17.9WindowsmacOSMobile
Teamfight Tactics patch 17.9
Added 1
- Enchanted Wilds set goes live on August 26th
Changed 18
- Shepherd Mana buff changed from 0/50 to 0/40
- Shepherd AP Per Cast changed from 15 to 10
- Shepherd Summon Shield Duration changed from 4s to 3s
- Shepherd Tail Sweep Damage changed from 200/230/275 AP to 200/300/400 AP
- Shepherd 7 Shepherd Wave Damage changed from 220 AP to 300 AP
- Twisted Fate now always grants gold if a 9 is rolled regardless of star level, and takes 15% max health true damage if a 1 is rolled
- Twisted Fate Minimum Damage changed from 200/305/460/800 AP to 30/45/70/120 AP
- Twisted Fate Maximum Damage changed from 450/675/1015/1725 AP to 680/1020/1550/2650 AP
- Gwen Groove Threshold changed from 40% to 50%
- Gwen Primary Target Damage changed from 145/220/410 AP to 155/235/440 AP
- Milio has a 40% chance to cast an additional time at an additional target that can also bounce to new targets
- Milio Primary Spell Damage changed from 255/380/575 AP to 200/300/470 AP
- Milio Bounce Damage changed from 85/130/190 AP to 60/90/150 AP
- Meepsie Role changed from Magic Tank to Magic Fighter
- Meepsie Mana changed from 50/100 to 0/55
- Meepsie Base AD changed from 65 to 20
- Meepsie Base AS changed from 0.55 to 0.65
- Meepsie spell replaced with Big Bang Champion Augment
It’s our final dedicated patch for Space Gods before Enchanted Wilds arrives on live. Note that, for those of you dedicated to space travel, you’ll still be able to play Space Gods even when Enchanted Wilds is live for a limited period. So for this final dedicated patch we’ve got some fun and exciting twists to keep space, the place. Rodger "Riot Prism" Caudill Katie "Riot Ukime" Guo PATCH HIGHLIGHTS ENCHANTED WILDS Our newest set, Enchanted Wilds, will go live at the end of patch 17.9, on August 26th. To learn more about the set, check out our latest Dev Drop, or shorter bite-sized content.
- Dev Drop: Enchanted Wilds
- TFT Enchanted Wilds in 60 Seconds
- TFT Set 18's Mechanic: Wisps!
- The Wildest 5-costs of Set 18 LARGE CHANGES Large, like the verdant forest of Wisps and new champions to find in the Enchanted Wilds. TRAITS Giving some love to the Shepherd so the summon can feel more impactful, casting more often, scaling more throughout the fight, and have a powerful Shepherd (7) damage impact.
- Shepherd Mana buff: 0/50 ⇒ 0/40
- Shepherd AP Per Cast: 15 ⇒ 10
- Shepherd Summon Shield Duration: 4s ⇒ 3s
- Shepherd Tail Sweep Damage: 200/230/275 AP ⇒ 200/300/400 AP
- Shepherd 7 Shepherd Wave Damage: 220 AP ⇒ 300 AP UNITS: TIER 1 It’s all in the heart of the cards. Twisted Fate will now have much higher high-rolls and much weaker (and tilting) low-rolls.
- Twisted Fate now always grants gold if a 9 is rolled, regardless of star level. If a 1 is rolled, Twisted Fate takes 15% max health true damage.
- Twisted Fate Minimum Damage: 200/305/460/800 AP ⇒ 30/45/70/120 AP
- Twisted Fate Maximum Damage: 450/675/1015/1725 AP ⇒ 680/1020/1550/2650 AP UNITS: TIER 2 Through partial reworks and big buffs we’re creating new high damage carries or just making sure Gwen can cut above the B-tier. By adopting her Champion Augment into her base ability, Meepsie is channeling her inner DIVE, truly going out with a bang, bang, bang, bang.
- Gwen Groove Threshold: 40% ⇒ 50%
- Gwen Primary Target Damage: 145/220/410 AP ⇒ 155/235/440 AP
- Milio has a 40% chance to cast an additional time at an additional target that can also bounce to new targets.
- Milio Primary Spell Damage: 255/380/575 AP ⇒ 200/300/470 AP
- Milio Bounce Damage: 85/130/190 AP ⇒ 60/90/150 AP
- Meepsie Role: Magic Tank ⇒ Magic Fighter
- Meepsie Mana: 50/100 ⇒ 0/55
- Meepsie Base AD: 65 ⇒ 20
- Meepsie Base AS: 0.55 ⇒ 0.65
- Meepsie Spell Replaced with Champion Augment’s “Big Bang”
- Meepsie Passive Damage: 40/60/90 AP ⇒ 30/45/70 AP
- Meepsie Spell Damage: 240/360/560 AP ⇒ 180/270/425 AP
- Meepsie Bonus Passive Damage Per Meep: 60% ⇒ 50%
- Meepsie Stun Duration: 1.25/1.5/1.75s ⇒ 1/1/1.5s UNITS: TIER 3 More Gold, more Attack Speed, more Damage. Whether you’re printing gold with reroll Lulu, or giving your Rhaast a Sterak’s to become the AD Bruiser you know from Summoner’s Rift… anything is rhaasstible.
- Lulu Medallion Gold Dropped: 1/3/5 ⇒ 1/4/7
- Maokai Base Attack Speed: 0.6 ⇒ 0.7
- Maokai NOVA Selector Max Health Damage: 8% ⇒ 12%
- Rhaast Spell Duration: 2s ⇒ 1s
- Rhaast Spell Damage: 120/180/300 AD ⇒ 400/600/1000 AD UNITS: TIER 4 Annnnnd even more gold.
- Tahm Kench Oracle gold per round increased UNITS: TIER 5 If you still haven’t played Zed yet by somehow low rolling your Augments all set, this is your best chance to change that. Zed’s formally entered the set, but with his entrance we’re giving him a decent sized nerf due to his newfound availability.
- Zed Invader Zed Augment removed
- Zed Added to the base champion roster
- Zed Base Health: 1300 ⇒ 1100