# Starfield Starfield Update 1.14.70 – September 30, 2024 - Product: Starfield (https://whatsnew.fyi/product/starfield) - Vendor: Bethesda Game Studios - Date: 2024-09-18 - Original notes: https://store.steampowered.com/news/app/1716740/view/4676514574278987287 - Permalink: https://whatsnew.fyi/product/starfield/releases/2024-09-18-starfield-update-1.14.70-september-30-2024 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Creation Kit automated process for creating Distant LOD models is now available - **added** — Ship Builder option added to toggle Flip Merge behavior in game settings - **changed** — General performance and stability improvements - **changed** — Lighting changes and enhancements made throughout the game - **changed** — Made several visual improvements and bug fixes for weapon models - **changed** — Improved player headtracking when exiting dialogue - **changed** — Robots and Turrets will now take damage from EM weapons - **changed** — Settings for look sensitivity will now affect the vehicle camera - **changed** — Fast travel distance for the vehicle is now in-line with other POIs and landed ships - **fixed** — Resolved an issue that limited the number of loaded creations to 255 - **fixed** — Player's camera should no longer be jostled when jumping - **fixed** — Annihilator Particle Beam damage-over-time effect no longer affects Companions - **fixed** — Addressed an issue with The Boom Pop! Dynamite recipe in Crafting - **fixed** — Autumn Macmillan no longer repeats herself when asking about her sister - **fixed** — Ship Builder crash that could occur when modifying a ship that contained a live mine - **fixed** — Issue that could allow non-sellable ships to be sold to vendors - **fixed** — Kaiser and Vasco will no longer both sit in the REV-8 when following the player - **fixed** — Vehicle icon will no longer display in interior maps - **fixed** — Vehicle lights will no longer be automatically on when loading a save - **fixed** — Xbox frame rate target set to 60 no longer automatically reverts priority back to performance - **fixed** — Updated Skills menu to resolve an issue in Large Font Mode for certain languages Starfield's latest update is here, and with it comes the game's first story expansion: Shattered Space! Embark on a journey to the handcrafted home world of House Va'ruun and unravel the mysteries surrounding the elusive followers of the Great Serpent. This update also contains fixes for Quests, the REV-8, the ship builder, and more. Read on for the full update notes! ##### Features - Creation Kit: The automated process used to create models for Distant LOD is now available ##### General - General performance and stability improvements - Resolved an issue that limited the number of loaded creations to 255 - Lighting changes and enhancements have been made throughout the game - Made several visual improvements and bug fixes for weapon models - Improved player headtracking when exiting dialogue - The player's camera should no longer be jostled when jumping ##### Gameplay - The Annihilator Particle Beam damage-over-time effect no longer affects Companions - Robots and Turrets will now take damage from EM weapons - Crafting: Addressed an issue with The Boom Pop! Dynamite recipe - Elite Crew: Autumn Macmillan no longer repeats herself when asking about her sister - Addressed an issue with Crowd behavior near The Well elevator in the New Atlantis Spaceport when combat is initiated ##### Quests - Brownout: Addressed an issue with progression after speaking with Joyce Osaka in New Homestead - Due In Full: Addressed a rare issue with The Delinquent Space Ship appearing - Eye Witness: Player can no longer enter the destroyed ship on the spaceport landing pad - Hostile Intelligence: Addressed an issue that could cause the door to the Security Office to be inaccessible if they fast travel away and wait during this quest objective - In Memoriam: Addressed an issue that could prevent progression during the "Speak with Sarah" objective that takes place near the waterfall - In Memoriam: Fixed an issue that could prevent the objective "Proceed to Cassiopeia I" from completing if the planet had been visited previously - Leader of the Pack: Addressed an issue that could prevent the Ashta Alpha from being aggressive - Legacy's End: Addressed an issue that could prevent interaction with Delgado if siding with SysDef - Legacy's End: Released Crimson Fleet prisoners will no longer target Ikande after obtaining weapons - Managing Assets: Addressed a rare issue that could prevent Tomo from appearing at Paradiso - One Giant Leap: Fixed an issue that could cause incorrect music to play during the Unity Scene - One Giant Leap: Addressed an issue with Audio that could occur during the credits - One Small Step: Resolved a rare camera issue that could occur if the first Crimson Fleet ship in the tutorial is boarded - Revelation: Addressed an issue with Quest Target consistency in the final encounter - Rook Meets King: Dmitri Moldavski will now respond as intended if Austin Rake is killed during the encounter - Rook Meets King: Addressed an issue where one of the Ragana crew was using the incorrect weapon animations - Rough Landings: Fixed a rare issue with Milena Axelrod's ship to appearing - The Best There Is: Addressed an issue that could prevent Huan from moving to the Jade Swan after the first meeting - The Best There Is: The Jade Swan is now accessible if the player still has the "Search and Seizure" quest active - The Best There Is: Addressed an issue that could make the UC Vigilance difficult to locate because it was very far away - The Showdown: Resolved an issue that could cause the door to the Strikers Hangout to remain locked ##### Locations - Akila: Updated some textures in the Slums - Akila: Resolved a collision issue with bunk beds - Deserted Biotics Lab: Fixed missing panels on the exterior floor - Lair of the Mantis: Resolved a minor texture issue that could appear on some panels - Londinion Steam Tunnels: Fixed collision in an area that could allow players to _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1716740/view/4676514574278987287]_