AWE: Add detection entry for Amiga version by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6712
- AUDIO: Remove obsolete note-to-track mapping and fix mTropolis usage of it by @elasota in https://github.com/scummvm/scummvm/pull/6713
- ULTIMA8: Add imgui debug tools with item stats window by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6705
- WINTERMUTE: Remove unused blank surface by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6714
- AGS: Update detection for The Crimson Diamond by @Deledrius in https://github.com/scummvm/scummvm/pull/6719
- WINTERMUTE: Replace drawLine() with fillRect() for drawing indicators by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6721
- SLUDGE: Support extended saves by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6688
- BACKENDS: Fix screen rotation by @lephilousophe in https://github.com/scummvm/scummvm/pull/6699
- GRAPHICS: Add variants of Font::drawChar that preserve the alpha channel by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6720
- SLUDGE: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6693
- SLUDGE: Add an initial Debugger implementation for dumping resources by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6726
- SLUDGE: Support MP3 sound files by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6727
- WINTERMUTE: Set pixels matching the colour key to black in the the 2D renderer by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6724
- CREATE_PROJECT: Add SDL3 backend by @SupSuper in https://github.com/scummvm/scummvm/pull/6698
- DIRECTOR: Fixes for D5 by @moralrecordings in https://github.com/scummvm/scummvm/pull/6711
- WINTERMUTE: Fix shader compilation with OpenGL ES 2 by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6729
- WINTERMUTE: File loading improvements by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6728
- LASTEXPRESS: Rewrite and finish the engine by @AndywinXp in https://github.com/scummvm/scummvm/pull/6716
- WINTERMUTE: Move alpha mask handling into the renderer classes by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6725
- OPENGL: Fix copy/paste error with ABGR1555 pixel format by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6738
- WINTERMUTE: Support invalidating surfaces with the 2D renderer by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6731
- MADE: Rename Manhole TeraDrive version to DOS/V by @einstein95 in https://github.com/scummvm/scummvm/pull/6740
- Bump urllib3 from 2.4.0 to 2.5.0 in /doc/docportal by @dependabot[bot] in https://github.com/scummvm/scummvm/pull/6743
- GRAPHICS: Add helper functions for creating endian-independent formats by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6739
- LASTEXPRESS: Add InstallShield archive reader by @eriktorbjorn in https://github.com/scummvm/scummvm/pull/6746
- GRAPHICS: Add ManagedSurface::blendBlitFrom to match other functions by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6697
- WAGE: Add text-to-speech (TTS) by @ellm135 in https://github.com/scummvm/scummvm/pull/6669
- SUPERNOVA: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6709
- VOYEUR: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6715
- ULTIMA: Reduce differences with common String and Array classes by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6684
- TEENAGENT: Fix Russian TTS encoding by @ellm135 in https://github.com/scummvm/scummvm/pull/6722
- CRUISE: Add text-to-speech (TTS) by @ellm135 in https://github.com/scummvm/scummvm/pull/6710
- ENGINES: Set boolean uniforms using integer calls for AmigaOS 4 by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6730
- AWE: Implement playSfxMusic by @scemino in https://github.com/scummvm/scummvm/pull/6733
- AGI: Fix "choppy" sound on PCjr on fast notes by @SinusPi in https://github.com/scummvm/scummvm/pull/6736
- BLADERUNNER: Simplify pixel format selection by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6734
- AWE: Use RGB555 for 3DO graphics by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6735
- CRAB: Support additional pixel formats by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6749
- COMMON: Remove always-true asserts on base string by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6753
- WINTERMUTE: Use setOutputPixelFormat when loading JPEG images by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6755
- SLUDGE: Add four other versions of cubert to detection table by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6756
- ULTIMA8: Replace quick mover keys with a toggle to override normal directional movement by @OMGPizzaGuy in https://github.com/scummvm/scummvm/pull/6758
- WINTERMUTE: Combine detecting alpha transparency with applying the colour key by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6762
- DEVTOOLS: dumper_companion - Numerous fixes and cleanups by @einstein95 in https://github.com/scummvm/scummvm/pull/6717
- WAGE: Various bug fixes and detection for more games by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6757
- CRUISE: Fix TTS encoding, empty text queuing, and logo speech by @ellm135 in https://github.com/scummvm/scummvm/pull/6752
- GRAPHICS: Add a ManagedSurface function for filling surfaces with blending by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6751
- PSP2: Remove psp2shell dependency by @Aztorius in https://github.com/scummvm/scummvm/pull/6763
- GRAPHICS: Use fixed point arithmetic in scaleBlit by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6765
- TITANIC: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6745
- CI: Fix libmpeg2 vcpkg source by @bluegr in https://github.com/scummvm/scummvm/pull/6767
- AGI: add --pcjr-noise option to set shift register by @SinusPi in https://github.com/scummvm/scummvm/pull/6754
