# Squad Squad Hotfix 9.0.4 - Product: Squad (https://whatsnew.fyi/product/squad) - Vendor: Offworld - Date: 2025-10-17 - Original notes: https://store.steampowered.com/news/app/393380/view/568141414092767554 - Permalink: https://whatsnew.fyi/product/squad/releases/2025-10-17-squad-hotfix-9.0.4 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Reduced reflections on muzzle smoke VFX attached to weapons to make it appear less reflective and more opaque ##### Hello Squaddies, Today's hotfix includes an adjustment to the Muzzle Smoke VFX attached to weapons. We have reduced the reflections that were appearing on the smoke, making it seem much more opaque than we initially intended. This iteration, depending on your feedback, will continue to receive adjustments. We are also aware that these smoke VFX affect some other aspects of Squad, including the thrown smoke grenades and terrain smoke. We are working on those issues as well, but we do not have a timeframe for resolutions just yet. Vehicle handling and physics are also very high up on our priority list. This system is quite complex and takes time to rework and make adjustments that feel valuable and authentic. We are working on a series of patches that will adjust vehicles in a phased approach as soon as possible. We will have more community updates on this soon! Thanks for your patience. ##### Offworld out!