Release activity
| Jun | Jul | Aug | Sep | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sunday | No releases on May 24, 2026 | No releases on May 31, 2026 | No releases on Jun 7, 2026 | No releases on Jun 14, 2026 | No releases on Jun 21, 2026 | 1 release on Jun 28, 2026 | No releases on Jul 5, 2026 | No releases on Jul 12, 2026 | No releases on Jul 19, 2026 | No releases on Jul 26, 2026 | No releases on Aug 2, 2026 | No releases on Aug 9, 2026 | No releases on Aug 16, 2026 | No releases on Aug 23, 2026 | No releases on Aug 30, 2026 | No releases on Sep 6, 2026 |
| Monday | No releases on May 25, 2026 | No releases on Jun 1, 2026 | No releases on Jun 8, 2026 | No releases on Jun 15, 2026 | No releases on Jun 22, 2026 | No releases on Jun 29, 2026 | No releases on Jul 6, 2026 | No releases on Jul 13, 2026 | No releases on Jul 20, 2026 | No releases on Jul 27, 2026 | No releases on Aug 3, 2026 | No releases on Aug 10, 2026 | No releases on Aug 17, 2026 | No releases on Aug 24, 2026 | No releases on Aug 31, 2026 | No releases on Sep 7, 2026 |
| Tuesday | No releases on May 26, 2026 | No releases on Jun 2, 2026 | No releases on Jun 9, 2026 | No releases on Jun 16, 2026 | No releases on Jun 23, 2026 | No releases on Jun 30, 2026 | No releases on Jul 7, 2026 | No releases on Jul 14, 2026 | No releases on Jul 21, 2026 | No releases on Jul 28, 2026 | No releases on Aug 4, 2026 | No releases on Aug 11, 2026 | No releases on Aug 18, 2026 | No releases on Aug 25, 2026 | No releases on Sep 1, 2026 | No releases on Sep 8, 2026 |
| Wednesday | No releases on May 27, 2026 | No releases on Jun 3, 2026 | No releases on Jun 10, 2026 | No releases on Jun 17, 2026 | No releases on Jun 24, 2026 | No releases on Jul 1, 2026 | No releases on Jul 8, 2026 | No releases on Jul 15, 2026 | No releases on Jul 22, 2026 | No releases on Jul 29, 2026 | No releases on Aug 5, 2026 | No releases on Aug 12, 2026 | No releases on Aug 19, 2026 | No releases on Aug 26, 2026 | No releases on Sep 2, 2026 | |
| Thursday | No releases on May 28, 2026 | No releases on Jun 4, 2026 | No releases on Jun 11, 2026 | No releases on Jun 18, 2026 | No releases on Jun 25, 2026 | No releases on Jul 2, 2026 | No releases on Jul 9, 2026 | No releases on Jul 16, 2026 | No releases on Jul 23, 2026 | No releases on Jul 30, 2026 | No releases on Aug 6, 2026 | No releases on Aug 13, 2026 | No releases on Aug 20, 2026 | No releases on Aug 27, 2026 | No releases on Sep 3, 2026 | |
| Friday | No releases on May 29, 2026 | No releases on Jun 5, 2026 | No releases on Jun 12, 2026 | No releases on Jun 19, 2026 | No releases on Jun 26, 2026 | No releases on Jul 3, 2026 | No releases on Jul 10, 2026 | No releases on Jul 17, 2026 | No releases on Jul 24, 2026 | No releases on Jul 31, 2026 | No releases on Aug 7, 2026 | No releases on Aug 14, 2026 | No releases on Aug 21, 2026 | No releases on Aug 28, 2026 | No releases on Sep 4, 2026 | |
| Saturday | No releases on May 30, 2026 | No releases on Jun 6, 2026 | No releases on Jun 13, 2026 | No releases on Jun 20, 2026 | No releases on Jun 27, 2026 | No releases on Jul 4, 2026 | No releases on Jul 11, 2026 | No releases on Jul 18, 2026 | No releases on Jul 25, 2026 | No releases on Aug 1, 2026 | No releases on Aug 8, 2026 | No releases on Aug 15, 2026 | No releases on Aug 22, 2026 | No releases on Aug 29, 2026 | No releases on Sep 5, 2026 |
6 releases since Feb 21, 2026
Changelog
v1.2
- Added brief-adaptation cues and conditional background rules
- Documented per-section framing, composition variety, hero scale presets, conversion-oriented section roles, LAYOUT_VARIATION and CONVERSION_DISCIPLINE dials, and expanded clarity checks
- Added concept spine, second-read cues, and further anti-slop bans
- Tightened hero composition rules with a composition bias rather than a hard ban on default left-text or right-image hero layouts
- Required one horizontal reference image per section, disallowing multiple sections to be combined in one frame
- Expanded background modes and gradient discipline to encourage palette-matched gradients and discourage typical AI-default gradient recipes
From taste-skill
imagegen-frontend-web: tightened hero composition rules (default left-text or right-image hero banned, then revised to a composition bias rather than a hard ban in a follow-up commit). imagegen-frontend-web: required one horizontal reference image per section. A page with eight sections expects eight images; combining multiple sections in one frame is not allowed. imagegen-frontend-web: added brief-adaptation cues plus conditional background rules. imagegen-frontend-web: expanded background modes and gradient discipline (palette-matched gradients encouraged, typical AI-default gradient recipes discouraged). imagegen-frontend-web: documented per-section framing, composition variety, hero scale presets, conversion-oriented section roles, LAYOUT_VARIATION and CONVERSION_DISCIPLINE dials, and expanded clarity checks. imagegen-frontend-web: concept spine, second-read cues, and further anti-slop bans.
