# Stormgate PTR Update 2025-12-28 - Product: Stormgate (https://whatsnew.fyi/product/stormgate) - Vendor: Frost Giant Studios - Date: 2025-12-28 - Original notes: https://store.steampowered.com/news/app/2012510/view/514103843981626087 - Permalink: https://whatsnew.fyi/product/stormgate/releases/2025-12-28-ptr-update-2025-12-28 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Editor crash when right clicking some things in the triggers window - **added** — Observer chat channel - **fixed** — Incorrect player name could appear in chat - **fixed** — Templar Wall doodads flickering in Shroud - **changed** — Unified concealment grass material properties - **changed** — Destructible trees returned to be more uniform in size - **changed** — Celestial Gracelight Node, Energizer Node, and Judiciator Node cost increased to 150 luminite from 100 luminite - **changed** — Celestial Gracelight Node, Energizer Node, and Judiciator Node power provided increased to 15 power from 10 power - **changed** — Celestial Gracelight Node, Energizer Node, and Judiciator Node refund with Matter Reallocation increased to 100 luminite from 50 luminite - **changed** — Celestial Morph Core cost increased to 100 luminite from 50 luminite - **changed** — Celestial Carnivex weapon swipe changed from a Search Quad to a Search Cone - **changed** — Navi Sovereigns Decree energy cost decreased to 40 from 50 - **changed** — Navi Sovereigns Decree range increased to 14 from 12 - **changed** — Navi Sovereigns Decree channel windup duration decreased to 2 seconds from 3 seconds - **changed** — Navi Sovereigns Decree vision radius increased to 15 from 13 - Fixed an editor crash when right clicking some things in the triggers window (We hope) - Added an observer chat channel - Fixed an issue where the incorrect player name could appear in chat. - Fixed some Templar Wall doodads that were flickering in Shroud. - Unified concealment grass material properties, there were some inconsistencies. - Returned destructible trees to be more uniform in size. ##### **Balance updates: Celestial** - Gracelight Node / Energizer Node/ Juduicator Node - Node cost increased to 150 luminite from 100 luminite. - Node power provided increased to 15 power from 10 power. - Node refund with Matter Reallocation increased to 100 luminite from 50 luminite. - Morph Core - Node cost from Morph Core increased to 100 luminite from 50 luminite. - Carnivex - Weapon swipe changed from a Search Quad to a Search Cone. - Navi - Sovereigns decree: - Energy cost decreased to 40 from 50 - Range increased by 2 to 14 from 12 - Range slop remains at 4. - Channel windup duration decreased to 2s from 3s. - Vision radius increased by 2 to 15 from 13. - Nodes - All nodes cost increased to **150** luminite. (Previously 100) - All nodes provide **15** power. (Previously 10) - Matter Reallocation for all nodes provides a refund of **100** luminite (previously 50) Morph Core - All nodes now cost **100** luminite. (Previously 50) Navi - "vision_radius": **15.0**. (Previously 13) [For context, hurricane has vision radius of 15] Sovereigns decree - "energy": **40.0**. (Previously 50) - "range_maximum": **14.0**. (Previously 12) - "range_slop": 4.0 - "duration": **2.0**. (Previously 3)