# Subnautica changelog > Descend into the depths of an alien underwater world filled with wonder and peril. - Vendor: Unknown Worlds Entertainment - Category: Games - Official site: http://unknownworlds.com/subnautica - Tracked by: What's New (https://whatsnew.fyi/product/subnautica) - Harvested from: Steam (app 264710) - Entries below: 25 of 28 (newest first; the rest are on https://whatsnew.fyi/product/subnautica) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Subnautica Security Hotfix - Date: 2025-10-03 - Original notes: https://store.steampowered.com/news/app/264710/view/507340830949770983 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-507340830949770983 We have released a hotfix that addresses a security-related concern raised to us by Unity. You can read more about the specific issue here: [https://unity.com/security/sept-2025-01/](https://unity.com/security/sept-2025-01/) While the update patches out the flaw, Unity has said that, to their knowledge, no one has exploited the issue to date, and no players have been at risk. To help ensure that this security flaw can never be exploited on Subnautica or Below Zero, we have updated Unity following the guidelines provided. We have also had to make the difficult decision to disable all legacy and alternative branches of Subnautica and Below Zero, as there is no way for us to patch out the security issue on each of those branches individually. If you play Subnautica or Below Zero with any mods on our legacy or alternative branches, you should disable or remove them before launching the game after the update to preserve your save files. You will need to check that the mods you want to play are updated to work with the most recent version of the game. For our speedrunning community, this also means that the speedrunners branch has been disabled. We understand that this will affect speedruns moving forward, but the security and safety of all our players is our highest priority. Thank you for all your continued support for Subnautica and Below Zero! Keep Diving. ### Subnautica 2025 Patch - Date: 2025-08-12 - Original notes: https://store.steampowered.com/news/app/264710/view/500580991657575795 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-500580991657575795 We’re excited today to release a new patch for Subnautica! Thanks to some of the incredible development done on the mobile version of Subnautica, we were able to port that work across to other versions of the game. This update will roll out worldwide and might take some time to appear across the globe. **Change Log** _PC & Console_ - Added a pop-up newsfeed that can be used for one-time-only announcements. - Fixed an issue where passing through the Alien Arch portals (e.g. in the Primary Containment Facility) in your PRAWN suit freezes stats like oxygen or hunger, if you exited the suit. - Fixed the PRAWN suit sometimes falling through the map or getting stuck when the player returns from an Alien Arch portal. - Fixed Leviathans having a tendency to fly above the ocean surface when grabbing the Seamoth or PRAWN suit in certain cases. - Fixed having a permanent player view rotation offset upon respawning, if the player died while piloting the Scanner Room Camera Drone. - Fixed the game freezing if a player managed to construct a SeaBase piece inside of the Cyclops. It is now recognized as an obstacle for base building. - Fixed a bug where the Repulsion Cannon could displace objects built inside the Cyclops, causing them to fall outside of it and sometimes disappearing into the sea floor. _PC Only (Excluding Windows Store)_ - Changed from legacy Unity input to the new “com.unity.inputsystem” to accommodate controller improvements. - Fixed a bunch of controller related issues. - Reworked input options. - Various InputSystem related fixes and performance optimizations. - The game now properly supports the following controllers in both wired and wireless modes: Xbox 360, Xbox Series, PS4, PS5, PS5 Edge, Nintendo Switch Pro. - Changed to the new Unity Sprite Atlas packer (backport from Below Zero). - Changed from baked InputSymbols.ttf to SDF sprites for displaying inline control icons in text. - Updated control icons. - Fixed game falling back to text representation of controls instead of control icons for some input bindings when no controller is connected. - Fixed navigation icons in PDA and Builder Menu not updating bindings dynamically when they change (e.g. when controller type changes). - Fixed an issue where the user cannot toggle the 'auto move' setting to On while cycling through Cyclops' cameras. - Made Cyclops steering wheel animations gamepad-friendly. ### Steam Deck Update Released! - Date: 2023-03-07 - Original notes: https://store.steampowered.com/news/app/264710/view/3657523793500556027 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-3657523793500556027 Hi Subnauts, We’re thrilled to release an update today for Subnautica on Steam to improve compatibility with the Steam Deck. You’ll notice that Subnautica is now marked as ‘Verified’ on the [Steam Store](https://www.steamdeck.com/en/verified), which means that the game should work seamlessly when you play it on the Steam Deck. Here are some of the improvements the team made to bring the Steam Deck compatibility update to life! ##### Patch Notes - Steam SDK upgrade - Steamworks .NET upgraded to 20.1.0 - Virtual Keyboard support for Steam Big Picture mode - Fixed wrong controller stick dead zones handling (now should be easier to aim using controller) - Fixed occasional black screen on game start - Refactoring, other fixes and UX improvements (mostly related to controllers) - Fixed black screen in VR after resolution change We hope these changes will make your Subnautica experience on Steam and the Steam Deck even better than ever! Keep diving, _Unknown Worlds_ ### Subnautica Living Large Update - Date: 2022-12-13 - Original notes: https://store.steampowered.com/news/app/264710/view/3653012651448198134 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-3653012651448198134 Hello Subnauts, We’re delighted to bring you the long-awaited 2.0 update to Subnautica across all platforms. This update has been a labor of love for the entire Subnautica team. As you might have seen in some of our previous blog posts, a lot of time has been spent addressing a ton of tech debt and bringing across some improved code from Below Zero. Our goal was always to bring both Subnautica and Below Zero onto unified versions of Unity, and with today’s update, that goal has been achieved. By doing this, we’ve been able to implement several quality of life features, fix many outstanding bugs, and introduce some performance improvements that were already available in Below Zero. We’ve also added some base pieces to Subnautica that were previously only available in Below Zero, specifically the Large Room, Glass Dome, and surface hatches. Now you can make your bases even