# Sons Of The Forest Hotfix - Product: Sons Of The Forest (https://whatsnew.fyi/product/sons-of-the-forest) - Vendor: Endnight Games Ltd - Date: 2024-02-23 - Original notes: https://store.steampowered.com/news/app/1326470/view/4192358592274662931 - Permalink: https://whatsnew.fyi/product/sons-of-the-forest/releases/2024-02-23-hotfix What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Issue where you could get into a broken state picking up a log while entering water with specific timing - **fixed** — Artifact UI counts not being shown in inventory - **fixed** — Weather occlusion system not working for multiplayer clients after completing a ghost construction - **fixed** — Oysters in the ocean spoiling before being picked up - **added** — Failsafe to potentially prevent freeze during loading screen - **fixed** — Ammo boxes duplicating on shelves - **fixed** — Timmy t-pose for client if they loaded into game during boss fight - **fixed** — Radio effect staying on if push to talk was held Hey Everyone, Here is a small hotfix for some issues that came up in yesterdays release. - Fixed issue where you could get into a broken state pick up a log while entering water with specific timing - Fixed Artifact UI counts not being show in inventory - Fixed weather occlusion system not working for multiplayer clients after completing a ghost construction - Fixed oysters in the ocean spoiling before being picked up - Added failsafe to potentially prevent freeze during loading screen - Fix for ammo boxes duplicating on shelves - Fix for Timmy t-pose for client if they loaded in to game during boss fight - Fixed radio effect staying on if push to talk was held As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub