# Spiral Knights Super Brawl n' More! - Product: Spiral Knights (https://whatsnew.fyi/product/spiral-knights) - Vendor: Grey Havens - Date: 2026-04-06 - Original notes: https://store.steampowered.com/news/app/99900/view/540009050284230836 - Permalink: https://whatsnew.fyi/product/spiral-knights/releases/2026-04-06-super-brawl-n-more What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Created Super Brawl, a new free-for-all PvP combat mode for up to eight knights with fast-paced five-minute rounds - **added** — Released The Coliseum Crucible, a level editor that allows players to create custom PvP levels - **added** — Added new servers for Australia and Brazil regions - **added** — Added new accessory slots for character personalization - **added** — Added town navigation commands: /readyroom (/rr), /haven (/hh), /townsquare (/ts), /bazaar, /garrison, /arcade, /guildhall (/gh), /auction (/ah), /alchemy (/craft), /punch (/uv), /vise (/unbind), and /bechamel (/accessory) for knights who have reached Haven - **added** — Added UI scaling preference that saves separate scales for fullscreen and windowed modes - **added** — Added preference for chat text size - **added** — Added preference for controlling the size of the chat area - **added** — Added new gate icons for deconstruction zones and to differentiate different compound wilds levels - **added** — Added an "Abandon Party" prompt setting so knights can disable those popups - **changed** — Updated server and client Java to modernize and improve performance with less lag - **changed** — Increased the amount of memory the game attempts to use - **changed** — Accessory inventory search now finds items on armors or helms - **changed** — Buffed the damage of Catalyzer, Industrial Catalyzer, Volatile Catalyzer, and Neutralizer - **changed** — The attack speed buff in Frenzied Firestorm now has a unique icon - **fixed** — Fixed Vanaduke: dousing an already-extinguished mask no longer deals damage to knights As part of our Anniversary celebrations, we'd like to give you a look at what we've been up to. Spiral HQ has been toiling away in the Clockworks to create a lot of exciting new changes! - Created a brand new PvP mode. **[Super Brawl](https://forums.spiralknights.com/en/node/124970)** is a new free-for-all combat mode for up to eight knights — no teams, no classes, just you and your own gear in fast-paced five-minute rounds. - We've released a level editor, **[The Coliseum Crucible](https://forums.spiralknights.com/en/node/124911)**. Players can now create PvP levels that can eventually be added to the game. The level editor is constantly being updated to increase its functionality. - We've **[updated the server and client Java](https://forums.spiralknights.com/en/node/125065)** to modernize and and allow it to run better with less lag. This is represents incredibly large amount of work that should improve your game-play. - We've added **new servers** for different regions - Australia and Brazil. - Added **[new accessory slots](https://forums.spiralknights.com/en/node/125044)** so you can personalize your look even more than before. - Added a lot of Quality of Live changes. Below are just some of these changes: - Increased the amount of memory the game tries to use. - Added an “Abandon Party” prompt setting so knights can turn off those popups. - Created new commands for moving around town quickly. These only work for knights who have already reached Haven. - /readyroom (/rr) will go to your ready room - /haven (/hh) will go to your last town scene - /townsquare (/ts) - /bazaar - /garrison - /arcade - /guildhall (/gh) - /auction (/ah) - /alchemy (/craft) - /punch (/uv) - /vise (/unbind) - /bechamel (/accessory) - Added a preference for UI scaling. The scale selection is saved per screen resolution so that if you regularly change between fullscreen and windowed, both scales are saved. - Added a preference for the chat text size. - Added a preference for controlling the size of the chat area. - Added new gate icons for deconstruction zones, and to differentiate different compound wilds levels. - Searching for an accessory in your inventory will find it on armors or helms. - The attack speed buff in Frenzied Firestorm has a unique icon now. - Buffed the damage of Catalyzer, Industrial Catalyzer, Volatile Catalyzer, and Neutralizer. - Fix Vanaduke: dousing an already-extinguished mask no longer deals damage to knights. Right now we're [**celebrating our anniversary**](https://store.steampowered.com/news/app/99900/view/540009050284230797?l=english)**,** so it's the perfect time to check out these changes while picking up cake slices to obtain the newly released shield. Gear up and join us in the Clockworks!