# Team Fortress 2 Team Fortress 2 Update Released - Product: Team Fortress 2 (https://whatsnew.fyi/product/team-fortress-2) - Vendor: Valve - Date: 2026-07-07 - Original notes: https://store.steampowered.com/news/app/440/view/684131849711129047 - Permalink: https://whatsnew.fyi/product/team-fortress-2/releases/2026-07-07-team-fortress-2-update-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Added 6 new community maps: Dryfield, Camp Saxton, Shorelight, Redwood, Premuda, and Mojave - **added** — Added the Summer 2026 Cosmetic Case containing 24 new community-contributed items with a chance to give a taunt Unusualifier as a bonus item - **added** — Added 4 new community-contributed taunts to the Mann Co. Store: The Circuit Breaker, Buffoon's Bivouac, Faux-calization, and Friendly Fire - **added** — Added 12 new community-created Unusual effects including 7 new effects for Unusual hats and 5 new effects for Unusual taunts - **added** — Added the Summer 2026 War Paint Case containing 10 new community-created War Paints with a chance to give a taunt Unusualifier as a bonus item - **changed** — All cosmetic and taunt cases now grant Summer 2026 Unusual effects instead of their normal Unusual effects during the Summer event - **changed** — Updated cp_powerhouse to fix collision problem with crates on final control points - **changed** — Updated cp_fortezza with reworked interior of shack building next to Point A, rebalanced ammo packs around Point A, improved visuals across the map, and made rotation for shortcut path shorter - **changed** — Updated koth_blowout with visual changes to improve clarity and consistency and prevented sentry guns from being built inside a prop under the stairs in the maintenance room - **changed** — Trimmed delay at the start of the sound file for the Panic Attack's shooting sound - **fixed** — Fixed bad alpha channel for The Creature's Grin, Rocket Operator, The Bountiful Bow, The Alternative Medicine Mann, and The Candyman's Cap - **fixed** — Fixed the Neo Tokyo warpaint on the BLU team not matching the RED team because the alpha channel was incorrect - **fixed** — Fixed bad alpha channel for the Pile of End of the Line Key Gifts' backpack icon - **fixed** — Fixed Stat Clock model attaching incorrectly on dropped weapons - **fixed** — Fixed Stat Clock values always displaying 0 on world models - **fixed** — Fixed intel carrier glow disappearing when Spy cloaks - **fixed** — Fixed bad alpha channel for Voodoo Juju's backpack icon - **fixed** — Fixed Silver Botkiller Mk.I having cubemapping in the wrong area due to a VMT error - **fixed** — Fixed misspelling on cp_well's BLU rocket clamp texture - **fixed** — Fixed wrong paths in soundscript events for some taunts An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: **Summer 2026!** - Featuring 6 new community maps: Dryfield, Camp Saxton, Shorelight, Redwood, Premuda, and Mojave - Added the Summer 2026 Cosmetic Case - Contains 24 new community-contributed items - Has a chance to give a taunt Unusualifier as a bonus item - Added 4 new community-contributed taunts to the Mann Co. Store - Taunt: The Circuit Breaker - Taunt: Buffoon's Bivouac - Taunt: Faux-calization - Taunt: Friendly Fire - Added 12 new community-created Unusual effects - 7 new effects for Unusual hats - 5 new effects for Unusual taunts - Added the Summer 2026 War Paint Case - Contains 10 new community-created War Paints that make-up the Summer 2026 Collection - Has a chance to give a taunt Unusualifier as a bonus item - All cosmetic and taunt cases will grant Summer 2026 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates. - The Summer event runs through September 15th, 2026 **General** - Security and stability improvements - Fixed bad alpha channel for The Creature's Grin, Rocket Operator, The Bountiful Bow, The Alternative Medicine Mann, and The Candyman's Cap (community fix from Chickenman456) - Fixed the "Neo Tokyo" warpaint on the BLU team not matching the RED team because the alpha channel was incorrect (community fix from Whurrhurr) - Fixed bad alpha channel for the Pile of End of the Line Key Gifts' backpack icon (community fix from Grampa Swood) - Fixed Stat Clock model attaching incorrectly on dropped weapons (community fix from rabscootle) - Fixed Stat Clock values always displaying '0' on world models (community fix from rabscootle) - Fixed intel carrier glow disappearing when Spy cloaks (community fix from shockpast) - Fixed bad alpha channel for Voodoo Juju's backpack icon (community fix from DiskIntegrity) - Fixed Silver Botkiller Mk.I having cubemapping in the wrong area due to a VMT error (community fix from Whurrhurr) - Fixed misspelling on cp_well's BLU rocket clamp texture (community fix from DiskIntegrity) - Fixed wrong paths in soundscript events for some taunts (community fix from robbilookatme) - Fixed Spy control point response rules lines playing when disguised/invisible (community fix from Churkinator) - Fixed weapon Unusual effects (community fix from Cipherlock and rune) - Fixed particles being orphaned after death - Fixed the Energy Orb Unusual effect desyncing from the weapon when the player moves too sharply - Fixed effects flooding the screen when spectating a dead teammate in first person with an unusual weapon (community fix from RGBACatlord) - Fixed missing coin effect for HOUWAR's second style (community fix from DiskIntegrity) - Fixed outdated description for the Splendid Screen (community fix from Grampa Swood) - Trimmed delay at the start of the sound file for the Panic Attack's shooting sound - Fixed the Engineer not being able to move for a few seconds after using Taunt: Cheers! - Updated cp_powerhouse to fix collision problem with crates on final control points - Updated cp_fortezza - Reworked interior of shack building next to Point A - Rebalanced ammo packs around Point A - Improved visuals across the map - Made rotation for shortcut path shorter - Updated koth_blowout - Prevent sentry guns from being built inside a prop under the stairs in the maintenance room - Visual changes to improve clarity and consistency