ScummVM v2026.3.0

v2026.3.0Desktop

ScummVM 2026.3.0: "Carousels & Killer Whales"

ScummVM 2026.3.0 "Carousels & Killer Whales" comes to fruition. So far, we are able to keep the release cadence. This quarter, the team is bringing you a set of new and old, all exciting features!

Newly Supported Games:
  • Nancy Drew: The Haunted Carousel
  • Nancy Drew: Danger on Deception Island
  • Noctropolis
  • Cartoon Carnival
  • Alfred Pelrock: En Busca de un Sueño
  • Pilot Brothers: On the Track of Striped Elephant
  • Pilot Brothers: The Case of Serial Maniac and 5 more games on the same engine

But wait, that's not everything!

Changelog

New games:
  • Added support for Nancy Drew: The Haunted Carousel.
  • Added support for Nancy Drew: Danger on Deception Island.
  • Added support for Noctropolis.
  • Added support for Cartoon Carnival.
  • Added support for Alfred Pelrock: En Busca de un Sueño.
  • Added support for Pilot Brothers: On the Track of Striped Elephant, Pilot Brothers: The Case of Serial Maniac, and five minor games built on the Gamos engine.
General:
  • Highlight clickable links in the GUI with a cursor change.
  • Fixed window size when switching out of fullscreen mode on 3D engines.
  • Implemented NULL OPL driver for lower-base systems.
  • Implemented kinetic scolling in GUI lists.
ACCESS:
  • Fixed various script issues in Martian Memorandum.
AGOS:
  • Added support for language files used by Amiga and Macintosh versions of Simon2.
GLK:
  • Exposed text and engine settings in the GUI.
LastExpress:
  • The game has been supported for a while now (2026.1.0), we just forgot to add a news entry here. Whoops!
  • Several inaccuracies from the character logic have been fixed, which means that some rare issues concerning characters behavior should now be gone.
MADS:
  • In Rex Nebular fix game being semi-stuck while using binoculars.
MM:
  • Reworked keymapper for MM1.
  • Fixed MM1 Enhanced allowing trading more than the character owned.
  • Fixed MM1 Enhanced allowing free temple healing where it shouldn't.
  • MM1 Enhanced most recently played music was restarting after opening and closing the GMM.
MYST3:
  • Fixed a regression for the animation of the control wheel at J'nanin's shore.
  • Camera movement is now free after placing a symbol on the pedestal at the watch tower in J'nanin.
NANCY:
  • Fixed a regression in ripped letter types of puzzles, affecting all the Nancy games that feature such puzzles.
  • Fixed potential crashes in ripped letter types of puzzles, after loading a saved game.
  • Show the correct mouse cursor in rotating lock types of puzzles.
  • Enter the game scene directly when loading a saved game from the launcher or the GMM, instead of starting in the main game menu.
  • Properly handle the "Continue Game" button after clicking on the "More Nancy" button.
  • Fixed an edge case in piano types of puzzles, where clicking on a key while another was still down produced a graphical glitch.
  • Fixed some sounds stopping prematurely in Nancy Drew: Secret of the Scarlet Hand and newer games.
  • Fixed animation speed and timing in turning types of puzzles.
SLUDGE:
  • Added two more games to detection, "Sam and Max Flintlocked" and "Full Moon".
TwinE:
  • Fixed soft lock collision bug with bulldozer.
  • Fixed wrong scaling for plasma menu effect.
  • Fixed holomap model rendering.
  • Disable autosaves while driving a vehicle.
Atari port:
  • Added native CDDA support.
  • Added plugin support (now ScummVM can run with as little as a few megs of RAM).
  • Added native YM2149 support (currently usable for Elvira 1 and 2).
  • Reworked audio mixer (this fixes the barking poodles in SOMI).
  • Autosave is disabled by default as it leads to audible artefacts during gameplay.
PS3 port:
  • Added support for running ScummVM engines as separate modules/executables. This saves about 90 MB of RAM. It is enabled only for release packages.

Merged PRs

New Contributors

Full Changelog: https://github.com/scummvm/scummvm/compare/v2026.2.0...v2026.3.0

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