# Space Engineers Space Engineers: Core Systems Live Now! - Product: Space Engineers (https://whatsnew.fyi/product/space-engineers) - Vendor: Keen Software House - Date: 2025-11-24 - Original notes: https://store.steampowered.com/news/app/244850/view/590661232047948088 - Permalink: https://whatsnew.fyi/product/space-engineers/releases/2025-11-24-space-engineers-core-systems-live-now What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add initial joystick Steam support with generic hardware support and generic joystick scheme using X, Y, Rz, Slider 1, and Slider 2 for movement with Buttons 7 and 8 as modifiers - **added** — Add Set Value actions for Antennas to set name and broadcast radius - **added** — Add Set Value actions for Beacons to set name and broadcast radius - **added** — Add Set Value actions for Jump Drive to set jump distance - **added** — Add Set Value actions for Sensors to set back range, bottom range, front range, left range, right range, and top range - **added** — Add Set Value actions for Gravity Generator to set acceleration - **added** — Add Set Value actions for Custom Turret Controller to set angle deviation - **added** — Add Set Value actions for Gyroscopes to override yaw, pitch, and roll - **added** — Add Set Value actions for Wheel Suspensions to set speed limit - **added** — Add Simple Bed block that pauses character hunger when used - **changed** — Allow planting seeds directly from toolbar without opening UI - **changed** — Simplify harvesting fully grown plants to a single click - **changed** — Allow Mark Missing Blocks in Projector to be toggled at any time without resetting during building - **changed** — Make Mark Unfinished Blocks in Projector also highlight damaged blocks - **changed** — Increase structural integrity and component requirements for hinges, rotors, and pistons - **changed** — Improve Build Planner mass deposit system to work smoothly with mixed item types including food and consumables - **changed** — Improve Proximity Respawn system to respawn offline players at correct location when they return - **changed** — Add new item categories to Conveyor Sorter blocks for food items and consumables - **changed** — Display production output directly on control panels for O2/H2 Generators and Irrigation Systems Hello, Engineers! The **Core Systems Update** brings a wide range of quality of life improvements, gameplay refinements, and important bug fixes. This update focuses on polishing the foundation of Space Engineers - from new set value actions for multiple blocks, to joystick support, and streamlined interactions for planting and harvesting from your Farm Plots. Alongside the free update, we’re also releasing the **[Core Systems Pack](https://store.steampowered.com/app/4116960/Space_Engineers__Core_Systems_Pack/)**, adding new decorative blocks and block variants to expand your creative options. https://store.steampowered.com/app/4116960/Space_Engineers__Core_Systems_Pack/ - [Full Blog Post](https://www.spaceengineersgame.com/space-engineers-apex-survival-live-now/) - [Support Portal](https://support.keenswh.com/spaceengineers) We’re bringing you all the important gameplay changes for free in our Core Systems Update. ##### Streamlined Planting & Harvesting Our team has been thrilled to see so many of you dive into the Apex Survival update! Watching you explore, adapt, and enjoy the updated Survival experience has been an absolute pleasure. With the Core Systems update, we’re making farming smoother than ever. You can now plant faster by adding seed types directly to your toolbar – just select and go! Harvesting fully grown plants has also been simplified to a single click. We’ve seen some incredible farms built by the community, and we hope these improvements make tending to your crops easier and more enjoyable than ever. ##### Joystick Support We’ve added initial joystick Steam support to Space Engineers! This first implementation introduces generic hardware support, allowing you to connect and start flying right away. At this stage, button configuration and customization are not yet included – those features will arrive in a future update. The new Generic Joystick scheme uses X, Y, Rz, Slider 1, and Slider 2 for movement, with Buttons 7 and 8 serving as modifiers. We recommend using a joystick with at least 12 buttons for the best experience. ##### More Set Value Actions We’ve expanded Set Value actions across more blocks so you can dial in exact values from your toolbar - no more slider fiddling or extra timers. This makes cockpit setups cleaner and automation with Event Controller much easier. These additions build on long-standing community feedback to “set values directly” from the toolbar, cutting down on action list clutter and streamlining grid management. - Antennas - Set Name - Set Broadcast Radius - Beacons - Set Name - Set Broadcast Radius - Jump Drive - Set Jump Distance - Sensors - Set Back Range - Set Bottom Range - Set Front Range - Set Left Range - Set Right Range - Set Top Range - Gravity Generator - Set Acceleration - Custom Turret Controller - Set Angle Deviation - Gyroscopes - Power - Override Yaw - Override Pitch - Override Roll - Wheel Suspensions - Set Speed Limit ##### Projector Improvements We’ve made the Projector easier to read while you build and repair. - Mark Missing Blocks can now be toggled at any time and will no longer reset while you are building the projection. - Mark Unfinished Blocks now also highlights damaged blocks, so you can spot repair targets at a glance. ##### Hinges, Rotors & Pistons We’ve increased the structural integrity of hinges, rotors, and pistons - generally buffing their component requirements, thus they can now take a few more hits before being destroyed. ##### Build Planner We’ve improved the Build Planner’s mass deposit system to make it more flexible and reliable. You can now use it smoothly even when carrying a mix of different item types - including food and consumables. ##### Proximity Respawn System We’ve improved the Proximity Respawn system to make it more consistent and reliable. Players who die while offline will now respawn at the correct location once they return to the game. W _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/244850/view/590661232047948088]_