# Stormgate 2026-01-16 PTR Balance Update - Product: Stormgate (https://whatsnew.fyi/product/stormgate) - Vendor: Frost Giant Studios - Date: 2026-01-16 - Original notes: https://store.steampowered.com/news/app/2012510/view/247268204255119039 - Permalink: https://whatsnew.fyi/product/stormgate/releases/2026-01-16-2026-01-16-ptr-balance-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Atlas and Hedgehog gain new Targeted Deployment ability while mobile to deploy at a target location - **added** — Atlas and Hedgehog gain new Reposition ability while deployed to mobilize and deploy at a target location - **added** — Hedgehog gains new Targeted Deployment ability while mobile - **added** — Hedgehog gains new Reposition ability while deployed - **added** — Celestial Carnivex unit added with Chrono Shell upgrade that defers 50% of damage taken - **added** — Celestial Navi unit added with Radiant Mantle autocast defaulting to off - **added** — Archangel Avatar trait added, granting 40 armor and resilience to disables when using abilities - **added** — Archangel ground mode gains new Censure ability to leap and stun target enemy unit - **added** — Infernal Dominari unit added with Chaos Mark and Wrath of the Domina traits - **changed** — Vanguard Lancer Kinetic Redirection research time reverted to 90 seconds - **changed** — Vanguard Lancer turn radius decreased from 0.35 to 0.2 - **changed** — Vanguard Scout turn radius decreased from 0.25 to 0.1 - **changed** — Vanguard Medtech attack projectile speed increased from 25 to 30 - **changed** — Vanguard Hedgehog HP decreased from 230 to 215 - **changed** — Vanguard Hedgehog Armor Shredding Missiles stack limit increased from 30 to 90 - **changed** — Vanguard Evac unload period decreased from 0.5 to 0.25 - **changed** — Vanguard Evac base speed increased from 6.5 to 7.5 - **changed** — Vanguard Evac veterancy movement speed reward decreased from 10% to 5% - **changed** — Celestial Argent attack projectile speed increased from 20 to 28 ##### PTR 2026-01-16 Balance update To start, we'd like to highlight a nice QOL update we've introduced for the Atlas and Hedgehog: Redeploy and Targeted Deployment. With these new commands, players can now tell these deployed units to deploy at a new location in a single command. They will run the sequence of: Un-deploy, move to new location, and deploy in place. Similarly a non-deployed unit can be given the command to deploy at a location. ##### **Vanguard** - **Lancer** - Kinetic Redirection research time reverted to 90 seconds - Turn Radius decreased from 0.35 to 0.2 - **Scout** - Turn Radius decreased from 0.25 to 0.1 - **Medtech** - Attack Projectile speed increased from 25 to 30 - **Hedgehog** - Hp decreased from 230 to 215 (up 15) - New Ability while Mobile: Targeted Deployment - Deploy at a target location. - New Ability while Deployed: Reposition - Mobilize, then deploy at a target location. - Armor Shredding Missiles can now stack up to 90 times, up from 30 - **Atlas** - New Ability while Mobile: Targeted Deployment - Deploy at a target location. - New Ability while Deployed: Reposition - Mobilize, then deploy at a target location. - **Evac** - Unload period decreased from 0.5 to 0.25 - Base speed increased from 6.5 to 7.5 - Veterancy movement speed reward decreased from 10% to 5% ##### **Celestial** - **Argent** - Attack Projectile speed increased from 20 to 28 - **Scanner** - Attack Projectile speed increased from 18 to 25 - **Cabal** - Cost reduced from 100/100 to 100/50 - Debilitate reworked: - 10 second cooldown (up from 5) - Reduce attack speed and attack damage of enemy units within in a 1.5 radius of a target unit 25% for 10 seconds. (Radius increased from 0.75, and duration increased by 5) - Autocast is set to OFF as the default setting (was default to on) - **New Unit: Carnivex** - Cost: 200/75 (up from 175/50) - New Upgrade: Chrono Shell - Requires Arcfortress, Guardian Nexus - 60 second research time. - Costs 100/100 - 50% of all damage taken is deferred. Deferred damage is dealt at a maximum rate of 20 damage per second and can be fatal. - **Vector** - Turn radius decreased from 0.3 to 0.15 - Swing time on ground weapon increased from 0.0 to 0.1 - Swing time on air weapon increased from 0.0 to 0.1 - **New Unit: Navi** - Radiant Mantle autocast defaults to off - **Seraphim** - Cost increased from 100/75 to 150/75 - Attack projectile speed increased from 15 to 22 - **Animancer** - HP decreased from 220 to 180 - Dark Prophecy range increased from 9 to 11 - Animus Redistribution range increased from 9 to 10 - Attack range increased from 8 to 10 - Attack projectile speed increased from 10 to 22 - Animus Redistribution heal on surrounding allies increased from 10 to 15. This is technically a bugfix since it was always supposed to be 50% of damage dealt (and it deals 30 damage) - **Archangel** - Traits: - Avatar _(Requires Research Avatar)_: - When Archangel uses Meteor Strike, Aether Slash, or Censure, It activates Avatar for 10 seconds. This duration is refreshed each time it uses an ability. (does not stack) - While Avatar is active, the Archangel gains 40 armor and resilience to enemy disables (in both air and ground). It’s attack becomes ranged and deals 40 damage in a line (while still dealing 120 damage to the primary target). - Attacks no longer slow while in avatar form - This does not consume energy. - Arbiter’s Respite trait removed - Flying mode abilities: - Aether Slash: - 30 energy cost, 8 second cooldown - Dashes towards a target location, dealing 20 damage to enemy air units in its path and slowing them by 40% for 5 seconds. - If _Avatar_ has been researched, activate it. - Reprieve removed - Avatar (ability) removed - Ground mode abilities: - New ability: Censure - 30 energy cost, 8 second cooldown, Autocastable (defaults to off) - Target an enemy unit in range, leap to that unit and stun it for 1 second. - If _Av _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/2012510/view/247268204255119039]_