# SDL release-3.4.14 — 3.4.14 - Product: SDL (https://whatsnew.fyi/product/sdl) - Vendor: SDL - Date: 2026-08-03 - Version: release-3.4.14 - Original notes: https://github.com/libsdl-org/SDL/releases/tag/release-3.4.14 - Permalink: https://whatsnew.fyi/product/sdl/releases/release-3.4.14 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — GPU buffers and textures can have multiple read usages - **fixed** — Fixed X11 crash if the IME service was shutdown in the background - **fixed** — Fixed hang when hiding an X11 window on some window managers - **fixed** — Fixed being unable to get clipboard text on older versions of macOS - **fixed** — Fixed the 8BitDo Pro 3 controller showing up twice on macOS - **fixed** — Fixed Xbox controllers not being detected if SDL is built with GameInput support - **fixed** — Fixed pen creating phantom mouse events in relative mode on Android This is a stable bugfix release, with the following changes: * GPU buffers and textures can have multiple read usages * Fixed X11 crash if the IME service was shutdown in the background * Fixed hang when hiding an X11 window on some window managers * Fixed being unable to get clipboard text on older versions of macOS * Fixed the 8BitDo Pro 3 controller showing up twice on macOS * Fixed Xbox controllers not being detected if SDL is built with GameInput support * Fixed pen creating phantom mouse events in relative mode on Android