# Splatoon 3 patch notes > Turf War and Salmon Run on Nintendo Switch, rebalanced by version with per-weapon changes. - Vendor: Nintendo - Category: Games - Platforms: Switch - Official site: https://splatoon.nintendo.com - Tracked by: What's New (https://whatsnew.fyi/product/splatoon-3) - Harvested from: AI extracted - Entries below: 6 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. ## Releases ### 9.3.0 — Ver. 9.3.0 - Date: 2025-03-12 - Version: 9.3.0 - Original notes: https://en-americas-support.nintendo.com/app/answers/detail/a_id/61257/~/splatoon-3-update-history - Permalink: https://whatsnew.fyi/product/splatoon-3/releases/9.3.0 - Labels: Platforms: Switch - **changed** — Sploosh-o-matic Neo: Increased the speed of shots by approximately 3% and extended the flight distance - **changed** — Splattershot Jr. Custom: Increased the speed of shots by approximately 3% and extended the flight distance - **changed** — Aerospray MG: Increased the speed of shots by approximately 3% and extended the flight distance - **changed** — N-ZAP '85: Movement speed while firing is now about 5% faster and reduced the scatter of shots while on the ground by approximately 5% - **changed** — Splattershot Nova: Reduced the scatter of shots while jumping by approximately 33% - **changed** — Big Swig Roller: Slightly expanded vertical swings' collision detection with players to make it easier to hit opponents - **changed** — Painbrush: Shortened the interval between continuous swings by approximately 1/30th of a second - **changed** — Mini Splatling: Reduced the time required to charge fully by approximately 1/20th of a second and reduced the time until the first level of charge ends by approximately 1/30th of a second - **changed** — Heavy Splatling: Increased firing duration by approximately 11% and reduced the time required to charge fully by approximately 1/20th of a second - **changed** — Dapple Dualies: Increased the speed of shots by approximately 3% and extended the flight distance - **changed** — Splat Dualies Enperry: Slightly expanded the collision detection with players of shots fired from a normal posture to make it easier to hit opponents - **changed** — Recycled Brella 24 Mk I: Slightly expanded the width of spray droplets created by shots and reduced the amount of ink consumed when firing a shot by approximately 14% - **changed** — Snipewriter 5H: Slightly decreased the width of spray droplets created by shots - **changed** — Mint Decavitator: Lengthened the time required for movement to begin when lunging forward with a charge swipe by approximately 1/30th of a second and reduced the width of spray droplets created by the ink wave of horizontal slashes by approximately 12% - **changed** — Ultra Stamp: Increased the damage dealt by the explosion at the point of impact when the stamp is thrown, with damage to opponents near center increased from 60.0 to 220.0 and damage to opponents further from center increased from 30.0 to 60.0 - **changed** — Triple Splashdown: Increased the radius inked by the explosion by approximately 11% - **changed** — Trizooka: Reduced the damage dealt to opponents further from the center of the explosion to 35.0 and shortened the duration by approximately 1/2 a second when not equipping the Special Power Up gear ability - **changed** — Moved the lamp on the bridge in the center of Bluefin Depot to the top of the elevator Changes to Multiplayer Specifications for some main weapons have changed. Sploosh-o-matic Neo: Increased the speed of shots by approximately 3% and extended the flight distance. Splattershot Jr. Custom: Increased the speed of shots by approximately 3% and extended the flight distance. Aerospray MG: Increased the speed of shots by approximately 3% and extended the flight distance. N-ZAP '85: Movement speed while firing is now about 5% faster. Reduced the scatter of shots while on the ground by approximately 5%. Splattershot Nova: Reduced the scatter of shots while jumping by approximately 33%. Big Swig Roller: Slightly expanded vertical swings' collision detection with players to make it easier to hit opponents. Painbrush: Shortened the interval between continuous swings by approximately 1/30th of a second. Mini Splatling: Reduced the time required to charge fully by approximately 1/20th of a second. With this change, the time until the first level of charge ends is also reduced by approximately 1/30th of a second. Heavy Splatling: Increased firing duration by approximately 11%. Reduced the time required to charge fully by approximately 1/20th of a second. With this change, the time until the first level of charge ends is also reduced by approximately 1/30th of a second. Dapple Dualies: Increased the speed of shots by approximately 3% and extended the flight distance. Splat Dualies Enperry: Slightly expanded the collision detection with players of shots fired from a normal posture to make it easier to hit opponents. There is no change to the fact that collision detection is greater for shots fired after a Dodge Roll. Recycled Brella 24 Mk I: Slightly expanded the width of spray droplets created by shots. Reduced the amount of ink consumed when firing a shot by approximately 14%. Snipewriter 5H: Slightly decreased the width of spray droplets created by shots. Mint Decavitator: Lengthened the time required for movement to begin when lunging forward with a charge swipe by approximately 1/30th of a second. Reduced the width of spray droplets created by the ink wave of horizontal slashes by approximately 12%. Specifications for some special weapons have changed. Ultra Stamp: Increased the damage dealt by the explosion at the point of impact when the stamp is thrown. Increased the damage dealt to opponents near the center of the explosion from 60.0 to 220.0. Increased the damage dealt to opponents further from the center of the explosion from 30.0 to 60.0. Triple Splashdown: Increased the radius inked by the explosion by approximately 11%. Trizooka: For the explosion at the point of impact, reduced the damage dealt to opponents further from the center of the explosion to 35.0. The damage dealt to opponents near the center of the explosion remains 53.0. Shortened the duration by approximately 1/2 a second when not equipping the Special Power Up gear ability. The effect gained from equipping the maximum number of Special Power Up gear abilities will not change. Points required for some special weapons have been changed. Octobrush Orderbrush Replica: 200 to 190 Enperry Splat Dualies: 200 to 190 Douser Dualies FF: 200 to 190 Recycled Brella 24 Mk II: 200 to 190 S-BLAST '91: 190 to 200 Snipewriter 5H: 210 to 220 In Bluefin Depot, moved the lamp that was on the bridge in the center of the stage to the top of the elevator. Changes to Splatfests Terrain for Tricolor Turf War has changed in some stages. Eeltail Alley: Changed some terrain near the attacking teams' spawn points to terrain that cannot be inked. It is now easier to progress forward because, along with slightly expanding the selectable area in Squid Spawn when the defending team starts, shielding objects have been added near the spawn point. Hammerhead Bridge: Added shielding objects to make it easier for the attackers to progress forward. Expanded the area inked by the Sprinkler of Doom. MakoMart: Expanded the area inked by the first Sprinkler of Doom. Crableg Capital: Changed s ### 9.2.0 — Ver. 9.2.0 - Date: 2024-11-20 - Version: 9.2.0 - Original notes: https://en-americas-support.nintendo.com/app/answers/detail/a_id/61257/~/splatoon-3-update-history - Permalink: https://whatsnew.fyi/product/splatoon-3/releases/9.2.0 - Labels: Platforms: Switch - **added** — Enable amiibo figures of Callie, Marie, Pearl, Marina, Shiver, Frye, and Big Man at the amiibo box in the plaza to remember the Grand Festival without internet connection - **changed** — Splattershot Tentatek: Increased shot speed by approximately 3% and extended flight distance - **changed** — Splattershot Pro: Reduced shot scatter on the ground by approximately 7% - **changed** — Luna Blaster: Increased damaging explosion area radius by approximately 6% - **changed** — L-3 Nozzlenose: Reduced ink consumption by approximately 4% - **changed** — H-3 Nozzlenose: Reduced ink consumption by approximately 8% - **changed** — Goo Tuber: Reduced full charge time by approximately 1/15th of a second and time to reach 100.0 damage by approximately 1/20th of a second - **changed** — Douser Dualies FF: Reduced time between Dodge Roll end and next action by approximately 1/20th of a second - **changed** — Undercover Brella: Reduced broken canopy recovery time from approximately 4.0 seconds to approximately 3.7 seconds - **changed** — Splatana Wiper: Reduced charge swipe charge time by approximately 1/30th of a second - **changed** — Autobomb: Increased enemy detection area radius by approximately 8% - **changed** — Angle Shooter: Increased initial velocity by approximately 5% and extended flight distance - **changed** — Fizzy Bomb: Adjusted bounce behavior from explosions and slightly reduced distance moved per explosion, reducing two-or-more explosion coverage but expanding uncharged spray area - **changed** — Torpedo: Lengthened transformation time by approximately 1/12th of a second to give enemies more time to