# Sons Of The Forest Hotfix - Product: Sons Of The Forest (https://whatsnew.fyi/product/sons-of-the-forest) - Vendor: Endnight Games Ltd - Date: 2024-06-20 - Original notes: https://store.steampowered.com/news/app/1326470/view/4183362170393954331 - Permalink: https://whatsnew.fyi/product/sons-of-the-forest/releases/2024-06-20-hotfix What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Modified custom settings for health and stamina regeneration to include two options controlling base regeneration rate and regeneration rate when cold - **fixed** — Fix for clients cutscenes not syncing NPC states correctly - **fixed** — Fix for clients losing input control if host shuts down during end cutscene - **fixed** — Fix for t-posed puffy on golf course - **fixed** — Fix for the revolver getting into a bad state if the reload is interrupted by the player being knocked down - **changed** — Optimized ambient dust in air particle effect - **changed** — Optimized some environment effects - **changed** — Optimized some fire effects Hey Everyone, Here are a few more fixes for some issues that have come up recently. - Modified custom settings for health and stamina regeneration: there are now two options to control the base regeneration rate and regeneration rate when cold - Fix for clients cutscenes not syncing NPC states correctly - Fix for clients losing input control if host shuts down during end cutscene - Fix for t-posed puffy on golf course - Fix for the revolver getting into a bad state if the reload is interrupted by the player being knocked down - Optimized ambient dust in air particle effect - Optimized some environment effects - Optimized some fire effects As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub