What’s New

Slay the Spire 2 — May Bug Fixes

May Bug Fixes

Changed
  • Restored the default rendering backend to D3D12 for Intel 620 GPUs
Fixed
  • Improved the reliability of saving your settings on startup
  • Fixed a crash when applying powers to dying creatures
  • Fixed a crash when opening the card pile screen while targeting an enemy on controller
  • Fixed a crash on Linux during combat when UI elements were removed mid-frame
  • Fixed a crash on Linux when ICU libraries are unavailable
  • Fixed audio staying muted after pressing the volume keys or alt-tabbing on Linux
  • Fixed number keys not selecting cards when your mouse cursor was too low on the screen
  • Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press
  • Fixed being unable to use the View Upgrades hotkey in the card inspection screen
  • Fixed the card inspection button blocking the accept hotkey on the Pandora's Box card view screen
  • Fixed playing the Wish card on controller immediately selecting a card in the grid on the same button press
  • Fixed broken controller navigation from your relics to the reward screen after clearing the top reward option
  • Fixed the game rapidly switching between Controller Detected and Mouse Detected while playing on a controller
  • Fixed being able to target dead enemies on controller
  • Fixed being unable to navigate off of the top bar in the shop
  • Fixed controller navigation in the shop after buying out all relics and colorless cards
  • Fixed being unable to navigate rest site options on controller when you have two rows of relics
  • Fixed being able to start a single-player run on controller while the Ascension tutorial was open
  • Fixed errors in the input settings for new keybindings added after your settings were saved

Hey Slayers! Today we are pushing out a bugfix patch that brings tons of bugfixes from the beta branch over to main.

BUG FIXES:

General:

  • Improved the reliability of saving your settings on startup

  • Fixed a crash when applying powers to dying creatures

  • Fixed a crash when opening the card pile screen while targeting an enemy on controller

  • Fixed a crash on Linux during combat when UI elements were removed mid-frame

  • Fixed a crash on Linux when ICU libraries are unavailable

  • Fixed audio staying muted after pressing the volume keys or alt-tabbing on Linux

  • Restored the default rendering backend to D3D12 for Intel 620 GPUs

  • Fixed number keys not selecting cards when your mouse cursor was too low on the screen

  • Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press

  • Fixed being unable to use the View Upgrades hotkey in the card inspection screen

  • Fixed the card inspection button blocking the "accept" hotkey on the Pandora's Box card view screen

  • Fixed playing the Wish card on controller immediately selecting a card in the grid on the same button press

  • Fixed broken controller navigation from your relics to the reward screen after clearing the top reward option

  • Fixed the game rapidly switching between "Controller Detected" and "Mouse Detected" while playing on a controller

  • Fixed being able to target dead enemies on controller

  • Fixed being unable to navigate off of the top bar in the shop

  • Fixed controller navigation in the shop after buying out all relics and colorless cards

  • Fixed being unable to navigate rest site options on controller when you have two rows of relics

  • Fixed being able to start a single-player run on controller while the Ascension tutorial was open

  • Fixed errors in the input settings for new keybindings added after your settings were saved

  • Fixed an error when unfocusing a potion slot during potion removal

  • Fixed an error caused by an offscreen epoch indicator on the Timeline screen

  • Fixed separator lines appearing on the Daily Leaderboard screen when no scores had been submitted, or while scores were still loading or had failed to load

  • Fixed replayed cards not displaying the correct damage when powers wore off between replays

  • Fixed the Night Terrors modifier being able to kill you

  • Fixed loading a save file with a deprecated boss being able to roll the same boss twice in a double-boss fight

  • Fixed not removing all Spoils Map cards when you complete the quest and somehow have more than one

  • Fixed a rare softlock related to writing debug files

  • Fixed an issue where your odds of receiving another potion reward could sometimes increase instead of decrease after winning an elite combat and receiving a potion

Ironclad:

  • Fixed being able to select an already-upgraded card with Armaments when it was added to your hand by Largesse+

Silent:

  • Fixed being able to skip the Survivor card's discard selection using the peek button

Defect:

  • Fixed the Scrape card discarding cards that cost zero Energy but have a Star cost

  • Fixed a spacing issue in the Consuming Shadow power's hovertip

Regent:

  • Fixed the Summon Forth card so it now puts your existing Sovereign Blades into your hand before Forging instead of after

Potions & Relics:

  • Fixed The Boot dealing 5 damage instead of 1 to you from the Bad Luck curse while you have Intangible

  • Fixed the Self-Forming Clay relic being triggered by the Terminal modifier's max HP loss

  • Fixed the Whispering Earring relic replaying Stardust for 0 Stars instead of the correct amount

Enemies:

  • Fixed Lagavulin Matriarch's "zzz" sleep particles not going away in the bestiary when she is no longer sleeping

  • Fixed a VFX glitch when Snapping Jaxfruit dies to the Reflect power

  • Fixed the Zapbot's High Voltage power hovertip to correctly state it gains Strength at the end of its turn instead of the start

  • Fixed Living Fog missing its smoke

  • Fixed the Ceremonial Beast's music transition not lining up with when it gets stunned

  • Fixed the Enfeebling Touch power causing the Ceremonial Beast to gain Strength after you stun it

  • Fixed a softlock with the Thieving Hopper when you have no cards for it to steal

  • Fixed the Parafright illusion keeping its negative Strength from Dark Shackles when you kill it for the turn

Events:

  • Fixed cards from other characters appearing in the Infested Automaton event

  • Fixed being unable to discard potions in the Punch Off event

  • Fixed being unable to give the foul potion to the Merchant

Ancients:

  • Fixed a crash when selecting Ancient relic options

  • Fixed being able to navigate back to Neow's options while viewing the card library

  • Fixed being able to slightly see the top of the next dialogue bubble before it animates in at the Ancients

  • Fixed the Leafy Poultice relic transforming the upgraded Strikes and Defends granted by Neow's Talisman when you get both from Neow's Bones

  • Fixed the Nutritious Soup option appearing in the Tezcatara screen when you have no Strikes

Multiplayer:

  • Fixed the Pael's Legion and Vambrace relics not triggering when their owner applies Block to other players

  • Fixed the Dense Vegetation event being able to appear when any player has 8 HP or less

  • Fixed being able to start a loaded multiplayer game with only one player

  • Fixed other players' HP bars going offscreen when resizing the window while in settings

  • Fixed errors when players had square brackets in their name

  • Fixed the "Show Multiplayer Drawings" checkbox not using its localized text

  • Now showing the correct error message for a Steam multiplayer connection timeout (error 5008)

  • Improved error reporting for a specific rare connection error

  • Fixed a softlock related to using the Driftwood relic on your first run

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