PTR 4.2.3 Balance Update
4.2.3 Patch Notes
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General**
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Fixed some tooltips to properly match ability effects.
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Destructible Light trees now properly block larger units from pathing through them.
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Destructible Light tree pathing movement considerably improved to feel more smooth.
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Take note of the angle in which you move through light tree forests for optimal speed!
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Feyren no longer boosts the target with an additional x1.5 healing received.
Vanguard
Hurricane
- Upgrade research time increased to 120s from 60s
Celestial
Argent
- Tier 3 range upgrade reverted to +2 from +3
Carnivex
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HP increased to 400HP from 350HP
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Prowl Upgrade removed
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Shikari Venom ability removed
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Sapping Pounce ability reworked into Pounce trait
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Pounce: new trait added
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After 3 seconds being out of combat, this unit will pounce on its next attack.
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This out of combat delay functions like Kri Roll Out.
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On impact, the Pounce applies a 20% slow for 3 seconds.
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Swipe: new trait added
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On every third attack, the Carnivex cleaves units in front of it with the same damage.
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Vitals Leech: new trait added
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The Carnivex heals for 50% of all damage dealt.
Navi
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Abilities Reworked
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Radiant Mantle: updated
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Teleport on fatal damage upgrade removed.
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Reduce damage dealt to a target allied unit by 50% for 10 seconds.
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Sovereign's Decree: new ability
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Now unlocked with Navi Adept Training
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Lock onto an enemy air unit, revealing it. After 3 seconds, deal 300 damage if the target remains in range.
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Hallowed Ground: reworked
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Now unlocked with Navi Master Training
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Channel to bless the ground beneath the Navi (radius 4). While channeling, any allied ground unit inside this radius cannot go below 1 hp.
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Upgrades:
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Research Navi Adept Training (Ascension Matrix, Requires Arcfortress, build time 60 sec, 100/100)
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Unlocks Sovereign’s Decree
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Energy regen increased by 0.25
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Research Navi Master Training (Ascension Matrix, Requires Research Sovereign’s Decree, build time 60 sec, 100/100)
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Unlocks Hallowed Ground
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Energy regen increased by 0.25
Archangel:
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Avatar upgrade research time increased to 120s from 60s
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Censure removed
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Aether Slash removed
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Skybreak (Angelic Ascent + damage) reverted to Angelic Ascent (all Archangels can fly together with no energy cost)
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Angelic Descent added back to Archangel (all Archangels can land together with no energy cost)
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Meteor Strike remains the same.
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Avatar is now a button with an Autocast feature
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When autocast is active, Avatar is triggered on melee attack or on impact of Meteor strike
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Reprieve:
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Unlocked alongside the Avatar upgrade.
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Stun and armor buff removed
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Heals 30% over 5 seconds
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Cleanses all harmful buffs.
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If Avatar is active, disable it.
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Cooldown 20 seconds
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New trait: Arbiter's Respite
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If the Archangel has been out of combat for 5 seconds and Avatar is not active, gain 2 energy regeneration per second.
Infernal
Iron Vault, Conclave, Twilight Spire
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Production charge times increased to 30s from 25s
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Production building time decreased from 40s to 32s (5 seconds faster on shroud).
Shrine:
- Cost increased from 300 to 350
Dominari
- Pandemonium energy cost set to 40
Spriggan
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Reverted to be close to Spriggan from Patch 0.3:
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Now spawns a single Spriggan instead of a pair of Spriggans
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Damage per projectile reduced to 3 (+3 vs Heavy) from 8 (+3 vs Heavy)
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Spriggans attack with 3 projectiles per attack
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Supply cost incrased to 3 from 1
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Health increased to 160HP from 80HP
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Binding Saliva reduces attack speed, movement speed, and production speed by 2%.
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Vengeful Expectoration upgraded removed
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Salivary Overflow upgrade reverted (increase max stacks from 15 (30% slow) to 30 (60% slow))
Shadowflyer
- Dive Bomb now correctly affects melee and resilient units.
Misc
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Added \ and \ map tags for custom games list sorting.
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Revert accidental commit that glitched out terrain a bit.
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Another attempt to fix scroll the locking bug. Help us test this.
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Map updates to Divided Oasis, Blackspire Station, UnitTester, Sector 9, Frostline.