v2 (experimental)
- Section 0 brief inference to read room context including industry, audience, mood, motion, and layout before generation
- Section 2 design system mapping supporting Material, Fluent, Carbon, Polaris, Atlassian, Primer, GOV.UK, USWDS, Bootstrap, Radix, shadcn, Tailwind official, and native CSS
- Section 5 canonical GSAP code skeletons for sticky-stack, horizontal-pan, and scroll-reveal patterns
- Section 8 dark mode protocol with dual-mode by default and contrast and hierarchy parity
- Section 11 redesign protocol with audit-first approach, preservation rules, and explicit modernisation levers
- Section 12 block library schema contract for iterative block additions
- Section 14 hard pre-flight check requiring every checkbox to honestly pass
- Color consistency lock rule
- Shape consistency lock rule
- Page theme lock rule
- Hero discipline rule with maximum 2 lines, 20 words subtext, and CTA without scroll
- Navigation discipline rule with one line and 80px maximum height
- Section-layout repetition ban requiring at least 4 different families across 8 sections
- Bento cell count rule
- Italic descender clearance rule
- Long lists require different UI component than current approach
- Reduced motion mandatory for MOTION_INTENSITY greater than 3
- CHANGELOG.md added at repository root
- Complete em-dash ban including section-numbering eyebrows, version labels in hero, photo-credit captions, decoration text strips, pills on images, version footers, locale or time strips, scroll cues, and decorative status dots
- Ban border-t plus border-b on every row of long lists and div-based fake product UI
- Tailwind v4 is now the default stack with Motion (rebranded Framer Motion) recommended and icons from Phosphor, HugeIcons, Radix, and Tabler only
- Forbid raw window.addEventListener('scroll') patterns in favor of canonical GSAP code skeletons
- taste-skill-v1 preserved at skills/taste-skill-v1/ and requires explicit install with --skill "design-taste-frontend-v1"
- README skills table updated and 4 new sponsors added
- Hand-rolled SVG icons banned
- BETA badge removed from brutalist-skill
- Lucide icons discouraged in favor of Phosphor, HugeIcons, Radix, and Tabler
From taste-skill
Substantial 2026 rewrite of the default skill. New title "tasteskill: Anti-Slop Frontend Skill". Around 900 lines, Sections 0 to 14 plus Appendices A to C.
Section 0: Brief inference. The agent reads the room (industry, audience, mood, motion, layout) before generating.
Section 2: Brief to design system map. Material, Fluent, Carbon, Polaris, Atlassian, Primer, GOV.UK, USWDS, Bootstrap, Radix, shadcn, Tailwind official, or native CSS.
Section 8: Dark mode protocol. Dual-mode by default, contrast and hierarchy parity.
Section 11: Redesign protocol. Audit-first, preservation rules, explicit modernisation levers.
Section 12: Block library schema. Contract for iterative block additions.
Section 14: Hard pre-flight check. Every checkbox must honestly pass.
Section 9: Complete em-dash ban. Section-numbering eyebrows banned. Version labels in hero banned. Photo-credit captions, decoration text strips, pills on images, version footers, locale or time strips, scroll cues, decorative status dots all banned. border-t plus border-b on every row of long lists banned. Div-based fake product UI banned.
