# Teamfight Tactics 17.5 — Teamfight Tactics patch 17.5 - Product: Teamfight Tactics (https://whatsnew.fyi/product/teamfight-tactics) - Vendor: Riot Games - Date: 2026-06-09 - Version: 17.5 - Original notes: https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-17-5 - Permalink: https://whatsnew.fyi/product/teamfight-tactics/releases/17.5 - Labels: Platforms: Windows, macOS, Mobile What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Samira Mana requirement increased from 0/60 to 0/65 - **changed** — Samira Ability CC Duration decreased from 1.25s to 1s - **changed** — Stargazer and Serpent Poison Damage increased from 18/35/50% to 25/45/60% - **changed** — Shepherd Summon Bonus AP Per Cast decreased from 20 to 15 - **changed** — Shepherd Summon Shield adjusted from 125/300/300 AP to 100/275/430 AP - **changed** — Space Groove (7) Bonus decreased from 15% to 10% - **changed** — Two Tanky Augment Health decreased from 500 to 450 - **fixed** — Pengu's Party No Encounter has been properly disabled - **removed** — LeBlanc's Stage 3 Augments removed - **changed** — Soraka Shield Blessing increased from 450/550/650/800/800 to 500/600/700/800/900 - **changed** — Aurelion Sol Low HP Quest gold reward increased from 18 to 21 - **changed** — Arbiter Every 3 Attacks Gain Leona decreased from 8/12% to 5/8% - **changed** — Arbiter Every 3 Attacks Gain Armor decreased from 12/18 to 10/16 - **changed** — Arbiter Spend 50 Mana Gain Leona decreased from 10/15% to 9/12% - **changed** — Meeple Flat HP bonus adjusted from 100/400/400/500 to 100/350/450/550 - **changed** — Meeple (10) Meeplord Abilities Big Slam Primary Damage increased from 1100 AP to 1500 AP - **changed** — Meeple (10) Meeplord Abilities AoE Slam Damage increased from 700 AP to 1000 AP - **changed** — Meeple (10) Meeplord Abilities Stun Duration increased from 1.5s to 3s - **changed** — Meeple (10) Meeplord Abilities Stun Spell Damage increased from 150 AP to 400 AP - **changed** — Space Groove Health Regen Per Groovian decreased from 0.95% to 0.85% Space is the place to party with Pengu! With a heavier balance-focused micropatch last week, we've got a smaller balance patch prepared for 17.5, primarily focused on buffing champions that haven't been able to find their footing in the zero-grav environments of SPACE GODS. Past that, we're doing a bigger sweep of our Augments, with many nerfs focused on our overperforming econ Augments and buffs to the less clicked Combat Augments. Rodger "Riot Prism" Caudill Katie "Riot Ukime" Guo Mid-Patch Updates JUNE 10THBALANCE CHANGES While 17.5 has seen a relatively stable meta early on, the bug fixes we added the day before the patch went live offset many of our intended meta changes that were tested the week prior. We're following up very quickly with some balance changes now that we have more data on how Serpent/Samira bug fixes impacted the meta. And since we’re shipping a micropatch anyways, we’re also adding a Shepherd nerf, as the trait has become a very inexpensive and consistent way for Fast 9 comps to stabilize in the mid-game. - Samira Mana nerf: 0/60 ⇒ 0/65 - Samira Ability CC Duration: 1.25s ⇒ 1s - Stargazer, Serpent Poison Damage: 18/35/50% ⇒ 25/45/60% - Shepherd Summon Bonus AP Per Cast: 20 ⇒ 15 - Shepherd Summon Shield: 125/300/300 AP ⇒ 100/275/430 AP - Space Groove (7) Bonus: 15% ⇒ 10% - Two Tanky (Augment) Health: 500 ⇒ 450 PENGU’S PARTY BUG FIX - Pengu’s Party: “No Encounter” Encounter has been properly disabled PATCH HIGHLIGHTS PENGU'S PARTY Pengu's Party is back with patch 17.5 through patch 17.6, and every single past set has an iconic trait to show off! Here is a refresher on how Pengu's Party works for our first time attendees. You'll queue up in the world of Space Gods, but along with the fickle Gods, Pengu is here to offer traits from past sets. For more information, be sure to check out our article on the mode [here](https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/tft-7-year-bash/)! SYSTEMS OPENING ENCOUNTERS Delaying Augments, a core component to direction and game plan in TFT, doesn't feel good. - LeBlanc's Stage 3 Augments Removed ADJUSTED GOD BLESSINGS Buffs to our least divine God Blessings should have them feeling more clickable in the right scenarios. - Soraka Shield Blessing 450/550/650/800/800 ⇒ 500/600/700/800/900 - Aurelion Sol Low HP Quest 18 gold ⇒ 21 gold LARGE CHANGES Large, like Leona stocks in 17.4. TRAITS In the mid-patch update last week we hit a lot of the overperforming Arbiter outputs, but there are still a few that are overproducing Leonas, so we're following up on those. Meeple (7) is about printing Meeples (and more), but it's very rarely run since Meeple (5) gives the same bonus HP and is generally seen as more worthwhile for the board you're running. We're moving some power from (5) to (7) and adding a bit more heft to the Prismatic as well. With Meeple (5) coming down, we're also going to be moving some power around for the units so they can flex better into other comps. We've got two bug fixes for Serpent that should result in the trait being power-neutral or even a very small buff for variations that aren't running Xayah as their primary carry. - Arbiter, Every 3 Attacks, Gain Leona: 8/12% ⇒ 5/8% - Arbiter, Every 3 Attacks, Gain Armor: 12/18 ⇒ 10/16 - Arbiter, Spend 50 Mana, Gain Leona: 10/15% ⇒ 9/12% - Meeple Flat HP bonus: 100/400/400/500 ⇒ 100/350/450/550 - Meeple (10) Meeplord Abilities: Big Slam Primary Damage: 1100 AP ⇒ 1500 AP, AoE Slam Damage: 700 AP ⇒ 1000 AP, Stun Duration: 1.5s ⇒ 3s, Stun Spell Damage: 150 AP ⇒ 400 AP - Space Groove Health Regen Per Groovian: 0.95% ⇒ 0.85% - Stargazer, Serpent, Fixed a bug where the poison was doing more damage than intended. - Stargazer, Serpent, Fixed a bug where the poison damage was calculated after damage mitigation rather than before. - Stargazer, Serpent Poison Damage: 20/40/60% ⇒ 18/35/50% ANIMA We’ve seen a lot of players use a 300 Anima cashout to tempo and pivot into a different non-Anima focused reroll _[Truncated at 4000 characters — full notes: https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-17-5]_