more epic than before! On top of these changes, we’ve also refactored and optimized our save system, which means it’s now even faster and more reliable to save and retrieve your save. Other additions include: - Adding the TextMeshPro plugin, to improve UI readability and visual quality - Adding an ‘Unstuck’ button to the menu to help get you out of some sticky situations - Bringing over PDA pause, the ability to disable light flashes, and item bars from Below Zero As for bug fixes, we’ve closed out over 800 in total, including multiple issues related to base building (server clipping, deconstructing buildings whilst inside them), vehicle navigation and piloting. If you’re not quite ready to move to the new update, because you’re using mods on your save file or otherwise, you can also roll back to the ‘legacy’ beta on Steam to continue playing. Just head to ‘Properties,’ then ‘Betas,’ and choose ‘legacy’ from the drop down. You should do this before you open your save file to play. We really hope that all of these changes make your Subnautica experience even better than ever! And as some eagle-eyed fans might have spotted, we might have some more exciting news for you in the new year. But for now, enjoy, and happy diving! _Unknown Worlds_ ##### PATCH NOTES **All Platforms** - Improved font rendering to increase UI readability and visual quality - Adds accessibility features: UI scaling, PDA pause, option to disable light flashes - Item bars - Adds pinned recipes - Adds run mode - Improved Air Bladder functionality - Adds the Large Room and Glass Dome base pieces from Subnautica: Below Zero - Adds Land Hatches from Subnautica: Below Zero - Pings are now visible when piloting the Cyclops - Save system improvements - Improved performance - Improved subtitles sync - Loading screen improvements - Intro skipping improvements - Various performance optimizations - Improved control mapping, for things like transferring items between inventory and storage - Fixed some creatures not spawning properly - Fixes for some VFX issues - Fixed multiple terrain streaming issues (vehicles/items falling through) - Fixed multiple issues related to base-building, vehicles - Fixes for many possible photosensitive issues - …And many more various bug fixes! **PC** - Changed how the dev menu is accessed to SHIFT + ` - Fixed jittery movement on land - Less likely to get stuck in Alien Bases while operating the Prawn - Added an option to limit FPS - Added Cloud Save Support - Legacy Steam branch for Mod Integrity - Fixed VR frame lag in PDA UI screen movement - Fixed a VR issue with player orientation being slanted in some scenarios - Fixed Sunbeam countdown timer not showing up in VR - Fixed VR Main Menu prompts on selecting and interacting with the menu ### Minor Update B89 Released - Date: 2021-12-07 - Original notes: https://store.steampowered.com/news/app/264710/view/3100162208469621333 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-3100162208469621333 This update changes the troubleshooting guide from being hosted on Steam to being hosted on [our blog](https://unknownworlds.com/subnautica/steam-troubleshooting-guide/). Curious about our plans for Subnautica? Read our blog ["What's Next for the Subnautica Series?"](https://unknownworlds.com/subnautica/whats-next-for-the-subnautica-series/) Sign up to the [Development Newsletter](https://unknownworlds.com/subnautica/newsletter) to receive word every time an update is released. You can also: - See update sneak peaks by following [@Subnautica](https://twitter.com/subnautica) on Twitter - Get live source code changes by following [@SubnauticaSCM](https://twitter.com/subnauticascm) on Twitter - See update news on (https://facebook.com/subnautica) - Watch update summary videos on (https://youtube.com/subnautica) - Satisfy underwater Instagram craving by following [@Subnautica](https://instagram.com/subnautica) - See our task lists & milestones on (https://favro.com/organization/35200a08dbbad85b26102638/0d9378db42299691bb14c708) - Chat with fellow divers in the [Subnautica Discord](https://discordapp.com/invite/subnautica) server Happy diving! [- Unknown Worlds](https://store.steampowered.com/developer/unknown-worlds) ### Subnautica Original Soundtrack Released - Date: 2021-04-30 - Original notes: https://store.steampowered.com/news/app/264710/view/3035966163969465794 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-3035966163969465794 For the first time, the original [Subnautica soundtrack](https://store.steampowered.com/app/1619300/Subnautica_Original_Soundtrack/) is available to purchase from Steam. To make the soundtrack more readily available, we've moved the soundtrack from the game itself to additional content. If you already own a copy of (https://store.steampowered.com/app/264710/Subnautica/) on Steam, you will automatically be credited with a free copy of the soundtrack to download. You can find and download this directly from the game listing in your Steam Library. Additionally, for the next seven days, any purchase of Subnautica on Steam will also come with the soundtrack. After that, it will be available to purchase for $9.99. Enjoy, and happy diving! - [Unknown Worlds](https://store.steampowered.com/developer/unknown-worlds) ### Subnautica Micro Update Released - Date: 2020-08-06 - Original notes: https://store.steampowered.com/news/app/264710/view/2720690181813432030 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2720690181813432030 Hello, Subnauts. A new update (B87) has just been released for (https://unknownworlds.com/subnautica/) on the Steam, Epic, and Discord stores. We want to thanks you all once again for your continued feedback. This update contains further bug fixes and under-the-hood improvements. Players accessing Subnautica on the Epic and Discord store might find that the game will take a little longer than usual to load for the first time. This is due to us automatically migrating your saved games to a new location. We hope that this update continues to improve the Subnautica experience for you all. To stay up-to-date with development, make that you’re subscribed to the [Subnautica development newsletter](https://unknownworlds.com/subnautica), follow [@Subnautica on Twitter](https://twitter.com/subnautica), [@Subnautica on Instagram](https://instagram.com/subnautica), [Subnautica on Facebook](https://facebook.com/subnautica), and subscribe to [Subnautica on Youtube](https://youtube.com/subnautica) to be notified as soon as a new update is available. And please keep sending us your feedback! We'd love to hear from you via the in-game feedback system (press F8 while playing), [here on our forums](https://forums.unknownworlds.com/categories/subnautica), or in our [Discord chat](https://discord.gg/subnautica). [- Unknown Worlds](https://twitter.com/UnknownWorlds) **CHANGELOG** _Improvements_ - Performance and lots of under-the-hood improvements - Improved world