New rules: color consistency lock, shape consistency lock, page theme lock, hero discipline (max 2 lines, 20 words subtext, CTA without scroll), navigation discipline (one line, 80px max), section-layout repetition ban (at least 4 different families across 8 sections), bento cell count rule, italic descender clearance, long lists need a different UI component.
Section 5: canonical GSAP code skeletons for sticky-stack, horizontal-pan, scroll-reveal. Forbidden patterns including raw window.addEventListener('scroll'). Reduced motion mandatory for MOTION_INTENSITY greater than 3. Motion claimed equals motion shown.
Stack: Tailwind v4 default, Motion (rebranded Framer Motion) recommended, icons from Phosphor, HugeIcons, Radix, Tabler only. Lucide discouraged. Hand-rolled SVG icons banned.
taste-skill-v1 preserved at skills/taste-skill-v1/. Install legacy explicitly with --skill "design-taste-frontend-v1".
README skills table updated. CHANGELOG.md added at repo root. brutalist-skill BETA badge removed. 4 new sponsors added.
v1.1
- gpt-tasteskill with stricter GPT and Codex-oriented rules
- image-to-code-skill providing image-first reference pipeline
- imagegen-frontend-web skill for image-only web component generation
- imagegen-frontend-mobile skill for image-only mobile component generation
- brandkit skill for image-only brand kit boards
- MIT license file
- README banner image, logo asset, and shield row updated to show Stars, MIT, Tools, and Changelog
- All imagegen and brand kit skills moved under skills/ directory for npx discovery
- README documented npx skills add command with optional --skill flag for installing single skills
From taste-skill
README: banner image, Taste Skill logo asset, and shield row trimmed to Stars, MIT, Tools, and Changelog.
gpt-tasteskill (listed as gpt-taste in the README table): stricter GPT and Codex-oriented rules. Landed on 2026-04-16.
images-taste-skill: image-first reference pipeline added 2026-04-21. Renamed to image-to-code-skill on 2026-04-25.
imagegen-frontend-web and imagegen-frontend-mobile: image-only web and mobile comp skills. Naming and the mobile skill stabilized on 2026-04-25; all three imagegen skills moved under skills/ for npx discovery on 2026-04-28.
brandkit: image-only brand kit boards. Added 2026-04-25, included in the 2026-04-28 skills/ layout.
License: MIT file added on 2026-04-28.
README: documented npx skills add on the repository URL plus optional --skill for installing a single skill.
v1.0
- Repository migrated to npx skills layout with skills/ directory, llms.txt, and refreshed README install section
- stitch-skill added with Google Stitch-oriented rules and DESIGN.md export
- bruitalist-skill added and marked beta
- minimalist-skill added
- soft-skill added with follow-up naming and description fixes
- taste-skill retains 3-dial system with DESIGN_VARIANCE, MOTION_INTENSITY, and VISUAL_DENSITY controls, creative arsenal, and anti-slop ban lists
- Split former single core package into taste-skill, output-skill, and redesign-skill, plus research notes and example shots
From taste-skill
Repository migrated to the npx skills layout with everything under skills/, llms.txt, and a refreshed README install section. stitch-skill added (Google Stitch-oriented rules with DESIGN.md export). bruitalist-skill added and marked beta. minimalist-skill added. soft-skill added with follow-up naming and description fixes. Split the former single core package into taste-skill, output-skill, and redesign-skill, plus research notes and example shots. Seven implementation skills present after these March commits: taste-skill, redesign-skill, soft-skill, minimalist-skill, brutalist-skill, output-skill, stitch-skill. taste-skill retained the 3-dial system (DESIGN_VARIANCE, MOTION_INTENSITY, VISUAL_DENSITY), the creative arsenal, and the anti-slop ban lists.
v0.1
- Ship Taste Skill as a single primary SKILL.md with three dials
- Add creative arsenal growth capability
- Add anti-slop enforcement
- Update README with installation, dial examples, and Taste Skill positioning
From taste-skill
Taste Skill shipped as a single primary SKILL.md with the three dials, creative arsenal growth, and anti-slop enforcement. README updates documented installation, dial examples, and the Taste Skill positioning.
More in AI
View allcodex release notes.
Get up and running with large language models locally.
Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞
Stable Diffusion web UI
An agentic skills framework & software development methodology that works.
A platform for building LLM applications from visual workflows and RAG pipelines.