Ver. 8.1.0
- Brella canopy opens quicker on other players' screens
- Squid Beakons and Big Bubblers are easier to place close to elevation differences
- Defeated player's scattered weapon and gear vanishes quicker
- Swimming player's ink on body vanishes quicker when returning to Inkling form and using a weapon
- Players moving at edge of elevation differences will flicker between higher and lower elevations less often on other players' screens
- Easier to jump while moving along the edge of terrain
- Mint Decavitator and Charcoal Decavitator sight displays the same when holding ZR Button as when not holding it
- Aerospray MG and Aerospray RG ink splatter radius at point of impact increased by approximately 3%
- Blaster and Custom Blaster ink recovery time reduced by about 1/20th of a second
- Clash Blaster and Clash Blaster Neo movement speed while firing increased by about 4%
- S-BLAST '92 and S-BLAST '91 continuous fire interval reduced by about 1/12th of a second
- Carbon Roller and Carbon Roller Deco horizontal swings deal 50.0 damage farther than before and vertical swings collision detection with players expanded
- Dynamo Roller and Gold Dynamo Roller horizontal swings leave fewer gaps in inking or attacks
- Big Swig Roller and Big Swig Roller Express horizontal swings damage to distant opponents increased from 35.0 to 40.0
- Inkbrush and Inkbrush Nouveau ink collision detection with players expanded for easier hits
- Octobrush, Octobrush Nouveau, and Orderbrush Replica ink collision detection with players expanded for easier hits
- Douser Dualies FF and Custom Douser Dualies FF ink consumption reduced by approximately 14% and Dodge Roll ink consumption reduced from 12% to 10%
- Recycled Brella 24 Mk I and Recycled Brella 24 Mk II canopy recovery time reduced by about 1/3rd of a second
- Reefslider explosion area dealing 70.0 damage radius increased by about 10% and ink splatter radius decreased by about 5%
- Ink Vac explosion now inks nearby ground when impacting walls and nearby walls when impacting ground
From Splatoon 3
Changes to Player Controls Made it so that when a player opens a brella's canopy, the canopy opens on other players' screens quicker than before. This is to decrease the delay between the canopy opening on the user's screen and the canopy opening on other players' screens as much as possible. Made it easier to place Squid Beakons and Big Bubblers close to elevation differences. Made it so that the scattered weapon and gear of a defeated player vanishes quicker than before. Made it so that, when a swimming player returns to Inkling form and uses a weapon right away, the ink on their body vanishes quicker than before. This is to alleviate the decreased visibility when the player is the same color as the ink on the ground even when in Inkling form. Made it so that when a player is moving at the edge of an elevation difference, the phenomenon where that player moves back and forth between the higher and lower elevations in a short period of time on other players' screens will occur less often. Made it easier than before to jump while moving along the edge of terrain. Made it so that, when equipping the Mint Decavitator and the Charcoal Decavitator and holding the ZR Button, the sight that indicates where the attack will impact or terminate displays just like when not holding the ZR Button. Changes to Multiplayer Specifications for some main weapons have changed. Aerospray MG Aerospray RG: Increased the radius of the ink splatter at the point of impact by approximately 3%. Blaster Custom Blaster: Reduced the amount of time it takes to begin recovering ink after firing by about 1/20th of a second. Clash Blaster Clash Blaster Neo: Movement speed while firing is now about 4% faster. S-BLAST '92 S-BLAST '91: Reduced the continuous fire interval by about 1/12th of a second. Carbon Roller Carbon Roller Deco: Adjusted the damage-falloff rate based on distance for horizontal swings, allowing it to deal 50.0 damage/100 damage farther than it did before. Slightly expanded vertical swings' collision detection with players to make it easier to hit opponents. Dynamo Roller Gold Dynamo Roller: Adjusted how horizontal swings fling ink to leave fewer gaps in inking or attacks than before. Big Swig Roller Big Swig Roller Express: Increased the damage horizontal swings deal to distant opponents from 35.0 to 40.0. There is no change to the damage at distances that deal 50.0 damage or higher. Inkbrush Inkbrush Nouveau: Slightly expanded the collision detection with players for the ink flung when swinging the brush to make it easier to hit opponents. Octobrush Octobrush Nouveau Orderbrush Replica: Slightly expanded the collision detection with players for the ink flung when swinging the brush to make it easier to hit opponents. Douser Dualies FF Custom Douser Dualies FF: Reduced the amount of ink consumed when firing by approximately 14%. Reduced the amount of ink consumed by Dodge Rolls from 12% of the ink tank to 10%. Recycled Brella 24 Mk I Recycled Brella 24 Mk II: Reduced the time required for canopies lost by being launched or broken by an opponent to recover by about 1/3rd of a second. Specifications for some special weapons have changed. Reefslider: Increased the radius of the explosion area that deals 70.0 damage by about 10%. Decreased the radius of the ink splatter from an explosion by about 5%. Ink Vac: Made it so that when the ink shot impacts a wall, the explosion will also ink nearby ground. Made it so that when the ink shot impacts the ground, the explosion will also ink nearby walls. Super Chump: Reduced the time between decoys falling and exploding from about 4.0 seconds to about 3.5 seconds. Trizooka: Decreased the damage dealt to the Big Bubbler to about 67% of what it was before. Inkjet: Decreased the damage dealt to the Big Bubbler by direct shots and explosions to about 67% of what it was before. Kraken Royale: Increased the amount of time to finish charging up a charge attack by about 1/12th of a second. Points required for some