shoot down, increased initial throw velocity by approximately 3%, and extended throwing distance Changes to amiibo Enabled a feature that allows players to remember the Grand Festival, even when not connected to the internet, by tapping the following characters' amiibo figures at the amiibo box in the plaza. Callie Marie Pearl Marina Shiver Frye Big Man Changes to Multiplayer Specifications for some main weapons have changed. Splattershot Tentatek: Increased the speed of shots by approximately 3% and extended the flight distance. Splattershot Pro: Reduced the scatter of shots while on the ground by approximately 7%. Luna Blaster: Increased the radius of the damaging explosion area by approximately 6%. L-3 Nozzlenose: Reduced the amount of ink consumed by approximately 4%. H-3 Nozzlenose: Reduced the amount of ink consumed by approximately 8%. Goo Tuber: Reduced the time required to charge fully by approximately 1/15th of a second. With this change, the time until it will deal 100.0 or more damage is also reduced by approximately 1/20th of a second. Douser Dualies FF: Reduced the time between the end of a Dodge Roll and being able to take another action by approximately 1/20th of a second. Undercover Brella: Reduced the time required for broken canopies to recover from approximately 4.0 seconds to approximately 3.7 seconds. Splatana Wiper: Reduced the charge time required to do a charge swipe by approximately 1/30th of a second. Specifications for some sub weapons have changed. Autobomb: Increased the radius of the enemy detection area by approximately 8%. Angle Shooter: Initial velocity is approximately 5% faster, and flight distance has been extended. Fizzy Bomb: Adjusted the way that they bounce due to explosions and slightly reduced the distance moved with one explosion. With this change, the area that can be inked with 2 or more explosions will be reduced. The area that can be inked with dropped ink spray when not charged to full power will be expanded. Torpedo: Lengthened the time required to transform by approximately 1/12th of a second. This change will give enemies more time to shoot down torpedoes. Increased the initial velocity when thrown by approximately 3% and made it possible to throw them farther than before. Specifications for some special weapons have changed. ### 9.1.0 — Ver. 9.1.0 - Date: 2024-09-11 - Version: 9.1.0 - Original notes: https://en-americas-support.nintendo.com/app/answers/detail/a_id/61257/~/splatoon-3-update-history - Permalink: https://whatsnew.fyi/product/splatoon-3/releases/9.1.0 - Labels: Platforms: Switch - **added** — Data relating to the Grand Festival event has been added for Splatfests - **fixed** — Fixed an issue where the songs that play during battles were weighted toward certain songs - **fixed** — Fixed an issue where shots sometimes did not fire properly with the Squeezer when rapidly and repeatedly pressing the ZR Button after being provided with a blaster for the next wave - **fixed** — Fixed an issue where a player would sometimes get under the surface of the water when the tide level changes while performing certain actions while submerged in ink on a wall - **fixed** — Fixed an issue with Photo Mode where the sound effect did not play when performing the Zoom or Tilt actions Changes to Splatfests: Data relating to the Grand Festival event has been added. Fixed an issue where the songs that play during battles were weighted toward certain songs. Fixed an issue where, when a player with the Squeezer was provided with a blaster for the next wave, shots sometimes did not fire properly when rapidly and repeatedly pressing the ZR Button. Fixed an issue where, when the tide level changes while a player performs certain actions while submerged in ink on a wall, the player would sometimes get under the surface of the water. Fixed an issue with the Photo Mode where, when performing the Zoom or Tilt actions, sometimes the sound effect did not play. ### 9.0.0 — Ver. 9.0.0 - Date: 2024-08-29 - Version: 9.0.0 - Original notes: https://en-americas-support.nintendo.com/app/answers/detail/a_id/61257/~/splatoon-3-update-history - Permalink: https://whatsnew.fyi/product/splatoon-3/releases/9.0.0 - Labels: Platforms: Switch - **added** — Support for Callie (Alterna), Marie (Alterna), Pearl (Side Order), and Marina (Side Order) amiibo - **changed** — Improved connectivity programming to reduce average response time by approximately 0.4/60 second during multiplayer - **changed** — Squeezer and Foil Squeezer: Slowed the speed of the first shot fired after pressing ZR Button by approximately 5% and shortened its flight distance - **changed** — Squeezer and Foil Squeezer: Slowed movement speed while firing by approximately 8% - **changed** — Range Blaster and Custom Range Blaster: Decreased the radius of the damaging explosion by approximately 6% - **changed** — Range Blaster and Custom Range Blaster: Decreased the radius of the ink splatter at the point of impact by approximately 9% - **changed** — Snipewriter 5H and Snipewriter 5B: Slightly decreased the width of spray droplets created by shots - **changed** — Slosher, Slosher Deco, and Order Slosher Replica: Increased the amount of ink consumed by approximately 9% - **changed** — Heavy Edit Splatling and Heavy Edit Splatling Nouveau: Slightly decreased the number of spray droplets created by shots - **changed** — Wellstring V and Custom Wellstring V: Decreased the radius of the ink splatter that occurs upon impact by approximately 8% - **changed** — Trizooka: Increased the amount of time between activation and becoming able to fire by approximately 1/12 of a second - **changed** — Custom Range Blaster special weapon points required changed from 200 to 210 - **changed** — Slosher Order Slosher Replica special weapon points required changed from 200 to 210 - **changed** — In X Battles, made it less likely for players to be matched again with players they just encountered in the previous X Battle - **changed** — Made it so that Japan and regions near it cannot select Tentatek Division when selecting an X Battles division - **added** — Players who achieve a Splatfest Title of Ruler or higher can now board the Splatfest Float and take pictures with allies they last won a Splatfest Battle with - **added** — Players who achieve a Splatfest Title of Ruler +1 or higher can choose additional poses from atop the Splatfest Float - **added** — Made it possible to select a Deep Cut pose atop the Splatfest Float - **added** — Players who have downloaded the Expansion Pass can select Squid Sisters and Off the Hook poses atop the Splatfest Float - **added** — Added data for a special Big Run Changes to amiibo: Added support for Callie (Alterna), Marie (Alterna), Pearl (Side Order), Marina (Side Order). Improved connectivity programming to shorten the time between sent data being received by recipients and the response that is then returned. For general connectivity during multiplayer, an average reduction of approximately 0.4/60 second is expected. Squeezer and Foil Squeezer: Slowed the speed of the first shot fired after pressing the ZR Button by approximately 5% and shortened its flight distance. Slowed movement speed while firing by approximately 8%. Range Blaster and Custom Range Blaster: Decreased the radius of the damaging explosion by approximately 6%. Decreased the radius of the ink splatter at the point of impact with a floor or wall or when detonated midair by approximately 9%. Snipewriter 5H and Snipewriter 5B: Slightly decreased the width of spray droplets created by shots. Slosher, Slosher Deco Order Slosher Replica: Increased the amount of ink consumed by approximately 9%. Heavy Edit Splatling and Heavy Edit Splatling Nouveau: Slightly decreased the number of spray droplets created by shots. The frequency of inking occurring at the player's feet is unchanged. Wellstring V and Custom Wellstring V: Decreased the radius of the ink splatter that occurs upon impact by approximately 8%. Trizooka: Increased the amount of time between activation and becoming able to fire by approximately 1/12 of a second. Custom Range Blaster special weapon points required changed from 200 to 210. Slosher Order Slosher Replica special weapon points required changed from 200 to 210. In X Battles, made it less likely for players to be matched again with players they just encountered in the previous X Battle. Made it so that Japan and regions near it cannot select Tentatek Division when selecting an X Battles division. Made it possible for players who achieve a Splatfest Title of Ruler or higher to board the Splatfest Float and take pictures with the allies they last won a Splatfest Battle (Open) or Splatfest Battle (Pro) with. Made it so that players can choose additional poses from atop the Splatfest Float after achieving a Splatfest Title of Ruler +1 or higher. Made it possible to select a Deep Cut pose atop the Splatfest Float. Made it possible for players who have downloaded the Expansion Pass to select Squid Sisters and Off the Hook poses atop the Splatfest Float. Added data for a special Big Run. Added an item that can be exchanged for fish scales. Made it so that you can get capsules containing fish scales from the reward meter. The gear you can get from the reward meter will now change each shift rather than each month. Reduced the XP required for a weapon's Freshness to reach 1 ★ from 10,000 to 5,000 to make it easier to get Sheldon Licenses. Changed the design of some Splashtag banner designs. ### 8.1.0 — Ver. 8.1.0 - Date: 2024-07-17 - Version: 8.1.0 - Original notes: https://en-americas-support.nintendo.com/app/answers/detail/a_id/61257/~/splatoon-3-update-history - Permalink: https://whatsnew.fyi/product/splatoon-3/releases/8.1.0 - Labels: Platforms: Switch - **changed** — Brella canopy opens quicker on other players' screens - **changed** — Squid Beakons and Big Bubblers are easier to place close to elevation differences - **changed** — Defeated player's scattered weapon and gear vanishes quicker - **changed** — Swimming player's ink on body vanishes quicker when returning to Inkling form and using a weapon - **changed** — Players moving at edge of elevation differences will flicker between higher and lower elevations less often on other players' screens - **changed** — Easier to jump while moving along the edge of terrain - **changed** — Mint Decavitator and Charcoal Decavitator sight displays the same when holding ZR Button as when not holding it - **changed** — Aerospray MG and Aerospray RG ink splatter radius at point of impact increased by approximately 3% - **changed** — Blaster and Custom Blaster ink recovery time reduced by about 1/20th of a second - **changed** — Clash Blaster and Clash Blaster Neo movement speed while firing increased by about 4% - **changed** — S-BLAST '92 and S-BLAST '91 continuous fire interval reduced by about 1/12th of a second - **changed** — Carbon Roller and Carbon Roller Deco horizontal swings deal 50.0 damage farther than before and vertical swings collision detection with players expanded - **changed** — Dynamo Roller and Gold Dynamo Roller horizontal swings leave fewer gaps in inking or attacks - **changed** — Big Swig Roller and Big Swig Roller Express horizontal swings damage to distant opponents increased from 35.0 to 40.0 - **changed** — Inkbrush and Inkbrush Nouveau ink collision detection with players expanded for easier hits - **changed** — Octobrush, Octobrush Nouveau, and Orderbrush Replica ink collision detection with players expanded for easier hits - **changed** — Douser Dualies FF and Custom Douser Dualies FF ink consumption reduced by approximately 14% and Dodge Roll ink consumption reduced from 12% to 10% - **changed** — Recycled Brella 24 Mk I and Recycled Brella 24 Mk II canopy recovery time reduced by about 1/3rd of a second - **changed** — Reefslider explosion area dealing 70.0 damage radius increased by about 10% and ink splatter radius decreased by about 5% - **changed** — Ink Vac explosion now inks nearby ground when impacting walls and nearby walls when impacting ground Changes to Player Controls Made it so that when a player opens a brella's canopy, the canopy opens on other players' screens quicker than before. This is to decrease the delay between the canopy opening on the user's screen and the canopy opening on other players' screens as much as possible. Made it easier to place Squid Beakons and Big Bubblers close to elevation differences. Made it so that the scattered weapon and gear of a defeated player vanishes quicker than before. Made it so that, when a swimming player returns to Inkling form and uses a weapon right away, the ink on their body vanishes quicker than before. This is to alleviate the decreased visibility when the player is the same color as the ink on the ground even when in Inkling form. Made it so that when a player is moving at the edge of an elevation difference, the phenomenon where that player moves back and forth between the higher and lower elevations in a short period of time on other players' screens will occur less often. Made it easier than before to jump while moving along the edge of terrain. Made it so that, when equipping the Mint Decavitator and the Charcoal Decavitator and holding the ZR Button, the sight that indicates where the attack will impact or terminate displays just like when not holding the ZR Button. Changes to Multiplayer Specifications for some main weapons have changed. Aerospray MG Aerospray RG: Increased the radius of the ink splatter at the point of impact by approximately 3%. Blaster Custom Blaster: Reduced the amount of time it takes to begin recovering ink after firing by about 1/20th of a second. Clash Blaster Clash Blaster Neo: Movement speed while firing is now about 4% faster. S-BLAST '92 S-BLAST '91: Reduced the continuous fire interval by about 1/12th of a second. Carbon Roller Carbon Roller Deco: Adjusted the damage-falloff rate based on distance for horizontal swings, allowing it to deal 50.0 damage/100 damage farther than it did before. Slightly expanded vertical swings' collision detection with players to make it easier to hit opponents. Dynamo Roller Gold Dynamo Roller: Adjusted how horizontal swings fling ink to leave fewer gaps in inking or attacks than before. Big Swig Roller Big Swig Roller Express: Increased the damage horizontal swings deal to distant opponents from 35.0 to 40.0. There is no change to the damage at distances that deal 50.0 damage or higher. Inkbrush Inkbrush Nouveau: Slightly expanded the collision detection with players for the ink flung when swinging the brush to make it easier to hit opponents. Octobrush Octobrush Nouveau Orderbrush Replica: Slightly expanded the collision detection with players for the ink flung when swinging the brush to make it easier to hit opponents. Douser Dualies FF Custom Douser Dualies FF: Reduced the amount of ink consumed when firing by approximately 14%. Reduced the amount of ink consumed by Dodge Rolls from 12% of the ink tank to 10%. Recycled Brella 24 Mk I Recycled Brella 24 Mk II: Reduced the time required for canopies lost by being launched or broken by an opponent to recover by about 1/3rd of a second. Specifications for some special weapons have changed. Reefslider: Increased the radius of the explosion area that deals 70.0 damage by about 10%. Decreased the radius of the ink splatter from an explosion by about 5%. Ink Vac: Made it so that when the ink shot impacts a wall, the explosion will also ink nearby ground. Made it so that when the ink shot impacts the ground, the explosion will also ink nearby walls. Super Chump: Reduced the time between decoys falling and exploding from about 4.0 seconds to about 3.5 seconds. Trizooka: Decreased the damage dealt to the Big Bubbler to about 67% of what it was before. Inkjet: Decreased the damage dealt to the Big Bubbler by direct shots and explosions to about 67% of what it was before. Kraken Royale: Increased the amount of time to finish charging up a charge attack by about 1/12th of a second. Points required for some ### 8.0.0 — Ver. 8.0.0 - Date: 2024-05-30 - Version: 8.0.0 - Original notes: https://en-americas-support.nintendo.com/app/answers/detail/a_id/61257/~/splatoon-3-update-history - Permalink: https://whatsnew.fyi/product/splatoon-3/releases/8.0.0 - Labels: Platforms: Switch - **changed** — Increased the reliability of the damage-dealing effects of Reefslider - **changed** — Slightly decreased the impact of the inking due to Reefslider's explosion - **changed** — Made Ink Vac easier to use by alleviating a phenomenon where the ground or walls were not inked depending on the impact position for the ink shot - **changed** — Shortened the time for opponents to deal with Super Chump decoys to make it easier to combine with follow-up attacks using main weapons - **changed** — Slightly extended the time required to charge for Kraken Royale to create differentiation between the use of charge attacks and jump attacks - **changed** — Made changes to get the damage efficiency toward the Big Bubbler closer to that of other special weapons for Trizooka and Inkjet - **changed** — Changed to prevent unintended signals from being sent in certain situations - **changed** — Alleviated the issue of scattered weapons and gear blocking sight - **changed** — Stabilized the display when an opponent is at the edge of a height difference - **fixed** — Fixed an issue that sometimes caused a brella's canopy to not break if it took damage equal to its remaining durability and was closed at the same time - **fixed** — Fixed an issue where players would be slowed down when performing a dualie Dodge Roll or a splatana charge-swipe lunge into their team's Splash Wall - **fixed** — Fixed an issue where the action of being bounced off sometimes would not be displayed when viewed by other players after performing a dualie Dodge Roll or a splatana charge-swipe lunge immediately after contact with an opponent's Splash Wall or other object - **fixed** — Fixed an issue where the activation of the charge swipe would be delayed as if lunging when equipping a splatana, holding down the ZR Button, tilting the Left Stick forward while jumping and releasing the ZR Button at the same time - **fixed** — Fixed an issue where the reticle would switch to the crosshairs for a horizontal slash before the charge swipe was actually initiated when performing a charge swipe with a splatana - **fixed** — Fixed an issue where sometimes slopes were not inked when using Reefslider and extending a rail toward certain slopes - **fixed** — Fixed an issue in Clam Blitz mode in poor wireless environments where the power clam would sometimes appear on top of the goal when created as the goal closes - **fixed** — Fixed an issue in Museum d'Alfonsino that prevented players from swimming at certain locations even when the locations were inked - **fixed** — Fixed an issue in Flounder Heights in Tower Control mode and Clam Blitz mode that sometimes caused players to clip into terrain after the effect for the Zipcaster finishes - **fixed** — Fixed an issue in Robo ROM-en in Rainmaker mode where there were places where DON'T RETREAT! did not display even when a player lingered while holding the Rainmaker Among the special weapons, while we have made changes to increase the reliability of the damage-dealing effects of Reefslider, we have slightly decreased the impact of the inking due to its explosion. For that reason, this is an upgrade when used to defeat enemies, but it will make it slightly more difficult to use it to instantly ink territory again and again. For the Ink Vac, we have made it easier to use by alleviating a phenomenon where the ground or walls were not inked depending on the impact position for the ink shot. For Super Chump, we have made it easier to combine with follow-up attacks using main weapons by shortening the time for opponents to deal with the decoys. For Kraken Royale, by slightly extending the time required to charge, we have created differentiation between the use of charge attacks and jump attacks. For the Trizooka and Inkjet, we made changes to get the damage efficiency toward the Big Bubbler closer to that of other special weapons. Beyond that, we have made other changes to improve gameplay comfort, including changes to prevent unintended signals from being sent in certain situations, changes to alleviate the issue of scattered weapons and gear blocking sight, and changes to stabilize the display when an opponent is at the edge of a height difference. We plan on releasing the next update at the end of the current season. In that update, we will make changes to multiplayer balance, including lowering the abilities of select weapons. Fixed an issue that sometimes caused a brella's canopy to not break if it took damage equal to its remaining durability and was closed at the same time. Fixed an issue where players would be slowed down when performing a dualie Dodge Roll or a splatana charge-swipe lunge into their team's Splash Wall. Fixed an issue in which, when performing a dualie Dodge Roll or a splatana charge-swipe lunge immediately after coming into contact with an opponent's Splash Wall or other object and being bounced off, the action of being bounced off sometimes would not be displayed when viewed by other players. Fixed an issue in which, when equipping a splatana and holding down the ZR Button, then tilting the Left Stick forward while jumping and releasing the ZR Button at the same time, the activation of the charge swipe would be delayed as if you were lunging, even though you don't actually lunge forward. Fixed an issue where, when performing a charge swipe with a splatana, the reticle would switch to the crosshairs for a horizontal slash before the charge swipe was actually initiated. Fixed an issue where sometimes slopes were not inked when using Reefslider and extending a rail toward certain slopes. Fixed an issue in Clam Blitz mode in poor wireless environments where, when the power clam is created as the goal closes, the power clam would sometimes appear on top of the goal. Fixed an issue in Museum d'Alfonsino that prevented players from swimming at certain locations even when the locations were inked. Fixed an issue in Flounder Heights in Tower Control mode and Clam Blitz mode that sometimes caused players to clip into terrain after the effect for the Zipcaster finishes when used at certain locations. Fixed an issue in Robo ROM-en in Rainmaker mode where there were places where "DON'T RETREAT!" did not display even when a player lingered while holding the Rainmaker in places that are difficult for opponent players to get into. Fixed an issue in Lemuria Hub where, when performing a Super Jump to specific points near moving terrain, players sometimes went through the terrain and fell off the stage. Fixed an issue where, when you Squid Spawn in Lemuria Hub, players could select the edge of the stage. Fixed an issue in Lemuria Hub in Tower Control mode where players who used Triple Splashdown in certain spots were sometimes able to clip into terrain. For Turf War in Scorch Gorge, adjusted part of the terrain to fix an issue where using Squid Surge on certain terrain could allow playe