# Slay the Spire 2 Beta Hotfix Patch Notes - v0.103.1 - Product: Slay the Spire 2 (https://whatsnew.fyi/product/slay-the-spire-2) - Vendor: Mega Crit - Date: 2026-04-16 - Original notes: https://store.steampowered.com/news/app/2868840/view/526499614836129817 - Permalink: https://whatsnew.fyi/product/slay-the-spire-2/releases/2026-04-16-beta-hotfix-patch-notes-v0.103.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Occasional crash when upgrading a card at rest site - **fixed** — Crash that would sometimes occur when entering rooms - **fixed** — Rare crashes to desktop when transitioning between rooms by deferring asset freeing to the end of the frame after rendering is complete - **fixed** — Issue with the Game Over screen after discovering multiple enemies while playing in Polish - **fixed** — Rare combat errors that could occur when re-entering combat - **fixed** — Softlock on run histories from older versions of the game - **fixed** — Not Yet card can no longer be generated in combat by effects like Skill Potion - **fixed** — Score is now correct when at Ascension 10 - **fixed** — Colorful Philosophers event can no longer be encountered if a player has only Ironclad unlocked - **fixed** — Curse mismatching when some players would take Neow's Bones relic - **fixed** — State divergence when Neow's Bones relic would trigger multiple reward screens - **fixed** — Not being able to load into a Daily multiplayer run Hey Slayers, we've got a quick beta branch hotfix for you today! There won't be a big beta patch this week, but you can expect the beta content, changes, and fixes to come to the main branch soon. **BUG FIXES:** **General:** - Fixed occasional crash when upgrading a card at rest site - Fixed crash that would sometimes occur when entering rooms - When transitioning between rooms, old assets were being freed immediately while the game was still rendering them on screen. This caused rare crashes to desktop, most often when entering events, shops, or campsites. The fix defers the actual freeing to the end of the frame, after rendering is complete. - Fixed an issue with the Game Over screen after discovering multiple enemies while playing in Polish - Fixed rare combat errors that could occur when re-entering combat - Fixed softlock on run histories from older versions of the game - **Not Yet** card can no longer be generated in combat by effects like Skill Potion - Score is now correct when at Ascension 10 **Multiplayer:** - **Colorful Philosophers** event can no longer be encountered if a player has only Ironclad unlocked - Fixed curse mismatching when some players would take **Neow's Bones** relic - Fixed state divergence when **Neow's Bones** relic would trigger multiple reward screens - Fixed not being able to load into a Daily multiplayer run