streaming: You should no longer be able to outrun terrain or fall through the world in a PRAWN suit - Hardcore mode: Low oxygen will no longer warn you - Rocket platform physics issues addressed _Fixes_ - Fixed Lifepod ping not staying disabled on game load - Fixed base pillar bug - Fixed PRAWN suit stuck in air if built far away - Fixed quality issue with clouds - Fixed clipmap settings for PC & Mac - Fixed fade-in of some props - Disabled managed code stripping for mod support - Updated translations ### Subnautica Big Little Update - Date: 2019-11-05 - Original notes: https://store.steampowered.com/news/app/264710/view/1617282814901122772 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-1617282814901122772 Hello, Subnauts. We've just released a big, little update (B86) for (https://unknownworlds.com/subnautica/) on Steam. Thanks to all of your valuable feedback, this update contains a whole host of bug fixes and improvements for Subnautica. The development team has worked hard to put together this update and we hope that it improves the Subnautica experience for you all! We will also be releasing another update to upgrade the Unity engine in the near future, so make sure that you're subscribed to the [Subnautica development newsletter](https://unknownworlds.com/subnautica), follow [@Subnautica on Twitter](https://twitter.com/subnautica), [@Subnautica on Instagram](https://instagram.com/subnautica), [Subnautica on Facebook](https://facebook.com/subnautica), and subscribe to [Subnautica on Youtube](https://youtube.com/subnautica) to be notified as soon as it is available. And please keep sending us your feedback! We'd love to hear from you via the in-game feedback system (press F8 while playing), [here on our forums](https://forums.unknownworlds.com/categories/subnautica), or in our [Discord chat](https://discord.gg/subnautica). [- Unknown Worlds](https://twitter.com/UnknownWorlds) _A comprehensive changelog follows:_ **CHANGELOG** - Translation files update - Fix for scanner icon being outside of UI safe zones - Tuned streaming/clipmap settings - Unity Engine Upgrade to 2018.2 (future engine upgrades to come) - Under-the-hood memory layout optimizations - Fixed potential crash when culling the light on the noise indicator for the Cyclops - Fixed random issue for invisible cooked and cured fish - Protobuf serializer optimizations - Reinforced dive suit oriented correctly in fabricator - Fix for scanner being dark when fabricated - Fix for skipping images in the gallery tab when using a controller - Fix invalid rotation for Radiation Suit - Fixed DeferredSpawner fatally breaking when an exception is thrown in SpawnAndDestroy - Fix for incorrectly loading world data - Fix for Seamoth not being able to open Cyclops Vehicle Bay when loading from a save game - Merge in fix for player not teleporting correctly - Fix physics issues when piloting Seamoth - Fix for dying in hardcore while the game is saving - Prevent taking of a screenshot when the game is already processing one - Optimized RigidBodies from static objects - Animation culling optimizations - Moved File I/O of LargeWorldStreamer to another thread and yielding coroutine on main thread to prevent stalling - Optimized particle systems used in the CrashedShip and Lifepod - Optimization removing calls to GetComponentInParent for determining if a player is within a vehicle or not - Multiple NullReferenceException fixes - Fixed Reefback turning constantly Save data optimization - Fix for Floaters not attaching - Fix for Cyclops Vehicle Bay hatch not always spawning correctly - Fixed issue with save slot screenshots when returning to the main menu - Fix for floating plants at origin - Fix for stuck floating dropped pickupables - Fixed various items clipping through the terrain due to speed of player - Fixed issues of Cyclops doors & Moonpool not responding to dockable vehicles - Fixed issues with Cyclops power up - Fix for player being able to breathe in unpowered Seamoth - Optimized multiple normal maps - Optimized Prison platform geometry - Async loading of distance fields - Fixed "is still loading" issue when a save game slot couldn't be loaded - Fix for Bladderfish not spawning by entity slots once filtered water is unlocked - Fixes for creature respawn system - Fixed issue with deleting saved games, made it compatible with both controller and keyboard+mouse input - Fixed feedback button action in main menu for PC / Mac - Fixed issue with rocket platform physics - Fixed 'First time menu interaction sends you to top of page in every tab' - Fixed 'Editing labels is interrupted while using gamepad + keyboard on PC - Re-disabled ox _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/264710/view/1617282814901122772]_ ### Update 84 Released - Date: 2018-03-08 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680229795 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680229795 ##### Crushing Bugs Since (https://www.youtube.com/watch?v=Rz2SNm8VguE), we have been prototyping potential Subnautica expansions, working on Xbox One launch, and working on tidying up some of the more glaring bugs in the Steam 1.0 release. Today we released an update that includes a bunch of that tidying up. Here's the list of changes: - Main menu button texts update correctly when switching languages - In-game menu button text colors fixed - F8 panel fully translated - Cyclops flooding leak indicators now clearly outside of the hull - Controller navigation and selection boxes fixed - Builder menu usable with swapped mouse buttons - Lifepod fabricator lighting fixed - Cyclops hatch door collider fixed - Disallow poster placement where wall lockers are disallowed - Non-localized text removed from color customization terminal - Physics bugs with ion cubes and precursor keys fixed - End-game achievements now trigger - Lost river creatures now immune to brine - Player mask now correctly lit - Can not despawn Aurora by building a base next to it anymore - Seamoth hatch animation fixed - Changing quality settings in game reminds player to restart the game - Time capsule UI simplyfied - Pathfinder tool recipe adjusted - Entering exosuit while sprinting fixed - Fixed saved game rocket not being ready for launch - Reduced hitching when rebuilding a base - Fixed moonpool ladders not working properly when cinematics have been skipped - Time capsule fixes for various platforms - Added option to turn off subtitles. - Updated TimeCapsuleTitleFormat - Fixed base interiors looking incorrect when viewed from inside a vehicle or another base - Fixed Cyclops interior not looking correct when viewed from a vehicle - Fixed low LOD of certain base windows - Re-caching of entire world (to help with hitching a little) - Options menu screen resolution fix - Fixed localization of deconstruction errors - Added TimeCapsuleTitleFormat to English.json - Translator credits update - Translation updates Enjoy! ##### Historical