# Space Engineers Space Engineers: Hotfix 1.207.021 - Product: Space Engineers (https://whatsnew.fyi/product/space-engineers) - Vendor: Keen Software House - Date: 2025-09-12 - Original notes: https://store.steampowered.com/news/app/244850/view/598537636801413193 - Permalink: https://whatsnew.fyi/product/space-engineers/releases/2025-09-12-space-engineers-hotfix-1.207.021 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added EU and North America Hardcore Survival Servers with maximum survival difficulty setting and realistic sounds - **added** — Added UK and North America PvE Survival Servers - **added** — Added a new way for Gamepads to reach the Active Buffs screen via the Systems Radial Menu - **changed** — Re-enabled several new Random Encounters after fixing issues which made them persistent without player interaction - **removed** — Removed the direct Gamepad binding for View current buffs due to collision with Put to Production - **removed** — Removed the direct Gamepad bindings for Quick Save/Load due to collision with other controls - **removed** — Removed the unused model files for Algae Seed from the game and from the ModSDK - **fixed** — Fixed ES localization for Advanced World setting Bounty contracts tooltip - **fixed** — Fixed an issue where the new survival rover was missing radial toolbar actions when using a controller - **fixed** — Fixed an issue with Survival Kit inventory UI where a food constraint icon was generated based on available production blueprints even though the inventory is not limited only to food items - **fixed** — Fixed a crash when a projector tried to update unfinished block marks - **fixed** — Fixed a crash when updating the banner data - **fixed** — Fixed an issue with Grinders where they would not push the gathered components further into the conveyor system and get full - **fixed** — Fixed an issue with Wolves where they spawned further from the player than their aggro range, further contributing to the perception of infrequent or broken spawn rate - **fixed** — Fixed an issue with Welder Type II where the collision was slightly longer than normal ship Welder, preventing 1 to 1 replacement in existing printer setups - **fixed** — Fixed an issue with Conduit Boxes block where a connection between a box and a tube was missing ##### Hotfix 1.207.021 has been released! - **➡️ Changelog: **[https://support.keenswh.com/spaceengineers/pc/announcement/update-1-207-apex-survival](https://support.keenswh.com/spaceengineers/pc/announcement/update-1-207-apex-survival) - **🛠️ Support Portal: **[https://support.keenswh.com/spaceengineers](https://support.keenswh.com/spaceengineers) - **🛰️ Discord: **[https://discord.gg/keenswh](https://discord.gg/keenswh) **Official Servers** - Added EU and North America Hardcore Survival Servers for masochists (max survival difficulty setting, realistic sounds) - Hardcore Survival - EUC #1 (185.206.148.104:27016) - Hardcore Survival - NA #1 (74.50.65.214:27016) - Added UK and North America PvE Survival Servers - Advanced Survival - NA #2 (PvE) (74.50.65.214:27017) - Advanced Survival - UK #4 (PvE) (185.206.148.104:27018) **Fixes & Improvements** - Added a new way for Gamepads to reach the Active Buffs screen via the Systems Radial Menu>View>Active Buffs - Re-enabled several new Random Encounters after fixing a set of issues which made them persistent without the need for interaction with a player - Removed the direct Gamepad binding "View current buffs" due to collision with the "Put to Production" - Removed the direct Gamepad bindings "Quick (Save/Load)" for now due to collision with other controls - Removed the unused model files for Algae Seed from the game and from the ModSDK **UI** - Updated ES localization for Advanced World setting Bounty contracts tooltip - Fixed an issue where the new survival rover was missing radial toolbar actions when using a controller - Fixed an issue with Survival Kit inventory UI where a food constraint icon was generated based on available production blueprints even though the inventory is not actually limited only to food items **Stability** - Fixed a crash when a projector tried to update unfinished block marks - Fixed a crash when updating the banner data **Functional** - Fixed an issue with Grinders where they would not push the gathered components further into the conveyor system and get full - Fixed an issue with Wolves where they spawned further from the player than their aggro range, further contributing to the perception of infrequent or broken spawn rate **Art** - Fixed an issue with Welder Type II where the collision was slightly longer than normal ship Welder, preventing 1 to 1 replacement in existing printer setups with equivalent functionality - Fixed an issue with Conduit Boxes block where a connection between a box and a tube was missing **Thank you for helping us make the game better!** 🛠️ Feedback & Support - [https://support.keenswh.com/](https://support.keenswh.com/) 🛰️ Discord: [https://discord.gg/keenswh](https://discord.gg/keenswh) 📫 Newsletter: [https://www.keenswh.com/newsletter](https://www.keenswh.com/newsletter) 🚀 Community Hub: [https://www.spaceengineersgame.com/community-hub/](https://www.spaceengineersgame.com/community-hub/) ➡️ Connect and find us on your platform of choice: [https://www.keenswh.com/connect/](https://www.keenswh.com/connect/) https://steamcommunity.com/games/244850/announcements/detail/499453279763169526 https://steamcommunity.com/games/244850/announcements/detail/499453279763169534 https://steamcommunity.com/games/244850/announcements/detail/499454457318214382