May Bug Fixes
- Restored the default rendering backend to D3D12 for Intel 620 GPUs
- Improved the reliability of saving your settings on startup
- Fixed a crash when applying powers to dying creatures
- Fixed a crash when opening the card pile screen while targeting an enemy on controller
- Fixed a crash on Linux during combat when UI elements were removed mid-frame
- Fixed a crash on Linux when ICU libraries are unavailable
- Fixed audio staying muted after pressing the volume keys or alt-tabbing on Linux
- Fixed number keys not selecting cards when your mouse cursor was too low on the screen
- Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press
- Fixed being unable to use the View Upgrades hotkey in the card inspection screen
- Fixed the card inspection button blocking the accept hotkey on the Pandora's Box card view screen
- Fixed playing the Wish card on controller immediately selecting a card in the grid on the same button press
- Fixed broken controller navigation from your relics to the reward screen after clearing the top reward option
- Fixed the game rapidly switching between Controller Detected and Mouse Detected while playing on a controller
- Fixed being able to target dead enemies on controller
- Fixed being unable to navigate off of the top bar in the shop
- Fixed controller navigation in the shop after buying out all relics and colorless cards
- Fixed being unable to navigate rest site options on controller when you have two rows of relics
- Fixed being able to start a single-player run on controller while the Ascension tutorial was open
- Fixed errors in the input settings for new keybindings added after your settings were saved
Hey Slayers! Today we are pushing out a bugfix patch that brings tons of bugfixes from the beta branch over to main.
BUG FIXES:
General:
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Improved the reliability of saving your settings on startup
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Fixed a crash when applying powers to dying creatures
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Fixed a crash when opening the card pile screen while targeting an enemy on controller
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Fixed a crash on Linux during combat when UI elements were removed mid-frame
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Fixed a crash on Linux when ICU libraries are unavailable
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Fixed audio staying muted after pressing the volume keys or alt-tabbing on Linux
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Restored the default rendering backend to D3D12 for Intel 620 GPUs
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Fixed number keys not selecting cards when your mouse cursor was too low on the screen
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Fixed being able to open the card inspection screen and toggle View Upgrades with the same button press
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Fixed being unable to use the View Upgrades hotkey in the card inspection screen
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Fixed the card inspection button blocking the "accept" hotkey on the Pandora's Box card view screen
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Fixed playing the Wish card on controller immediately selecting a card in the grid on the same button press
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Fixed broken controller navigation from your relics to the reward screen after clearing the top reward option
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Fixed the game rapidly switching between "Controller Detected" and "Mouse Detected" while playing on a controller
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Fixed being able to target dead enemies on controller
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Fixed being unable to navigate off of the top bar in the shop
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Fixed controller navigation in the shop after buying out all relics and colorless cards
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Fixed being unable to navigate rest site options on controller when you have two rows of relics
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Fixed being able to start a single-player run on controller while the Ascension tutorial was open
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Fixed errors in the input settings for new keybindings added after your settings were saved
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Fixed an error when unfocusing a potion slot during potion removal
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Fixed an error caused by an offscreen epoch indicator on the Timeline screen
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Fixed separator lines appearing on the Daily Leaderboard screen when no scores had been submitted, or while scores were still loading or had failed to load
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Fixed replayed cards not displaying the correct damage when powers wore off between replays
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Fixed the Night Terrors modifier being able to kill you
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Fixed loading a save file with a deprecated boss being able to roll the same boss twice in a double-boss fight
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Fixed not removing all Spoils Map cards when you complete the quest and somehow have more than one
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Fixed a rare softlock related to writing debug files
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Fixed an issue where your odds of receiving another potion reward could sometimes increase instead of decrease after winning an elite combat and receiving a potion
Ironclad:
- Fixed being able to select an already-upgraded card with Armaments when it was added to your hand by Largesse+
Silent:
- Fixed being able to skip the Survivor card's discard selection using the peek button
Defect:
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Fixed the Scrape card discarding cards that cost zero Energy but have a Star cost
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Fixed a spacing issue in the Consuming Shadow power's hovertip
Regent:
- Fixed the Summon Forth card so it now puts your existing Sovereign Blades into your hand before Forging instead of after
Potions & Relics:
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Fixed The Boot dealing 5 damage instead of 1 to you from the Bad Luck curse while you have Intangible
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Fixed the Self-Forming Clay relic being triggered by the Terminal modifier's max HP loss
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Fixed the Whispering Earring relic replaying Stardust for 0 Stars instead of the correct amount
Enemies:
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Fixed Lagavulin Matriarch's "zzz" sleep particles not going away in the bestiary when she is no longer sleeping
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Fixed a VFX glitch when Snapping Jaxfruit dies to the Reflect power
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Fixed the Zapbot's High Voltage power hovertip to correctly state it gains Strength at the end of its turn instead of the start
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Fixed Living Fog missing its smoke
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Fixed the Ceremonial Beast's music transition not lining up with when it gets stunned
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Fixed the Enfeebling Touch power causing the Ceremonial Beast to gain Strength after you stun it
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Fixed a softlock with the Thieving Hopper when you have no cards for it to steal
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Fixed the Parafright illusion keeping its negative Strength from Dark Shackles when you kill it for the turn
Events:
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Fixed cards from other characters appearing in the Infested Automaton event
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Fixed being unable to discard potions in the Punch Off event
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Fixed being unable to give the foul potion to the Merchant
Ancients:
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Fixed a crash when selecting Ancient relic options
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Fixed being able to navigate back to Neow's options while viewing the card library
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Fixed being able to slightly see the top of the next dialogue bubble before it animates in at the Ancients
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Fixed the Leafy Poultice relic transforming the upgraded Strikes and Defends granted by Neow's Talisman when you get both from Neow's Bones
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Fixed the Nutritious Soup option appearing in the Tezcatara screen when you have no Strikes
Multiplayer:
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Fixed the Pael's Legion and Vambrace relics not triggering when their owner applies Block to other players
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Fixed the Dense Vegetation event being able to appear when any player has 8 HP or less
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Fixed being able to start a loaded multiplayer game with only one player
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Fixed other players' HP bars going offscreen when resizing the window while in settings
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Fixed errors when players had square brackets in their name
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Fixed the "Show Multiplayer Drawings" checkbox not using its localized text
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Now showing the correct error message for a Steam multiplayer connection timeout (error 5008)
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Improved error reporting for a specific rare connection error
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Fixed a softlock related to using the Driftwood relic on your first run