Factoid In the early days of Subnautica development, updates did not have names. They had numbers, like [Update 8.](https://www.youtube.com/watch?v=qMB-0n6tlzk) We eventually switched to names, like [Seamoth Update](https://www.youtube.com/watch?v=3Y88Z8KkMfI), because they were punchier. Under the hood the named updates continued to have numbers. Update 84 reverts to the old school: A Subnautica Update with no name. - (https://twitter.com/hugh_jeremy) [(UWE)](https://twitter.com/uwedev) _This post was edited to include additional changes pushed in a small update released just after Update 84. Together the two updates constitute Update 84._ ### Launch Trailer - Date: 2018-01-25 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680229905 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680229905 Subnautica has emerged from Early Access to launch on Steam. To celebrate, we have released a [Cinematic Trailer](https://www.youtube.com/watch?v=Rz2SNm8VguE) that offers a glimpse of events on Planet 4546B before the crash of the Aurora starship. https://www.youtube.com/watch?v=Rz2SNm8VguE You can also catch the Cinematic Trailer on: - (https://twitter.com/Subnautica/status/956243254122442752) - (https://www.facebook.com/subnautica/videos/2003742746308512/) If you love Subnautica, please consider giving the Cinematic Trailer a 'like', 'share' or 'retweet' on (https://www.youtube.com/watch?v=Rz2SNm8VguE), (https://twitter.com/Subnautica/status/956243254122442752), or (https://www.facebook.com/subnautica/videos/2003742746308512/). Thank you, and we hope you are enjoying the dive! [- Unknown Worlds](https://twitter.com/uwedev) ### Eye Candy Update - Date: 2017-12-07 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230015 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230015 Get those eyeballs ready, Subnautica has received a massive graphics overhaul. This is the Eye Candy Update: Subnautica has never looked so good. https://www.youtube.com/watch?v=dPMi0Zqfqow A host of new graphics options are available in the main menu: - Chromatic aberration - Bloom - Lens artefacts - Dithering - Motion blur - Colour grading - Depth of field All together, these options revolutionise the way Subnautica looks. You can mix and match all the options, and adjust their intensity, to find a look that you like best. Eye Candy isn’t just a pretty face. This update contains a disgusting quantity of bug fixes – Over 250 at last count. In particular, we think we have solved the perennial and infamous drifting lifepod problem. Miners among you will be happy to hear that your life just go easier. When piloting the prawn, drilled resources will automatically be placed into your inventory. One big graphics improvement is actually a bug-fix in disguise. Sun-shafts are now properly hidden by shadows. This used to be a big problem inside bases, particularly ones with long corridors. Eye Candy is not just candy for your eyes: Your ears are also in for a treat. Abandoned bases now feature voice-overs from new voice actors. Have a listen, and learn about what happened to this underwater world. Speaking of bases, the Scanner Room user-interface has received some serious TLC. It is much easier to use, and more powerful, and won’t show items that have been picked up. Who likes stargazing? We do! Problem: When stars shine through planets, stargazing becomes weird. Stargazing in Subnautica is no longer weird: We’ve fixed up a bug that caused stars to shine through orbiting bodies and clouds. The dive-reel has always been a little bit of an oddball item. The intention is to, like a real dive reel, lay a trail that a diver can use to retrace their path out of a confined space. Unfortunately, the reel hasn’t worked so well in practice. So we’ve replaced the cord with breadcrumbs of light. We’re still working on the final effects, but the gameplay change is here now. ##### Get Development Updates Be notified the moment we release the next Subnautica Update, by subscribing to the [Subnautica Development Newsletter](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4) and following [@Subnautica on Twitter](https://twitter.com/subnautica). http://store.steampowered.com/app/264710/Subnautica/ ### Cuddlefish Update - Date: 2017-09-14 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230118 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230118 Prepare for love, cuddles, and tentacle high-fives: the Cuddlefish Update has been released on Steam! https://www.youtube.com/watch?v=PENv0CLQoSA The Cuddle Fish is an adorable companion creature. You may find Cuddle Fish eggs hidden around the world. Those eggs can be incubated in an Alien Containment module, and will eventually hatch into a Cuddle Fish. Right click on the Cuddle Fish to tell it to follow you on your adventures. Right click again to tell it to stay in one place. Left click to interact with the Cuddle Fish in various ways – It loves snacks! The Cuddle Fish Update also includes upgrades to vehicle Head-Up-Displays (HUDs). The Seamoth, Prawn, and remotely operated cameras on both Cyclops and Scanner Room all have new HUDs. ##### Get Development Updates Be notified the moment we release the next Subnautica Update, by subscribing to the [Subnautica Development Newsletter](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4) and following [@Subnautica on Twitter](https://twitter.com/subnautica). http://store.steampowered.com/app/264710/Subnautica/ ### Ghost Update Released! - Date: 2017-08-21 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230228 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230228 The Ghost Update has been released on Steam! Cure the Infection, disable the Precursor Array, command an upgraded Cyclops, and escape Ghost Leviathans! See the [update in action on the Ghost Update site](“https://unknownworlds.com/subnautica/ghost-update”). https://youtu.be/w4NVDF79SjE ##### Infection Cure Baby emperor leviathans aren’t just adorable. They’re serving up dollops of infection cure: Go ahead and grab one! ##### Array Deactivation Now that you are cured, it is possible to deactivate the mighty Precursor Array. ##### Ghost Leviathan Cures, Array deactivations… It can’t be all good news, can it? Nope. Ghost Leviathans now prowl the deep: Lost River, Grand Reef, and the Void are their hunting grounds. We do not recommend a close encounter with these immense, aggressive creatures. ##### Lifepod Exit Subnauts will experience fancy new exit animations when leaving the life pod for the first time. ##### Power Transmitter Since the dawn of time, simple grey polygons have represented power transmission. No longer! The humble Power Transmitter now has its very own model. Hooray! ##### Reaper Graphics Upgrades Reapers like to get up close and personal. They want to look their best when they are munching on your face. Experience horrific drowning by way of vicious alien life form: Now with