# Slay the Spire 2 May Bug Fixes - Product: Slay the Spire 2 (https://whatsnew.fyi/product/slay-the-spire-2) - Vendor: Mega Crit - Date: 2026-05-29 - Original notes: https://store.steampowered.com/news/app/2868840/view/668366713382766475 - Permalink: https://whatsnew.fyi/product/slay-the-spire-2/releases/2026-05-29-may-bug-fixes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Improved the reliability of saving your settings on startup - **fixed** — Fixed a crash when applying powers to dying creatures - **fixed** — Fixed a crash when opening the card pile screen while targeting an enemy on controller - **fixed** — Fixed a crash on Linux during combat when UI elements were removed mid-frame - **fixed** — Fixed a crash on Linux when ICU libraries are unavailable - **fixed** — Fixed audio staying muted after pressing the volume keys or alt-tabbing on Linux - **changed** — Restored the default rendering backend to D3D12 for Intel 620 GPUs - **fixed** — Fixed number keys not selecting cards when your mouse cursor was too low on the screen - **fixed** — Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press - **fixed** — Fixed being unable to use the View Upgrades hotkey in the card inspection screen - **fixed** — Fixed the card inspection button blocking the accept hotkey on the Pandora's Box card view screen - **fixed** — Fixed playing the Wish card on controller immediately selecting a card in the grid on the same button press - **fixed** — Fixed broken controller navigation from your relics to the reward screen after clearing the top reward option - **fixed** — Fixed the game rapidly switching between Controller Detected and Mouse Detected while playing on a controller - **fixed** — Fixed being able to target dead enemies on controller - **fixed** — Fixed being unable to navigate off of the top bar in the shop - **fixed** — Fixed controller navigation in the shop after buying out all relics and colorless cards - **fixed** — Fixed being unable to navigate rest site options on controller when you have two rows of relics - **fixed** — Fixed being able to start a single-player run on controller while the Ascension tutorial was open - **fixed** — Fixed errors in the input settings for new keybindings added after your settings were saved Hey Slayers! Today we are pushing out a bugfix patch that brings tons of bugfixes from the beta branch over to main. ##### BUG FIXES: **General:** - Improved the reliability of saving your settings on startup - Fixed a crash when applying powers to dying creatures - Fixed a crash when opening the card pile screen while targeting an enemy on controller - Fixed a crash on Linux during combat when UI elements were removed mid-frame - Fixed a crash on Linux when ICU libraries are unavailable - Fixed audio staying muted after pressing the volume keys or alt-tabbing on Linux - Restored the default rendering backend to D3D12 for Intel 620 GPUs - Fixed number keys not selecting cards when your mouse cursor was too low on the screen - Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press - Fixed being unable to use the View Upgrades hotkey in the card inspection screen - Fixed the card inspection button blocking the "accept" hotkey on the **Pandora's Box** card view screen - Fixed playing the **Wish** card on controller immediately selecting a card in the grid on the same button press - Fixed broken controller navigation from your relics to the reward screen after clearing the top reward option - Fixed the game rapidly switching between "Controller Detected" and "Mouse Detected" while playing on a controller - Fixed being able to target dead enemies on controller - Fixed being unable to navigate off of the top bar in the shop - Fixed controller navigation in the shop after buying out all relics and colorless cards - Fixed being unable to navigate rest site options on controller when you have two rows of relics - Fixed being able to start a single-player run on controller while the Ascension tutorial was open - Fixed errors in the input settings for new keybindings added after your settings were saved - Fixed an error when unfocusing a potion slot during potion removal - Fixed an error caused by an offscreen epoch indicator on the Timeline screen - Fixed separator lines appearing on the Daily Leaderboard screen when no scores had been submitted, or while scores were still loading or had failed to load - Fixed replayed cards not displaying the correct damage when powers wore off between replays - Fixed the **Night Terrors** modifier being able to kill you - Fixed loading a save file with a deprecated boss being able to roll the same boss twice in a double-boss fight - Fixed not removing all **Spoils Map** cards when you complete the quest and somehow have more than one - Fixed a rare softlock related to writing debug files - Fixed an issue where your odds of receiving another potion reward could sometimes increase instead of decrease after winning an elite combat and receiving a potion **Ironclad:** - Fixed being able to select an already-upgraded card with **Armaments** when it was added to your hand by **Largesse+** **Silent:** - Fixed being able to skip the **Survivor** card's discard selection using the peek button **Defect:** - Fixed the **Scrape** card discarding cards that cost zero Energy but have a Star cost - Fixed a spacing issue in the **Consuming Shadow** power's hovertip **Regent:** - Fixed the **Summon Forth** card so it now puts your existing **Sovereign Blades** into your hand before Forging instead of after **Potions & Relics:** - Fixed **The Boot** dealing 5 damage instead of 1 to you from the **Bad Luck** curse while you have Intangible - Fixed the **Self-Forming Clay** relic being triggered by the **Terminal** modifier's max HP loss - Fixed the **Whispering Earring** relic replaying **Stardust** for 0 Stars instead of the correct amount **Enemies:** - Fixed **Lagavulin Matriarch's** "zzz" sleep particles not going away in the bestiary when she is no longer sleeping - Fixed a VFX glitch when **Snapping Jaxfruit** dies to the **Reflect** power - Fixed the **Zapbot's** **High Voltage** power hovertip to correctly state it g _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2868840/view/668366713382766475]_