# Slay the Spire Patch V2.1: The Language Patch - Product: Slay the Spire (https://whatsnew.fyi/product/slay-the-spire) - Vendor: Mega Crit - Date: 2020-07-31 - Original notes: https://store.steampowered.com/news/app/646570/view/2757844153955584429 - Permalink: https://whatsnew.fyi/product/slay-the-spire/releases/2020-07-31-patch-v2.1-the-language-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed bug where continuing a save at the event after the 3rd boss would resume the game timer if not going to the final act - **fixed** — Fixed bug where Controlled Chaos mod would give you Unknown cards - **fixed** — Fixed issue where Watcher data may not delete properly upon deleting a profile slot - **fixed** — Fixed letterboxing asset placed above Gremlin Wheel spin button at certain resolutions - **fixed** — Fixed highlight asset for View Upgrade button in card library when using controllers - **fixed** — Raise main tutorial's text when Bigger Text mode is on so it is not hidden by the Next button in certain aspect ratios - **added** — Add support for ultra high resolutions for various aspect ratios - **changed** — Dropdowns in Run History screen are now left aligned to work better with Bigger Text mode - **changed** — Locked characters are now grayscale in custom mode screen - **added** — Add longpress support for mouse and touchscreen modes, disabled by default - **changed** — Seed shown in the Run History Screen is now anchored in a specific location - **changed** — Shift much of the Run History screen slightly right to be more spacious for some languages - **changed** — Update credits screen timing to accommodate more credits - **changed** — Update Gremlin Wheel event so arrow is placed better based on aspect ratio - **changed** — Update rich presence string so that Ascension and Floor number can be seen - **changed** — In touchscreen mode, certain strings now say tap instead of click - **changed** — In touchscreen mode, main menu text buttons are now larger and spaced twice as far apart - **changed** — In touchscreen mode, target-based cards in targeting mode are now rendered larger and slightly higher - **changed** — In touchscreen mode, when dragging cards the cards are now offset from the touchpoint - **added** — Add Indonesian language support Hello hello, While we're still working with our porting team to improve the mobile UX and prep for Android release, we've also addressed some MacOS compatibility issues and received many updates to localization. It's incredible to see Slay the Spire become so widely available on so many platforms and in so many languages (19 total!). ##### MacOS Notarization and Mod Support The game should no longer crash when playing on MacOS Catalina 10.15. The libgdx199 and libgdx199.main branch no longer has modding support. For those wanting to run mods, please run the game on either the main branch or beta branch. ##### Community Fan Art Crossover edition! _Slay the Spire x Animal Crossing by [/u/loganlcs](https://www.reddit.com/user/loganlcs)_ _Slay the Spire x Helltaker by (https://twitter.com/victorformat)_ _Slay the Spire x Hades by lunchplus_ _Slay the Spire x Human Skin(??) by [/u/SingleOrigin](https://www.reddit.com/user/SingleOrigin)_ _Slay the Spire x Wall by [/u/brunior](https://www.reddit.com/user/brunior)_ ##### Twitch plays Slay the Spire You can now play Slay the Spire via chat commands and voting (beta)! https://www.twitch.tv/telnetthespire **Patch Notes** ##### Bug Fixes - Fixed bug where continuing a save at the event after the 3rd boss would resume the game timer if not going to the final act. - Fixed bug where Controlled Chaos mod would give you Unknown cards. - Fixed issue where Watcher data may not delete properly upon deleting a profile slot. - Fixed letterboxing asset placed above Gremlin Wheel spin button at certain resolutions. - Fixing highlight asset for View Upgrade button in card library when using controllers. - If Bigger Text mode is on, the main tutorial's text raised so it's not hidden by the Next button in certain aspect ratios. ##### UI and Effects - Adding support for ultra high resolutions for various aspect ratios. NOTE: Font textures scale to resolution, increasing memory use. - Dropdowns in Run History screen are now left aligned so it works with Bigger Text mode better. - Locked characters are now grayscale in custom mode screen. - Re-adding longpress support for mouse and touchscreen modes (enabled in Settings), off by default. - Seed shown in the Run History Screen is now anchored in a specific location. - Shifted much of the Run History screen slightly right so it's more spacious for some languages. - Updating credits screen timing as there's more credits. - Updating Gremlin Wheel event so arrow is placed better based on aspect ratio. - Updating rich presence string so that Ascension and Floor number can be seen. - In touchscreen mode, certain strings now say tap instead of click. - In touchscreen mode, main menu text buttons are now larger and spaced twice as far apart. - In touchscreen mode, target-based cards are in targeting mode, they are now rendered larger and slightly higher. - In touchscreen mode, when dragging cards- the cards are now offset from the touchpoint. ##### Localization - Indonesian language support added. - Increasing card width space for CJK languages in Bigger Text mode. - Updates for DEU, DUT, EPO, FRA, IND, FRA, ITA, JPN, KOR, PTB, RUS, SPA, THA, TUR, UKR, VIE, ZHS, ZHT.