# Steam Steam Client Update: July 21st - Product: Steam (https://whatsnew.fyi/product/steam) - Vendor: Valve - Date: 2026-07-21 - Original notes: https://store.steampowered.com/news/app/1675200/view/698770449667983039 - Permalink: https://whatsnew.fyi/product/steam/releases/2026-07-21-steam-client-update-july-21st - Labels: Platforms: Desktop What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fix bug negatively affecting the efficiency of the Steam content delivery system - **changed** — Improved notification settings layout in some languages - **changed** — Restored the full set of options to the 'Maximum Game Resolution' dropdown under the 'More Options' sub-menu - **fixed** — Fixed a case where the 'Patch Notes' preview box in Settings->System would incorrectly show an event for the wrong channel - **fixed** — Fixed a crash when manually starting a game recording - **fixed** — Fixed mouse cursor changing to resize cursor at screen edges - **fixed** — Fixed a case where the controller pairing screen could pop up during controller firmware updates - **fixed** — Fixed incorrect UI scale being used when in Big Picture Mode - **added** — Show Steam Machine Verified information on the game capsules in home and on the game details screen - **added** — Added 'Great on Machine' section to the Library - **changed** — Re-worked system that managed what subscribed items needed to be updated - **added** — Added 59.94 FPS as an available framerate limit for Remote Play - **changed** — Reduced frame drops when the framerate limit is set to automatic in Remote Play - **fixed** — Fixed offline devices showing as streamable when they aren't - **fixed** — Fixed overloading the client video decoder when unlimited bandwidth is enabled - **fixed** — Fixed mouse coordinates for input-only streaming - **fixed** — Fixed very low refresh rate on some systems introduced in the last beta - **changed** — Set Steam Controller Gyro Calibration Threshold to 50% of the previous value so that it is less likely to trigger while in hand - **added** — Added support for both the wired and wireless versions of the PDP Afterglow Wave Controller for Nintendo Switch - **added** — Added support for Turtle Beach controllers for Nintendo Switch 2 We have just shipped an updated Steam Client update to the Stable channel. Note: This update was re-released July 22nd with the following additional change: **Downloads** - Fix bug negatively affecting the efficiency of the Steam content delivery system. **General** - Improved notification settings layout in some languages - Restored the full set of options to the 'Maximum Game Resolution' dropdown. They can be found under the 'More Options' sub-menu. - Fixed a case where the 'Patch Notes' preview box in Settings->System would incorrectly show an event for the wrong channel. E.g. showing Beta Channel notes when the client is opted in to the Stable Channel. - Fixed a crash when manually starting a game recording. - Fixed mouse cursor changing to resize cursor at screen edges. - Fixed a case where the controller pairing screen could pop up during controller firmware updates. **Desktop Mode** - Fixed incorrect UI scale being used when in Big Picture Mode. **Steam Machine** - Show Steam Machine Verified information on the game capsules in home, and on the game details screen. - Added 'Great on Machine' section to the Library **Steam Workshop** - Re-worked system that managed what subscribed items needed to be updated. **Remote Play** - Added 59.94 FPS as an available framerate limit - Reduced frame drops when the framerate limit is set to automatic - Fixed offline devices showing as streamable when they aren't. - Fixed overloading the client video decoder when unlimited bandwidth is enabled - Fixed mouse coordinates for input-only streaming - Fixed very low refresh rate on some systems, introduced in the last beta **Steam Input** - Steam Controller: The Gyro Calibration Threshold has been set to 50% of the previous value so that it is less likely to trigger while in hand. - Steam Controller: Gyro Calibration threshold is now available in Steam->Settings->Controller->Details->Calibration & Advanced (Open)->Gyro Calibration. - Steam Controller: You can choose to disable hardware calibration and rely on the standard Steam Input Gyro Calibration tools instead, by using the "Enable Software Calibration for Steam Controller" toggle. - Steam Controller: Fixed Gyro stutter due to IMU timestamp being ignored. - Added support for both the wired and wireless versions of the PDP Afterglow Wave Controller for Nintendo Switch. - Added support for Turtle Beach controllers for Nintendo Switch 2. **Steam Controller Firmware** - Fixed occasional repeated trackpad samples that caused issues with momentum during trackball mode. - Fixed an issue with unintentionally waking host devices while shutting down the controller. - Fixed an issue with occasional repeated button presses on the B Button.