# Stormgate PTR 4.2.3 Balance Update - Product: Stormgate (https://whatsnew.fyi/product/stormgate) - Vendor: Frost Giant Studios - Date: 2025-12-24 - Original notes: https://store.steampowered.com/news/app/2012510/view/514103843981625857 - Permalink: https://whatsnew.fyi/product/stormgate/releases/2025-12-24-ptr-4.2.3-balance-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed some tooltips to properly match ability effects - **changed** — Destructible Light trees now properly block larger units from pathing through them - **changed** — Destructible Light tree pathing movement considerably improved to feel more smooth - **changed** — Feyren no longer boosts the target with an additional x1.5 healing received - **changed** — Hurricane upgrade research time increased to 120s from 60s - **changed** — Argent Tier 3 range upgrade reverted to +2 from +3 - **changed** — Carnivex HP increased to 400HP from 350HP - **removed** — Carnivex Prowl Upgrade removed - **removed** — Carnivex Shikari Venom ability removed - **changed** — Carnivex Sapping Pounce ability reworked into Pounce trait - **added** — Carnivex Pounce trait added: after 3 seconds being out of combat, unit will pounce on its next attack, applying a 20% slow for 3 seconds on impact - **added** — Carnivex Swipe trait added: on every third attack, the Carnivex cleaves units in front of it with the same damage - **added** — Carnivex Vitals Leech trait added: the Carnivex heals for 50% of all damage dealt - **changed** — Navi Radiant Mantle reworked to reduce damage dealt to a target allied unit by 50% for 10 seconds - **removed** — Navi Radiant Mantle teleport on fatal damage upgrade removed - **added** — Navi Sovereign's Decree ability added: lock onto an enemy air unit, revealing it, and after 3 seconds deal 300 damage if the target remains in range - **changed** — Navi Hallowed Ground reworked: channel to bless the ground beneath the Navi, preventing any allied ground unit inside from going below 1 hp while channeling - **changed** — Archangel Avatar upgrade research time increased to 120s from 60s - **removed** — Archangel Censure removed - **removed** — Archangel Aether Slash removed - **changed** — Archangel Skybreak reverted to Angelic Ascent allowing all Archangels to fly together with no energy cost - **added** — Archangel Angelic Descent added back: all Archangels can land together with no energy cost - **changed** — Archangel Avatar is now a button with an Autocast feature that triggers on melee attack or on impact of Meteor Strike - **changed** — Archangel Reprieve reworked to heal 30% over 5 seconds and cleanse all harmful buffs instead of stun and armor buff - **added** — Archangel Arbiter's Respite trait added: if out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second - **changed** — Iron Vault, Conclave, and Twilight Spire production charge times increased to 30s from 25s - **changed** — Iron Vault, Conclave, and Twilight Spire production building time decreased from 40s to 32s - **changed** — Shrine cost increased from 300 to 350 - **changed** — Dominari Pandemonium energy cost set to 40 - **changed** — Spriggan reverted to spawn a single Spriggan instead of a pair - **changed** — Spriggan damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy) - **changed** — Spriggan now attacks with 3 projectiles per attack - **changed** — Spriggan supply cost increased to 3 from 1 - **changed** — Spriggan health increased to 160HP from 80HP - **changed** — Spriggan Binding Saliva reduces attack speed, movement speed, and production speed by 2% - **removed** — Spriggan Vengeful Expectoration upgrade removed - **changed** — Spriggan Salivary Overflow upgrade reverted to increase max stacks from 15 (30% slow) to 30 (60% slow) - **fixed** — Shadowflyer Dive Bomb now correctly affects melee and resilient units - **fixed** — Revert accidental commit that glitched out terrain - **fixed** — Another attempt to fix scroll locking bug ##### **4.2.3 Patch Notes** ##### ** General** - Fixed some tooltips to properly match ability effects. - Destructible Light trees now properly block larger units from pathing through them. - Destructible Light tree pathing movement considerably improved to feel more smooth. - Take note of the angle in which you move through light tree forests for optimal speed! - Feyren no longer boosts the target with an additional x1.5 healing received. ##### **Vanguard** ##### **Hurricane** - Upgrade research time increased to 120s from 60s ##### **Celestial** ##### **Argent** - Tier 3 range upgrade reverted to +2 from +3 ##### **Carnivex** - HP increased to 400HP from 350HP - Prowl Upgrade removed - Shikari Venom ability removed - Sapping Pounce ability reworked into Pounce trait - Pounce: new trait added - After 3 seconds being out of combat, this unit will pounce on its next attack. - This out of combat delay functions like Kri Roll Out. - On impact, the Pounce applies a 20% slow for 3 seconds. - Swipe: new trait added - On every third attack, the Carnivex cleaves units in front of it with the same damage. - Vitals Leech: new trait added - The Carnivex heals for 50% of all damage dealt. ##### **Navi** - Abilities Reworked - Radiant Mantle: updated - Teleport on fatal damage upgrade removed. - Reduce damage dealt to a target allied unit by 50% for 10 seconds. - Sovereign's Decree: new ability - Now unlocked with Navi Adept Training - Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range. - Hallowed Ground: reworked - Now unlocked with Navi Master Training - Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp. - Upgrades: - Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100) - Unlocks Sovereign’s Decree - Energy regen increased by 0.25 - Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100) - Unlocks Hallowed Ground - Energy regen increased by 0.25 ##### **Archangel:** - Avatar upgrade research time increased to 120s from 60s - Censure removed - Aether Slash removed - Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost) - Angelic Descent added back to Archangel (all Archangels can land together with no energy cost) - Meteor Strike remains the same. - Avatar is now a button with an Autocast feature - When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike - Reprieve: - Unlocked alongside the Avatar upgrade. - Stun and armor buff removed - Heals 30% over 5 seconds - Cleanses all harmful buffs. - If Avatar is active, disable it. - Cooldown 20 seconds - New trait: Arbiter's Respite - If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second. ##### **Infernal** ##### **Iron Vault, Conclave, Twilight Spire** - Production charge times increased to 30s from 25s - Production building time decreased from 40s to 32s (5 seconds faster on shroud). ##### **Shrine:** - Cost increased from 300 to 350 ##### **Dominari** - Pandemonium energy cost set to 40 ##### **Spriggan** - Reverted to be close to Spriggan from Patch 0.3: - Now spawns a single Spriggan instead of a pair of Spriggans - Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy) - Spriggans attack with 3 projectiles per attack - Supply cost incrased to 3 from 1 - Health increased to 160HP from 80HP - Binding Saliva reduces attack speed, movement speed, and production speed by 2%. - Vengeful Expectoration upgraded removed - Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow)) ##### **Shadowflyer** - Dive Bomb now correctly affects melee and resilient units. ##### _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2012510/view/514103843981625857]_