added texture detail! ##### Poop The feature you have been waiting for. Sea Treaders now leave real poop trails behind them! ##### New Biomes Explore the brand new “Mesas” biome, as well as extensive new tunnels between Lost River and Lava Zone. ##### Cyclops 4.0 The 4th Cyclops iteration is here. Now with: - Immunity against medium sized creature attach (Lava Lizards, Bonesharks, Stalkers) - 6 upgrade slots (up from 4) - No cooldown on Silent Running or Shields - More powerful exterior lighting - Larva larvae displayed on damage hologram ##### PDA Enhancements New animations, visual cues, and tooltips have been added to the PDA. ##### Performance Our automated performance testing indicates that you may experience [approximately 9% faster frame rates in Ghost.](https://subnautica.unknownworlds.com/performance) We don’t want to make too much fuss over this: We have a long way to go. But we wanted you to know that we are working very hard on performance, and seeing measurable gains. ##### A Note on Saved Games For technical reasons, we have had to reset the entire Emperor Leviathan sequence across all saved games. We always work hard to preserve saved games and are sorry to have to do this. If you saved your game inside the Prison, and now find all the doors have re-locked, you can escape by approaching the doors from the inside. They will open for you. ##### Get Development Updates Be notified the moment we release the next Subnautica Update, by subscribing to the [Subnautica Development Newsletter](https://steamcommunity.com/linkfilter/?url=http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4) and following [@Subnautica on Twitter](https://twitter.com/subnautica). http://store.steampowered.com/app/264710 ### Voice of the Deep Update - Date: 2017-06-21 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230344 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230344 The Precursors built this place to contain something. Something interested in you. The Voice of the Deep update is now available on Steam! Learn more on the [Voice of the Deep site](https://unknownworlds.com/subnautica/voice-of-the-deep). https://www.youtube.com/watch?v=vtsyXKSmBWE The Voice of the Deep Update introduces big pieces of Subnautica’s end-game. The mystery surrounding many story arcs is finally revealed! ##### The Containment Facility Deep beneath the ocean floor, a huge Precursor facility lies embedded in the rock. Inside explorers will find a multitude of artefacts, data repositories, and fragments of history. ##### Emperor Leviathan The Containment Facility contains… Something. That something is massive, and very much interested in you. The Emperor Leviathan might be a friend, a foe, or neither: We recommend you exercise caution when entering the Containment Facility. ##### Silent Running 2.0 We’ve listened carefully to your feedback, and made a second pass on Cyclops Silent Running. The Cyclops has been enhanced with stronger shields, larger energy reserves, and new abilities. The engine may now be shut down for complete silence, giving you a safe haven from which to operate. The boat may be rigged for silent running at any speed. After activation, the Cyclops will be silent for a short time, while the ability regenerates. High speed dashes are possible with flank speed, but watch out, the engine might overheat if you run at flank speed for too long. ##### Precursor Pipes Mysterious pipes have appeared throughout the world. They appear to be both ingesting and discharging large volumes of water and… Peepers. What is the purpose of these pipes? Why are the Peepers swimming through them? It is a mystery for intrepid divers to solve! ##### New PDA Interface The Personal Digital Assistant (PDA) has received a glorious overhaul. A slick new interface acts to provide you with detailed information about undersea flora and fauna. Better yet: Icons throughout the game have received a makeover, too. Subnautica has been rolling with placeholders for a long time. No more! ##### Lifepod 7 A new stricken Lifepod is available for you to find and explore. Lifepod 7 contains eclectic treasures for any diver clever enough to find it! ##### Bulb Zone & Ghost Forest Teleporters Two new teleporters may be found, one in the Bulb Zone and one in the Ghost Forest. Where do they lead? ##### Get Development Updates Be notified the moment we release the next Subnautica Update, by subscribing to the [Subnautica Development Newsletter](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4) and following [@Subnautica on Twitter.](https://twitter.com/subnautica) http://store.steampowered.com/app/264710 ### Silent Running Update - Date: 2017-04-28 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230458 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230458 A huge Cyclops Submarine overhaul has arrived: The Silent Running Update. Visit the dedicated [Update Site](https://unknownworlds.com/subnautica/silent-running) to see it in action. https://www.youtube.com/watch?v=JuFoil12HzI ##### Red Alert: Fire detected! Look out: Aggressive creatures can now damage the Cyclops. They will tear holes in the hull, and if enough damage accumulates, fires will start. Extinguish the fires quickly, or risk losing the boat! ##### Rig for Silent Running The Cyclops now has multiple operating modes: Ahead Slow, Ahead Standard, Ahead Flank, and Silent Running. Each represents a different tradeoff between speed travelled and output of light and noise. The noisier and brighter your Cyclops runs, the more likely it is to be attacked by aggressive creatures. ##### Sonar Contact Two new sonar modules are available for the Cyclops. First: A Terrain Scanning active sonar that reveals the contours of the sea-bed ahead. Second: A Threat detecting passive sonar that displays the location of hostile creatures around the submarine. ##### Raise Shields You are not helpless in the face of creature aggression. Raise shields to temporarily deflect incoming attacks. Deploy decoys to distract aggressive creatures while you pass. And activate the Fire Suppression System to extinguish fires that burn beyond control. ##### Abandon Ship A fatally damaged Cyclops will experience hull failure - Killing anyone caught inside. Get off the boat while you still can! Once the wreck settles on the ocean floor, you can swim inside to salvage upgrade modules and equipment. There's lots more to the Silent Running update. Check out the [Silent Running update website](https://unknownworlds.com/subnautica/silent-running) to see more! http://store.steampowered.com/app/264710/Subnautica/ ### Infected Update - Date: 2017-03-02 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230570 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230570 The **Infected Update** has arrived! See it in action on the **[Infected Update site.](https://unknownworlds.com/subnautica/infected-update)** https://www.youtube.com/watch?v=oevfKz3u9KA ##### The Infection Some creatures are displaying symptoms of an infections disease. What is it? And could you contract it yourself? ##### Research Facility Something terrifying was being done here. And something went horribly wrong. ##### Containment Facility Exterior A giant structure has appeared deep beneath the ocean floor. For now, we're just teasing: You can only explore the exterior, and will have to wait for a future update to see inside... ##### New Biome: Crag Field Where there was previously empty seabed, the Crag Field has arisen. Explore this new environment, but watch out for Bone Sharks! ##### The Lab Cache Deep within the Lost River biome, an enormous skull shows signs of being studied by... Something. Nearby, you might just find some useful resources. ##### PDA Drag'n'Drop The PDA now supports drag-and-drop for quick slot item assignment. ##### Improved Map Scanner Room The map scanner room now features a much great scan radius, scans faster, and is easier to move around in. ##### Get Development Updates Be notified the moment we release the next Subnautica Update, by subscribing to the **[Subnautica Development Newsletter]](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4)** and following **[@Subnautica on Twitter.](https://twitter.com/subnautica)** Enjoy! - **[Unknown Worlds](https://twitter.com/uwedev)** http://store.steampowered.com/app/264710/ ### Castles & Coffee Update - Date: 2017-01-26 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230681 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230681 A new Subnautica Early Access Update has been released! Prepare to dodge Lava... https://www.youtube.com/watch?v=6qRYTWxRdsw ##### Lava Castle Precursor Base A secret lies hidden deep within the bowels of the Lava Castle: A Precursor Base. Great peril awaits any diver attempting to explore this mysterious structure. A **Sea Dragon Leviathen** guards the entrance, **Stalkers** prowl the narrow lava passageways, while immense heat and pressure threaten near certain death. If you can make it inside, treasures and secrets await. ##### Ion Power The ocean is vast, and often inhospitable. Your survival depends on maintaining a steady supply of power to your equipment and vehicles. New "Ion" batteries and power cells are much longer lasting than existing power sources. Their extended run times allow you to conduct more exploration work between charges. ##### Coffee Machines Occasionally we add a feature to Subnautica that really matters. A feature of great consequence. The coffee machine is one of those features. Find the coffee machine amongst the wreckage of the Aurora, place it in your base, and bask in the glory of having achieved greatness. ##### Gravsphere The Gravsphere pulls in everything around it. Deploy a Gravsphere to draw in predators, prey and loot. We've been experimenting with prototypes of the Gravsphere for some time. The Castle's and Coffee Update brings the Graveshere's proper model and animations. ##### Luggage Bags The luggage bag acts as portable storage. Pick it up, put it down, and store items in it. Like the coffee machine, the luggage bag may be found in the wreckage of the Aurora. ##### Working Trash Cans Alright, stick with us for a moment. This is important. Trash cans actually work. Say goodbye to inventory clutter: Trash cans mean you can throw stuff away. It's not exactly environmentally friendly, and we don't know where the stuff goes, but this is the future so don't worry too much about it. ##### Air Bladder The Air Bladder now has a proper model and animations. Use the Air Bladder to rapidly ascend to the surface. Useful in sticky situations where you need to get to get up from the depths, fast! ##### Skip Time You can now advance time by sleeping. Find the night time too spooky? Hit the hay when the sun sets and you will wake up to the sun shining through your sea-base windows. ##### Other Little Things - Halved Seaglide light energy cost - Quartered Seaglide active energy cost - Removed frame-rate dependence problem with Seaglide energy usage - Removed Kyanite from Blood Kelp (only drillable now) - Added Kynanite to recipe for 3rd stage of the rocket (resource sink) ##### Follow Subnautica Development - See our active [tasks and development plans](https://trello.com/b/yxoJrFgP/subnautica-development) - Receive a [newsletter the moment we release an update](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4) - Review [changes made in real time](https://twitter.com/subnauticascm) ##### Buy Subnautica http://store.steampowered.com/app/264710/ ### Precursor Update - Date: 2016-12-15 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230798 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230798 ##### The Mysteries of Subnautica Grow Deeper The Precursor Update has been released! This latest update is chock full of new secrets to unravel. Previously, you may have noticed strange, high-tech cubes - or bases - placed throughout the world. Now, these unusual objects come to life as someone (or something) flips the switch. Dive deep into the story of Subnautica and discover more answers and more questions: https://youtu.be/MKpr1zdFYk4 ##### Precursor Base & Array Rising out of the ocean is the massive Precursor Array & Base. There is a lot to explore both within the new base and nearby. Be sure to bring a flashlight. ##### Cave Network The area behind the Precursor Base is teeming with hidden gems and secret passageways. Ancient technology sits within these caves waiting to be awakened by you. ##### Ancient Artifacts Scattered throughout the world are new Precursor story elements and clues. ##### Biome Additions The Lost River and Floating Island Biomes have received a thorough level-polish. ##### Fall Damage Be careful walking along cliffs, the world now has fall damage. ##### Vehicle PDA It's now possible to use the PDA while driving vehicles, a highly requested addition. ##### Find Out More Learn more about the Precursor Update [on the update feature site](http://unknownworlds.com/subnautica/Precursor-Update). We send out a newsletter every time Subnautica Early Access is updated. If you would like to receive it, sign up to the [Subnautica Development Mailing List](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4). Happy diving, - [The Subnautica dev team](http://twitter.com/uwedev) http://store.steampowered.com/app/264710/ ### Bones Update - Date: 2016-10-27 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680230892 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680230892 ##### Get lost in the depths of the Lost River The Bones Update has been released! The Lost River zone nears completion in this update with additions to areas throughout. Wander from the Bone Fields to the Lava Zone Connection, there will be plenty to see along the way: https://youtu.be/TTrSOzTJ8hU ##### Lost River Zone The Lost River zone grows with four improved