# Subnautica A Flood of Dead Bugs - Product: Subnautica (https://whatsnew.fyi/product/subnautica) - Vendor: Unknown Worlds Entertainment - Date: 2016-01-28 - Original notes: https://store.steampowered.com/news/app/264710/view/2872689832680231823 - Permalink: https://whatsnew.fyi/product/subnautica/releases/2016-01-28-a-flood-of-dead-bugs What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Flood Light, a new craftable item that illuminates a large area when placed - **added** — Flood Light fragment can be found in the wreckage that flies out after the Aurora explodes - **fixed** — Objects in the game were reflecting a Safe Shallows environment regardless of their actual biome, now scenes appear more cohesive Some Subnautica updates are flashy, fancy, and full of fantastic features. Some of them are a little more low key, delivering subtle changes and improvements. Today, we’ve released an update of the latter kind. There is one new feature: the Flood Light. Otherwise, it’s chock full of dead bugs. The Flood Light is a new craft-able item, added by (http://twitter.com/sewlek). When placed, it will illuminate a large area. You might find it particularly useful for illuminating work areas around Seabases at night. After the Aurora explodes, search for a Flood Light fragment in amongst the wreckage that flies out and lands on the sea floor. Elsewhere, (http://twitter.com/max_mcguire) has made a significant graphical improvement. Previously, lots of objects in the game were reflecting a Safe Shallows environment, no matter what biome they were actually in. Now, scenes appear more cohesive. He are two examples. First, a Seamoth in a Kelp Forest: And second, a Seabase in a Grand Reef: The full list of bugs squashed in this update is far too long to post here. There are over fifty of them, and you can see them all on the [Subnautica Playtesting Trello board](https://trello.com/b/eLEWpq3P/subnautica-playtesting). Go there, and then scroll to the 'Fixed & Tested Jan Patches' list. Feast your eyes on the bug gore! The [Playtesting board](https://trello.com/b/eLEWpq3P/subnautica-playtesting) is a great place to keep up to date on what issues are known, and being worked on. If you spot a problem not listed on the board, please let us know about it! Then, we can sink it in a future Subnautica Early Access update. Happy diving! - (http://twitter.com/hugh_jeremy)