# Space Engineers Space Engineers: Prosperity Update & Pack Live Now! - Product: Space Engineers (https://whatsnew.fyi/product/space-engineers) - Vendor: Keen Software House - Date: 2026-07-27 - Original notes: https://store.steampowered.com/news/app/244850/view/690889040713482382 - Permalink: https://whatsnew.fyi/product/space-engineers/releases/2026-07-27-space-engineers-prosperity-update-pack-live-now What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Add new Factorum Global Encounter with Prototech O2/H2 Generator block - **added** — Add Ping Grid button to track grid locations from the Info screen - **added** — Add small grid Flat Collector block - **added** — Add option for player stores to opt out of Item Search - **changed** — Improve Services Terminal feedback to explain why grids cannot be stored or deployed - **changed** — Improve grid retrieval to allow server owners to control distance restrictions and timing - **changed** — Allow Precision Mode marker to be set to current character position - **changed** — Tighten grid repair, salvage, and storage rules to prevent bypassing hacking or ownership restrictions with hostile blocks - **changed** — Modernize Space Respawn Ship with improved visibility of systems and better survival readiness - **changed** — Improve projector movement and rotation consistency and unlock previously locked settings for manipulation at any time - **changed** — Improve wording around Store Blocks and Market Search for easier understanding of listings and search behavior - **changed** — Add new modding options for enabling repair and salvage services on player-made grids Hello, Engineers! The **Prosperity Update** makes Space Engineers feel more alive, useful, and rewarding: better economy services, safer grid recovery, and more ways to build the kind of base, station, or ship that feels great. Explore a new Factorum encounter and hunt down the new Prototech O2/H2 Generator, track missing ships with the new Ping Grid button, and enjoy improvements to Projector, Contracts, the Services Terminal and economy systems. We’ve also added a small grid Flat Collector - a handy new block for all the farmers among you. - [Full Blog Post](https://www.spaceengineersgame.com/prosperity/) - [Support Portal](https://support.keenswh.com/spaceengineers) Everything in this update is free. Alongside it, we're releasing the [**Prosperity Pack**](https://store.steampowered.com/app/4835530/Space_Engineers__Prosperity_Pack/) with new decorative blocks and variants to expand your creative options. https://store.steampowered.com/app/4835530/Space_Engineers__Prosperity_Pack/ If you own Space Engineers, everything below is yours - no extra purchase needed. ##### New Factorum Encounter Apparently, the Factorum have not shown us everything they have been hiding. New rumors are spreading through the void: strange signals and valuable Prototech waiting for any engineer bold enough to go after it. Of course, that means some of you are already plotting the fastest way in - and the most explosive way out. A new Factorum Global Encounter has been added into your worlds. Track it down, break through their defenses, and see what secrets you can bring back in one piece. As always, getting your hands on it will not be as simple as grinding down a few blocks and flying home. ##### Services Terminal & Economy Improvements Economy 2 added new ways to store, repair, recover, and salvage grids. With this update, we focused on making those systems clearer, safer, and more predictable in normal gameplay. Services Terminals now give you better feedback about what is happening with your stored grids. If a grid cannot be stored or deployed yet, the terminal should do a better job explaining why - for example, if the grid is moving, recently damaged, or otherwise not ready. This should make grid storage feel less like a black box and more like a proper station service. We’ve also improved how grid retrieval works. Server owners can now control whether stored grids can be pulled from very distant locations, and retrieval timing can take distance into account. For players, this means Economy 2 servers can be tuned for different playstyles - from convenient ship storage to more grounded logistics where location matters. Precision deployment is getting a useful improvement too. You can now set the Precision Mode marker to your current character position, making it much easier to bring a stored grid back exactly where you need it. Less guessing, less nudging, fewer “almost perfect” deployments. Repair, salvage, and storage rules have also been tightened up. Grids with hostile blocks attached are now handled more carefully, helping prevent cases where players could bypass hacking or ownership rules through station services. Modders and scenario creators also get more flexibility, including new options for enabling repair and salvage services on player-made grids. Player stores also have a new option to opt out of Item Search. This gives shop owners more control over how their listings appear, especially if they want to run a more private store, keep certain offers local, or avoid cluttering global search results. Your store can still exist and function normally - it just does not have to advertise every listing to everyone through Item Search. We’ve also improved some of the wording around Store Blocks and Market Search, making listings and search behavior easier to understand. Overall, these changes should make Economy 2 feel more reliable in day-to-day play - whether you are storing a hauler, recovering a damaged ship, running _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/244850/view/690889040713482382]_