Stardew Valley 1.6.3 Patch
- Access Clint's shop and geode service while tool is being upgraded
- Mine cart shortcut to year 1 Spirit's Eve festival
- New cabins to starter layouts for multiplayer
- Ability to paint the new cabins at 3rd upgrade level
- Catch-all case to start adopting pets from Marnie's if year 2 and player has no pet
- Krobus portrait
- Increased raccoon bug meat and bat wing request amount
- Harvesting moss now grants 1 foraging exp per moss
- JunimoKart Qi Quest now rewards 20 Qi gems, up from 10
- Adult mossy green rain trees boost the moss growth rate of nearby trees
- Adjustments to moss growth: grows slower on sunny summer days, recovers slower after harvest
- Reduced meteorite prismatic shard chance from 100% to 25%
- Made waterfall and other ambient positional sounds fade out more smoothly
- Made berry bush state consistent overnight and on load at 20% plus a small new random bonus chance
- Press Escape or menu button to go back on a shipping menu category page
- Infinite Power achievement now more generous with activation, allowing pre-1.6 saves to trigger the achievement
- Four Precious Stones Qi Quest now requires collecting, not just donating, the 4 prismatic shards
- Starter cabins now appear in the actual order intended
- Journal quest title layout: clock icon and text shift down if title is too wide
- Visual error in the shop menu if an item's name was longer than the width of the menu
- Large character sprites visual glitch such as bear, island frog, and clint hammering
- Crash related to the new festival
- Bug causing excess trash to be fished
- Bug preventing Emily's 10 heart mail and event from triggering
- Graphics issues with Shipping menu
- Several spawn-out-of-bounds cases
- Several translation errors and missing translations
Hey everyone,
The 1.6.3 update is here, which includes some "Quality of Life" changes, bug fixes, and balance adjustments. Patch notes below:
-You can now access Clint's shop and geode service while your tool is being upgraded. -Increased raccoon bug meat and bat wing request amount -Harvesting moss now grants 1 foraging exp per moss -Infinite Power achievement is now more generous with how it activates, allowing pre-1.6 saves to trigger the achievement -Adds mine cart shortcut to year 1 Spirit's Eve festival -You now have to collect (not just donate) the 4 prismatic shards for the "Four Precious Stones" Qi Quest -The JunimoKart Qi Quest now rewards 20 Qi gems (up from 10) -Adds new cabins to starter layouts for multiplayer. -Starter cabins now appear in the actual order intended. -Adult mossy green rain trees boost the moss growth rate of nearby trees -If a Journal quest title is too wide, the clock icon and the rest of the text will be shifted down to make room -You can now press the Escape or menu button to "go back" on a shipping menu category page -Adjustments to moss growth (grows slower on sunny summer days, recovers slower after harvest) -Reduced meteorite prismatic shard chance (100% -> 25%) -You can now paint the new cabins (at 3rd upgrade level) -Ancient seed packets excluded from sale at traveling cart -Made waterfall and other ambient positional sounds fade out more smoothly -Added a catch-all case: if it's year 2 and you don't have a pet (for any reason), you can start adoptinng them from Marnie's -Made berry bush state consistent overnight and on load (both at 20% plus a small new random bonus chance) -Minor graphical fixes -Fixes several translation errors and missing translations -Fixes large character sprites having a visual glitch (e.g. bear, island frog, clint hammering) -Fixed a visual error in the shop menu if an item's name was longer than the width of the menu -Fix a crash related to the new festival -Fix a bug that was causing excess trash to be fished -Fixed bug preventing Emily's 10 heart mail and event from triggering -Fixed some graphics issues with Shipping menu -Fixed several more spawn-out-of-bounds cases -Added Krobus portrait
Thanks for playing! -Ape ːstardropː