- COMMON: set EVENT_MAX for EventType to force size by @Aztorius in https://github.com/scummvm/scummvm/pull/6768
- I18N: Normalize keymapper action descriptions by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6759
- DIRECTOR: Fixes for D5 by @moralrecordings in https://github.com/scummvm/scummvm/pull/6747
- DIRECTOR: Start saving Director movies by @Malharbdv in https://github.com/scummvm/scummvm/pull/6769
- DIRECTOR: Remove unnecessary chunk.h file by @Malharbdv in https://github.com/scummvm/scummvm/pull/6776
- BUILD: enable ARM NEON on PSP2 by @Aztorius in https://github.com/scummvm/scummvm/pull/6781
- ENGINES: Make more use of endian-safe pixel formats by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6748
- BLADERUNNER: Wait with framelimiter in OuttakePlayer::play() by @Aztorius in https://github.com/scummvm/scummvm/pull/6723
- NGI: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6780
- FREESCAPE: Reduce pixel format conversion when loading images by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6744
- AWE: Add Italian strings for Amiga version, updates to detection table by @tag2015 in https://github.com/scummvm/scummvm/pull/6771
- DIRECTOR: Fix Palette Duplication by @Malharbdv in https://github.com/scummvm/scummvm/pull/6788
- DIRECTOR: Fixes for Cracking the Conspiracy by @moralrecordings in https://github.com/scummvm/scummvm/pull/6774
- TESTBED: Fix broken tests and non-interactive mode by @chkuendig in https://github.com/scummvm/scummvm/pull/6789
- AWE: Enable EGA/VGA renderer selection for DOS version by @tag2015 in https://github.com/scummvm/scummvm/pull/6786
- DEVTOOLS: CREATE_LURE: Support generation of Russian lure.dat by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6764
- GRAPHICS: Support scaling 24bpp surfaces by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6792
- AGS: Fix displaying thumbnails in the ScummVM GUI by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6784
- GUI: Support CLUT8 surfaces in graphical widgets by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6791
- BACKENDS: OPENGL3D: Fix builds with USE_FORCED_GLES and without USE_GLAD by @chkuendig in https://github.com/scummvm/scummvm/pull/6790
- GRAPHICS: Add fast paths for converting between 32-bit pixel formats by @ccawley2011 in https://github.com/scummvm/scummvm/pull/6760
- DIRECTOR: Save Cast Config and cast member info ('CASt') by @Malharbdv in https://github.com/scummvm/scummvm/pull/6787
- IOS7: Don't override DefaultSaveFileManager::removeSavefile by @lephilousophe in https://github.com/scummvm/scummvm/pull/6782
- WAGE: Add more titles to detection table by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6800
- QDENGINE: Add support for punycode by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6802
- TETRAEDGE: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6750
- ADL: Add text-to-speech (TTS) by @ellm135 in https://github.com/scummvm/scummvm/pull/6785
- TEENAGENT: Add language support for Polish, Czech and Russian versions by @ormanbai123 in https://github.com/scummvm/scummvm/pull/6798
- GOB: sync entry of German translation of Croustibat by @BJNFNE in https://github.com/scummvm/scummvm/pull/6766
- GRAPHICS: Set hwFormat as first supported format in surfacesdl by @Aztorius in https://github.com/scummvm/scummvm/pull/6775
- TEENAGENT: Add keymapper support by @aunnoman1 in https://github.com/scummvm/scummvm/pull/6772
New Contributors: Welcome!
- @malignantmanor made their first contribution in https://github.com/scummvm/scummvm/pull/6329
- @VladDoc made their first contribution in https://github.com/scummvm/scummvm/pull/6376
- @Player701 made their first contribution in https://github.com/scummvm/scummvm/pull/6403
- @cmd05 made their first contribution in https://github.com/scummvm/scummvm/pull/6404
- @l0ud made their first contribution in https://github.com/scummvm/scummvm/pull/6410
- @NigeNigeNige made their first contribution in https://github.com/scummvm/scummvm/pull/6406
- @naatje80 made their first contribution in https://github.com/scummvm/scummvm/pull/6429
- @nniro made their first contribution in https://github.com/scummvm/scummvm/pull/6448
- @stevenjamescox made their first contribution in https://github.com/scummvm/scummvm/pull/6453
- @akramhany made their first contribution in https://github.com/scummvm/scummvm/pull/6455
- @rinevard made their first contribution in https://github.com/scummvm/scummvm/pull/6465
- @WinterSun23 made their first contribution in https://github.com/scummvm/scummvm/pull/6436
- @harsh-kulkarni-05 made their first contribution in https://github.com/scummvm/scummvm/pull/6487
- @Nasir-Bilal made their first contribution in https://github.com/scummvm/scummvm/pull/6493
- @jpres27 made their first contribution in https://github.com/scummvm/scummvm/pull/6509
- @For-Chance made their first contribution in https://github.com/scummvm/scummvm/pull/6527
- @mbreskovec made their first contribution in https://github.com/scummvm/scummvm/pull/6519
- @TusharGautam29 made their first contribution in https://github.com/scummvm/scummvm/pull/6514
- @dckone made their first contribution in https://github.com/scummvm/scummvm/pull/6500
- @dasbidyendu made their first contribution in https://github.com/scummvm/scummvm/pull/6538
- @ShivangNagta made their first contribution in https://github.com/scummvm/scummvm/pull/6524
- @balyuf made their first contribution in https://github.com/scummvm/scummvm/pull/6609
- @BreakinBenny made their first contribution in https://github.com/scummvm/scummvm/pull/6652
- @SinusPi made their first contribution in https://github.com/scummvm/scummvm/pull/6736
Full Changelog: https://github.com/scummvm/scummvm/compare/v2.9.1...v2026.1.0