# Team Fortress 2 Team Fortress 2 Update Released - Product: Team Fortress 2 (https://whatsnew.fyi/product/team-fortress-2) - Vendor: Valve - Date: 2025-12-09 - Original notes: https://store.steampowered.com/news/app/440/view/505095376722724645 - Permalink: https://whatsnew.fyi/product/team-fortress-2/releases/2025-12-09-team-fortress-2-update-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — All players receive a Stuffed Stocking gift containing goodies during the event - **added** — Added 6 new community maps: Nutcracker, Sidewinder, Abbey, Winter Ridge, Matterhorn, and Gavle - **added** — Added Winter 2025 Cosmetic Case with 23 new community-contributed items - **added** — Added Festivizer as bonus drop when opening the Winter 2025 case - **added** — Added 3 new community-contributed taunts: The Critical Fail, Dead Mann's Drink, and Chairholder - **added** — Added 20 new community-created Unusual effects (11 for hats, 9 for taunts) - **added** — Added weapons to the Festivizer list - **added** — Added 'No Bullets' style for The Gift Bringer - **changed** — All cosmetic and taunt cases grant Smissmas 2025 Unusual effects instead of normal Unusual effects during the event - **changed** — Updated cp_cowerhouse map - **changed** — Updated ctf_doublecross_event map - **changed** — Updated cp_gravelpit_snowy with screenshake effect for laser gun finale - **changed** — Updated Sizzling Aroma and Toxic Aroma Unusual effects to fix DirectX80 compatibility - **changed** — Updated Backbiter's Billycock backpack icon to reflect RED team version - **changed** — Updated El Gigante's Gunbelt to fix LOD problems - **changed** — Updated Seamann's Stubble to fix material issues - **fixed** — Fixed The Accursed Apparition hiding Scout's headphones - **fixed** — Fixed Ullapool Caber explosions not counting as melee kills and ignoring damage/radius attributes - **fixed** — Fixed Minigun not spinning or spinning very slowly outside of first-person - **fixed** — Fixed broken view model after switching from Medi Gun while healing someone An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: **Happy Smissmas 2025!** - All players who play TF2 during the event will receive a Stuffed Stocking as a gift! Stockings contain goodies for good little Mercenaries. - Featuring 6 new community maps: Nutcracker, Sidewinder, Abbey, Winter Ridge, Matterhorn, and Gavle (pronounced yeah-vleh) - Added the Winter 2025 Cosmetic Case - Contains 23 new community-contributed items - The Festivizer can be found as a bonus drop when opening the case - Added 3 new community-contributed taunts to the Mann Co. Store - Taunt: The Critical Fail - Taunt: Dead Mann's Drink - Taunt: Chairholder - Added 20 new community-created Unusual effects - 11 new effects for Unusual hats - 9 new effects for Unusual taunts - Added lots of weapons to the list that can be Festivized (community-created changes!) - Added community-created Smissmas material for the beach ball - All cosmetic and taunt cases will grant Smissmas 2025 Unusual effects instead of their normal Unusual effects during the event. This does not include crates. - Mann Co. Store winter sale! - Smissmas runs through January 7th, 2026 **General** - Added 'No Bullets' style for The Gift Bringer - Fixed The Accursed Apparition hiding the Scout's headphones - Updated the Sizzling Aroma and Toxic Aroma Unusual effects to fix problems with DirectX80 - Updated the Backbiter's Billycock backpack icon to reflect RED team version - Updated the El Gigante's Gunbelt to fix a problem with the LODs - Updated the Seamann's Stubble to fix an issue with the materials - Updated/Added some tournament medals - Updated cp_cowerhouse - Updated some custom props with further optimizations - Added playerclip "ladder" to both trucks' rear bed to make climbing more consistent/predictable - Updated ctf_doublecross_event - Fixed out of bounds bug (Thanks Dr.TwentyTwo!) - Fixed a few minor visual glitches - Updated cp_gravelpit_snowy - Added a screenshake effect to the laser gun finale - Adjusted holiday events to reduce edict count - Fixed model panels not encoding pose parameter values (community fix from copperpixel) - Fixed Halloween spell projectiles not adjusting to flipped view models (community fix from copperpixel) - Network player's handedness preference to spectators (community fix from copperpixel) - Fixed Ullapool Caber explosions not counting as melee kills and ignoring damage/radius attributes (community fix from Bitl) - Fixed disposable sentries playing denial sound for useful wrench hits (community fix from AJMickey) - Fixed Armageddon Pyro taunt not properly cleaning up all particle systems (community fix from Churkinator) - Fixed logo spinner from breaking after prolonged rotation (community fix from Horiuchi) - Fixed Minigun not spinning, or spinning very slowly, outside of first-person (community fix from wget) - Fixed broken view model after switching from the Medi Gun while healing someone (community fix from Vlad) - Allow server admins to change powerup mode convars without forcing cheats to be enabled (community fix from Pieter Bijl) - Replaced bitwise or operator in CHealthAmmoKit (community fix from CosminPerRam) - Fixed MoveableSubPanel showing in Sentry targetID panel while dead (community fix from Horiuchi) - Fixed tracer rounds from rifles not being affected by cl_flipviewmodels (community fix from birchish) - Fixed Pyrovision nullifying other voice pitch attributes (community fix from LizardOfOz) - Fixed being able to throw the Gas Passer through walls (community fix from Bakugo) - Fixed IncrementAmmo removing ammo if m_iClip1 was already at Max capacity (community fix from kingofings) - Added TF-specific search path tags to TF mod gameinfo (community fix from Thomas Kain) - Fixed view punch not being interpolated (community fix from ficool2) - Fixed disguise_on_backstab not functioning for _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/440/view/505095376722724645]_