# Teardown Version 0.7.2 live on main branch - Product: Teardown (https://whatsnew.fyi/product/teardown) - Vendor: Tuxedo Labs - Date: 2021-05-11 - Original notes: https://store.steampowered.com/news/app/1167630/view/3066366095801395127 - Permalink: https://whatsnew.fyi/product/teardown/releases/2021-05-11-version-0.7.2-live-on-main-branch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Eventides mall map with a new mission integrated into Part one - **added** — Fetch challenge where players collect targets before time runs out - **added** — Photo mode accessible from the in-game pause menu with adjustable depth of field, exposure, and bloom - **added** — Gamepad support through Steam Input - **added** — Key remapping functionality - **added** — Variable vsync option - **changed** — Physics and destruction performance algorithms improved to allow large buildings to fall properly when disconnected - **changed** — Particle system reworked with improved visuals and updated API support - **changed** — Teardown logo updated Hello everyone! Teardown build 0.7.2 has left the experimental branch and is now available on the main branch. This is a pretty huge update with a lot of news all over the board: **New map and missions** The Eventides mall map has been integrated into Part one with a new mission. We also have a brand new challenge, Fetch. In Fetch the maps are littered with targets, and your job is to try to take as many as you can before the time runs out. **Massively improved destruction and physics performance** We put a lot of effort into improving the physics and destruction performance. The new algorithms also allow large buildings to fall properly when disconnected. **Photo mode** We've added a brand new photo mode which can be accessed from the in-game pause menu. Here you can take beautiful pictures of Teardown with adjustable depth of field, exposure, and bloom. **Gamepad and keybinding support** Finally you can remap the keys in the game, and you can properly play it with a gamepad though Steam Input. **Quality of life improvements** There is a new variable vsync option, which should make the game run smoother. The particle system has been reworked and looks a lot better, and has updated API support. And we have updated the Teardown logo, which we are really happy about :) Have fun!