zones: the Bone Fields, the Ghost Forest, the Lava Zone Connection, and the Lost River Junction. ##### River Prowler Introducing the River Prowler, a new creature part of the Bones Field in the Lost River zone. This aggressive creature is not to be taken lightly. ##### Precursor Base Another mysterious area in the Lost River zone also appears... ##### Reefbacks Reefbacks now spawn with reefs on (you guessed it) their backs! There are several variations and sometimes you might even see baby Reefbacks alongside them. ##### Mesmer Mesmer abilities have been improved to be even more mesmerizing. ##### Pipes Use pipes to bring air to areas either using the Pipe Floater or the Pipe Base Connector. Pipes can be built 5 at a time using a Fabricator. ##### Still & Reinforced Dive Suits The Reinforced Dive suit and the Still suit now have their own unique models. ##### HTC Vive Support Lastly, Subnautica now works on HTC Vive! ##### Find Out More Learn more about the Bones Update [on the update feature site](http://unknownworlds.com/subnautica/Bones-Update). We send out a newsletter every time Subnautica Early Access is updated. If you would like to receive it, sign up to the [Subnautica Development Mailing List](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4). Happy diving, - [The Subnautica dev team](http://twitter.com/uwedev) http://store.steampowered.com/app/264710/ ### Dangerous Creatures Update - Date: 2016-09-22 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231005 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680231005 ##### Keep one eye on the open ocean The Dangerous Creatures update has been released! This update includes the massive Sea Dragon Leviathan, terrifying Warper, Crab Squid EMP blasts, the Reinforced Dive Suit, a new Abandoned Base, and more: https://youtu.be/Xe2XutnTjC8 ##### Sea Dragon Leviathan The massive Sea Dragon Leviathan may be found in Lava biomes: It spews fireballs, crushes creatures with its huge jaws, and bats aside anything in its path with enormous claws. If you see a Sea Dragon: **Swim.** ##### Warper Appearing out of nowhere, the Warper teleports in and out of almost any biome. This creature is extremely dangerous and indiscriminate in its attacks on other lifeforms - Including you. ##### Abandoned Base 3 The third and final abandoned base may be found in the Grand Reef biome. Search the base for clues as to what happened on this ocean planet before the Aurora crashed. But watch out, there are Crab Squids about... ##### Crab Squid Electromagnetic Pulse Crab Squids may now deploy an electromagnetic pulse (EMP) attack. The pulse disables electronics, such as flashlights, and may leave explorers like yourself vulnerable to attack! ##### Tree Cove A gorgeous new environment is available for you to explore: The Tree Cove. Found within the Lost River biome, the Tree Cove is a haven of peace and tranquility, filled with gentle Ghost Rays. It's a great place to go to escape from all the new dangerous creatures prowling around! ##### Reinforced Dive Suit Lava Zones are very, very hot. To hot, in fact, for a regular-suited diver to survive. The new Reinforced Dive Suit allows you to explore very hot areas. Just the kind of areas the Sea Dragon is likely to inhabit... ##### Find Out More Learn more about the Dangerous Creatures Update [on the update feature site](http://unknownworlds.com/subnautica/dangerous-creatures). We send out a newsletter every time Subnautica Early Access is updated. If you would like to receive it, sign up to the [Subnautica Development Mailing List](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4). Happy diving, - [The Subnautica dev team](http://twitter.com/uwedev) :welder::mac: http://store.steampowered.com/app/264710/ ### PRAWN Update Released! - Date: 2016-08-23 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231113 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680231113 ##### This suit can handle the pressure. A brand new vehicle is available in Subnautica: The Pressure Re-Active Waterproof Nano Suit, or PRAWN Suit. This big bipedal mech-suit is yours to command, available now on (http://store.steampowered.com/app/264710/). https://www.youtube.com/watch?v=s_IuAapLVYc The PRAWN suit is capable of diving to great depths, allowing you to explore dangerous caverns and lava fields. PRAWN comes standard with a claw arm that can be used to smash small rocks and pick up items. The suit also accepts modular arm attachments: - Drill Arm: Collect resources from large resource deposits - Grappling Arm: Fires a grapple to reel in small objects, and pull the suit towards large objects. - Torpedo Launcher: Fire torpedoes to defend yourself against aggressive creatures - Propulsion Cannon: Lift, attract, and launch small and medium sized objects Like the Seamoth Submersible, the PRAWN suit may be docked with a Moon Pool or Cyclops Submarine for repairs, recharging, and modification. ##### Aurora Wreckage Expanded Also included in the PRAWN Update: Brand new sections of the Aurora, ready for you to explore. There are a multitude of story points and items to be found amongst the wreckage. Find out more on the [PRAWN Update website](http://unknownworlds.com/subnautica/prawn-update). Write us a comment below and let us know what you think of the update! - [Unknown Worlds](https://twitter.com/uwedev) http://store.steampowered.com/app/264710/ ### (Micro) Update 67 - Date: 2016-07-06 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231230 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680231230 Update 67 is now available on Steam. We haven’t named this update, because it is a little baby update. Unlike Farming, Power Nap, Machinery, and other updates, 67 doesn’t include any big exciting new features. It does include important and useful improvements to the game. Read on to find out what’s inside. Subnautica now supports the use of Xbox controllers when playing on PC. You can adjust controller bindings in a new options section in the main menu. Controllers do not yet work in the main menu itself – Sorry about that, we intend to remedy this in future. Thanks to some optimisation work we’ve done for the Xbox version of Subnautica, the game will now run slightly better on low-end PCs. If you are running Subnautica on PC at or near minimum-specification, you may notice slightly better frame-rates. We’ve applied a blowtorch to the loading screen. It will now crash far less often on Windows. The ‘grey screen’ crash, where the Subnautica would become non-responsive and crash, was one of our most frustrating bugs. After this update, we expect you will see it a lot less often. Also included in Update 67 are: - Drowning in Hardcore mode will not longer cause an endless black screen - Seamoth and player turn speeds are now more consistent - FPS command now available in console - VR Bugs have been squashed – you can now make a climb & use the Mobile Vehicle Bay properly - Locked but known technologies (e.g. Seamoth in Constructor) will display grey icons in fabrication menus And that’s it for Update 67. To be notified when a new major update is available on Steam, sign up to the [development update newsletter](http://subnauti.us6.list-manage1.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4). We’re looking forward to bringing you the next big Subnautica update! store.steampowered.com/app/264710/ ### Power Nap Update - Date: 2016-06-01 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231324 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680231324 [img=http://unknownworlds.com/subnautica/files/2016/06/20160601_SN_PowerNap_Hero_1080.jpg] The Power Nap Update has been released on Steam! Check out the [Power Nap Update](http://unknownworlds.com/Subnautica/power-nap-update) site to see all the juicy, energising details about what’s included. https://www.youtube.com/watch?v=79ZxlyU2w7Q Recharge your batteries using the new Battery Charger. The Battery Charger can be used to recharge exhausted batteries for flashlights, light arrays, and more. Have depleted powercells as well? You can also create Powercell Charger for all your powercell charging needs. [img=http://unknownworlds.com/subnautica/files/2016/05/rechargerpowercell-1024x640.jpg] Time to rest your weary head on your new bed. Three options for beds make all your Habitat dreams come true. Complete with laying-down animation. Follow around Gasopods and pick up their gas orbs as materials for the new gas torpedo. Once you have some gas pods and titanium, head over to the Seamoth upgrade station to make your torpedoes. These missiles release a cloud of toxic gas upon impact. Sea Treaders are Subnautica’s gentle giants. As they tread along, they drop basalt rocks and (sometimes) manure. The latter can be used for bio-energy! You’ve seen them around but not like this — Introducing the final model for the Solar Panels! Just when you thought solar energy couldn’t get any better. Want to be notified next time Subnautica receives a big update? Sign up to the [Subnautica Mailing List!](http://eepurl.com/LhdP5) You can also follow development on [Subnautica’s Trello Board](https://trello.com/b/yxoJrFgP/subnautica-development). Leave us feedback by pressing F8 in game, and by posting comments below. Thanks for playing, and happy diving! http://store.steampowered.com/app/264710 ### Machinery Update - Date: 2016-05-06 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231425 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680231425 A new update for Subnautica has been released! Check out the [Machinery Update](http://unknownworlds.com/Subnautica/machinery-update) site for more. https://www.youtube.com/watch?v=qRjICSP7n2c The latest and greatest technology in the world of Subnautica is the Map Scanner room. These rooms can be built on to existing habitats, or can stand alone. Map Scanner rooms will scan nearby seafloor, searching for a select array of resources. Additionally, there are two exterior cameras that can be piloted remotely. Upgrades bring additional benefits. The Cyclops gets a massive technology overhaul. Improvements include better proximity sensors, a hull camera, deeper dives, functioning lockers, and more. Bio Reactors and Nuclear Reactors are officially an option. Bio Reactors require plant matter to function, Nuclear Reactors require Radiation Rods . Both must be places in a Multi-Purpose Room. [img= http://unknownworlds.com/subnautica/files/2016/05/nuclear_reactor_alt-1024x640.jpg] Thermal Reactors have been around for a while, but now they look the part. The Machinery Update brings a model to this useful piece of tech. [img= http://unknownworlds.com/subnautica/files/2016/05/thermal_reactor_2-1024x576.jpg] The Blood Kelp biome grows with the addition of the Blood Kelp 2 zone. Both Blood Kelp areas will serve as entrances to the Lost River Biome, still in development. In Blood Kelp 2 you will also find a new critter, the Crabsquid. Be careful not to touch, as it can deliver a nasty attack. The floating storage container now functions! Build it and fill it with all your favorite things. Creatures will now respawn after being killed by another creature or the player. This feature was in high demand by you, the players! Thank you for your continued feedback to support the development of Subnautica. Want to be notified next time Subnautica receives a big update? Sign up to the [Subnautica Mailing List!](http://eepurl.com/LhdP5) You can also follow development on [Subnautica’s Trello Board](https://trello.com/b/yxoJrFgP/subnautica-development). Leave us feedback by pressing F8 in game, and by posting comments below. Thanks for playing, and happy diving! http://store.steampowered.com/app/264710 ### Oculus Update Released - Date: 2016-04-05 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231531 - Permalink: https://whatsnew.fyi/product/subnautica/releases/steam-2872689832680231531 A new Subnautica update is available on Steam! The Oculus Update brings support for Oculus Rift SDK 1.3, which is a nerdy way of saying: You can play Subnautica on your Oculus Rift right now! If you already own Subnautica on Steam, it is not necessary to buy again on Oculus Home. [You can use your Steam copy to play with the Oculus Rift.](http://steamcommunity.com/sharedfiles/filedetails/?id=356516956) The Oculus Update is not just about the Oculus. There are also a bunch of new features available to everyone. First up: The main menu now has a fancy new water background. Who doesn’t like some ambient water visuals to start their game off right? Power is now required for Seabase Oxygen, which applies to not just Seabases, but also the Seamoth and Cyclops. If any of the three are underpowered, they will stop producing enough. Oxygen for survival. It is now crucial to ensure everything is properly powered. You can now sit! You’ve been hard at work on your feet since the beginning, it’s high time you take a load off and enjoy sitting in your base. In short, you can now interact with chairs. Even better, you can access your PDA while sitting. This is particularly useful as it allows you to browse your PDA without worrying about Food or Water depleting. Reaper Leviathan, Reefback, Stalker, Bone Shark and Bladderfish are all ready for their close ups. We’ve done a lot of work on the animation of these creatures to make them move throughout the world much more nicely. Next time you see one, go in for a closer look. Well, as much as you dare. Last but not least, fragments will now spawn mostly within wrecks. Sometimes, they can be found elsewhere but the best place to hunt them down will be within wrecks. To be notified when the next major Subnautica update is released, sign up to the [Subnautica mailing list](http://subnauti.us6.list-manage.com/subscribe?u=bf02bb8619c14d31027c73d97&id=8fa28cd2f4). http://store.steampowered.com/app/264710/